Hiendershvek_ Posted February 10, 2018 Report Share Posted February 10, 2018 This was one of my friend's ideas, I thought it was funny af so here it is ;) Link to comment Share on other sites More sharing options...
Phelphor, of the Deep Posted February 10, 2018 Report Share Posted February 10, 2018 Suggestion: Round up to the third decimal. 1486 atk monster attacks 900 atk monster, rolls 20 sided dice {rolled 14) 1486/14 + 106.143(rounded up to the third decimal) only good as a way to deter opponent from attacking (BEWD at 3000 atk attacks this 1486 ATK monster 3000 / 20 [being the worst roll result for the opponent] 3000/20 = 300/2 = 150/1 = 150. You just turn a whooping 3000 ATK monster into 150 ATK weakling. 3000/15 = 600/3 = 200/1 = 200 atk 3000/10 = 300/1 = 300 atk 3000/5 = 1500/1 = 1500 atk 3000/12 = 1500/6 = 500/2 = 250/1 = 250 atk Link to comment Share on other sites More sharing options...
Hiendershvek_ Posted February 10, 2018 Author Report Share Posted February 10, 2018 Suggestion: Round up to the third decimal. 1486 atk monster attacks 900 atk monster, rolls 20 sided dice {rolled 14) 1486/14 + 106.143(rounded up to the third decimal) only good as a way to deter opponent from attacking (BEWD at 3000 atk attacks this 1486 ATK monster 3000 / 20 [being the worst roll result for the opponent] 3000/20 = 300/2 = 150/1 = 150. You just turn a whooping 3000 ATK monster into 150 ATK weakling. 3000/15 = 600/3 = 200/1 = 200 atk 3000/10 = 300/1 = 300 atk 3000/5 = 1500/1 = 1500 atk 3000/12 = 1500/6 = 500/2 = 250/1 = 250 atkDamn I didn't expect anyone to do the calculations for this. You are my hero. Link to comment Share on other sites More sharing options...
aussj4link Posted February 11, 2018 Report Share Posted February 11, 2018 Indeed this would be rage inducing, but I think also interesting if knowing whether or not your attack power is actually enough until the math is done. You could even do things like field spells and equips that do more math to really complicate things. This is definitely a good concept for causing rage quits. Link to comment Share on other sites More sharing options...
Hiendershvek_ Posted February 12, 2018 Author Report Share Posted February 12, 2018 Indeed this would be rage inducing, but I think also interesting if knowing whether or not your attack power is actually enough until the math is done. You could even do things like field spells and equips that do more math to really complicate things. This is definitely a good concept for causing rage quits.That is a fantastic idea, I'll develop some more rage inducing cards in the future. Link to comment Share on other sites More sharing options...
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