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SkaterTheDJWolf

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Easy fix.

 

[spoiler=Make Sure The Text Within The Spoiler Starts On The Line After The Spoiler]

 

So, I wanted to create an archetype that was based on computer viruses, so here's the Malware archetype. (I wanted to call them Viruses, BUT THEN EVERYTHING CHANGED WHEN THE VIRUS TRAP CARD SERIES ATTACKED.) It's an archetype of Level 3 Cyberses with 1000 ATK/DEF of varying attributes split in two: The Malwares focus on getting themselves to your opponent's side of the field, and then locking down your opponent and being nigh impossible to get rid of. Pretty much the only way to to get rid of them is to hope your opponent does it for you (which is unlikely to say the least) or cough up some LP for their self-destruct effect. The Antimalwares Special Summon themselves when your opponent does something bad to you and reverses the bad thing, then help you defend yourself. The goal is to use the Malware to whittle down your opponent and then use burn or summon a beat stick to finish him off. Let's do this.

 

[spoiler=Malware Monsters]BonziBuddy Malware

EARTH Level 3

Cyberse/Effect

When your opponent's monster with 1500 or more ATK declares an attack: You can Special Summon this card to your opponent's side of the field. You can only Special Summon "BonziBuddy Malware" once per turn this way. If you control this card but do not own it, it gains this effect:

- Monsters you control with more than 1500 ATK cannot attack. Cannot be Tributed, or destroyed or banished by your card effects, except by its own effect. Cannot be used as material for a Link, Fusion, Xyz, or Synchro Summon. This card cannot attack. During either player's turn, except the turn this card was Summoned, you can pay 900 LP: Destroy this card.
ATK/1000                 DEF/1000
 
 
Storm Malware
WIND Level 3
Cyberse/Effect
When your opponent adds a card to their hand, except during the Draw Phase: You can Special Summon this card to your opponent's side of the field. You can only Special Summon "Storm Malware" once per turn this way. If you control this card but do not own it, it gains this effect:
- You cannot add cards from your Deck to your hand, except by drawing them. You cannot Special Summon monsters form the Deck. Cannot be Tributed, or destroyed or banished by your card effects, except by its own effect. Cannot be used as material for a Link, Fusion, Xyz, or Synchro Summon. This card cannot attack. During either player's turn, except the turn this card was Summoned, you can pay 800 LP: Destroy this card.
ATK/1000                 DEF/1000
 
 
 
WannaCry Malware
FIRE Level 3
Cyberse/Effect
When your opponent activates a monster effect: You can Special Summon this card to your opponent's side of the field. You can only Special Summon "WannaCry Malware" once per turn this way. If you control this card but do not own it, it gains this effect:
- Your other monster effects are negated. You cannot activate monster effects. Cannot be Tributed, or destroyed or banished by your card effects, except by its own effect. Cannot be used as material for a Link, Fusion, Xyz, or Synchro Summon. This card cannot attack. During either player's turn, except the turn this card was Summoned, you can pay 1200 LP: Destroy this card.
ATK/1000                 DEF/1000
 
 
MyDoom Malware
DARK Level 3
Cyberse/Effect
When your opponent activates a Spell or Spell effect: You can Special Summon this card to your opponent's side of the field. You can only Special Summon "MyDoom Malware" once per turn this way. If you control this card but do not own it, it gains this effect:
- Your Spell effects are negated. You cannot activate Spells or Spell effects. Cannot be Tributed, or destroyed or banished by your card effects, except by its own effect. This card cannot attack. Cannot be used as material for a Link, Fusion, Xyz, or Synchro Summon. During either player's turn, except the turn this card was Summoned, you can pay 1000 LP: Destroy this card.
ATK/1000                 DEF/1000
 
