aussj4link Posted February 1, 2018 Report Share Posted February 1, 2018 So this is one of the decks I run currently. I recently made it and have been running it through tests against friends to make adjustments. So far the deck has been working rather well with an average ratio of 3:1. I know I need to get rid of one card. So far I've been thinking about Meklord. The aim of this deck is to lock down my opponent either by stopping attacks or giving them junk (Lava Golem) and then using cards like Drill Barnicle to boost very quickly. Usually duels last roughly a dozen turns with my direct attackers reaching 3k or 4k. What would you adjust to make the deck a little quicker?Quick edit: I'm well aware that this deck falls flat when going up against XYZ decks. Those I just consider a loss and don't even use this deck with them lol Monsters1x Cyber Valley2x Des Lacooda2x Drill Barnacle2x Guardian Sphinx3x Lava Golem1x Maxx "C"1x Meklord Emperor Wisel3x Raging Flame Sprite3x Sangan1x Spirit Reaper2x Swarm of Locusts2x Swarm of Scarabs2x Tragoedia Spells1x Card Trader2x Level Limit - Area B1x Mage Power2x Mask of the Accursed1x Pot of Duality1x United We Stand Traps2x Booby Trap E3x Gravity Bind2x Nightmare Wheel1x Tyrant's Temper http://yugiohdeckbuilder.com/deck/694666 Link to comment Share on other sites More sharing options...
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