bintau12345 Posted January 21, 2018 Report Share Posted January 21, 2018 I was thinking about Monster Reborn but for Spell/Trap, so I decided to make this card. I think it is not too OP, but every Deck can use it, xd.Spell RebirthNormal SpellTarget 1 Spell/Trap in your GY, except "Spell Rebirth"; Set that target, but it cannot be activated this turn. You can only activate 1 "Spell Rebirth" per turn. Link to comment Share on other sites More sharing options...
Dragulas Posted January 21, 2018 Report Share Posted January 21, 2018 Just to avoid any kind of abuse this should have a hard OPT as well, that being said is a well designed card, a little slow IMO but does its job Link to comment Share on other sites More sharing options...
Sleepy Posted January 22, 2018 Report Share Posted January 22, 2018 It's pretty cool that you can set any Spell or Trap Card in the game when used with Foolish Burial Goods.If it is really an emergency you can probably still cheat the anti-activation clause with a Bait Doll.Of course these come at a deal-breaking extra -1 to your equation each, so I think it's fine. Link to comment Share on other sites More sharing options...
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