 
ILOVEYOU Malware
LIGHT Level 3
Cyberse/Effect
When your opponent adds a card from the GY to the hand, Special Summons a card from the GY, banishes a card from the GY, or returns a card from the GY to the Deck: You can Special Summon this card to your opponent's side of the field. You can only Special Summon "ILOVEYOU Malware" once per turn this way. If you control this card but do not own it, it gains this effect:
- You cannot activate effects of cards in the GY, Special Summon monsters from the GY, add cards from the GY to the hand, banish cards from the GY, or add cards from the GY to the Deck. Cannot be destroyed or banished by your card effects, except by its own effect. Cannot be used as material for a Link, Fusion, Xyz, or Synchro Summon. This card cannot attack. During either player's turn, except the turn this card was Summoned, you can pay 1100 LP: Destroy this card.
ATK/1000                 DEF/1000

 
 
[spoiler=Antimalware Monsters]
Avast! Antimalware
WATER Level 3
Cyberse/Effect
Once per turn, when your opponent activates a Trap or Trap: You can pay 100 LP: Negate the activation, and if you do, destroy that card and Special Summon this card from your hand. Once per turn, when your opponent activates a Trap while you control this face-up Special Summoned card: You can pay 500 LP: Negate the activation, and if you do, destroy it. You can only use 1 "Avast! Antimalware" effect per turn.
ATK/1000                 DEF/1000
 
 
Protegent Antimalware
LIGHT Level 3
Cyberse/Effect
Once per turn, when you take 500 or more battle damage: You can reduce that damage to 0: Special Summon this card from your hand. As long as this Special Summoned card is face-up on the field, all battle damage you take is halved. When you would take battle damage while you control an "Antimalware" monster, you can banish this card from your GY: Halve the damage you take.
ATK/1000                 DEF/1000
 
 
...I couldn't resist.
 
 
AVG Antimalware
EARTH Level 3
Cyberse/Effect
Once per turn, when you would take 500 or more effect damage: You can reduce that damage to 0: Special Summon this card from your hand. While you control this face-up Special Summoned card, all effect damage you take is halved. When you would take effect damage, you can banish this card from your GY: Halve the damage you take.
ATK/1000                 DEF/1000
 
 
Panda Antimalware
WIND Level 3
Cyberse/Effect
Once per turn, when a Defense Position monster you control would be destroyed: You can Special Summon this card from your hand instead. While this Special Summoned card is face-up on the field, you take no battle damage from battles involving Defense Position monsters, also the first time each turn a monster you control would be destroyed by battle or card effect, it is not destroyed. Once per turn, this face-up Defense Position card cannot be destroyed by battle. If this card is in your GY and a monster(s) you control would be destroyed: You can banish this card from the GY instead.
ATK/1000                 DEF/1000
 
 
Antivirus Antimalware
LIGHT Level 3
Cyberse/Effect
If there is a "Malware" card on the field: You can Special Summon this card from your hand in face-up Defense Position. If this card  is Special Summoned this way: Add 1 "Malware" card from your Deck to your hand. You can banish this card from your GY: Link Summon 1 Cyberse Link monster from your Extra Deck, by banishing monsters from your GY as Link Materials.
ATK/1000                 DEF/1000

 
 
[spoiler=Spells and Traps]
Malware Botnetwork
Field Spell
When this card is activated: You can add 1 "Malware" card from your Deck to your hand. When either player would pay LP to activate a "Malware" card or effect, they must pay 500 more LP. If a "Malware" card is in your GY: Cyberse Link monsters you control gain 200 ATK x the total Link Rating of all Cyberse Link monsters on the field.
 
Antimalware Install Wizard
Spell
Special Summon 1 "Antimalware" monster from your hand or Deck, but it cannot attack and its effects are negated until the end of your opponent's next turn.
 
Data Recovery Software
Trap
When a Cyberse monster(s) you control is destroyed and sent to the GY: Target that monster in the GY: Special Summon it. You can banish this card from the GY, then target banished cards up to the number of "Antimalware" monsters you control: Add 1 to your hand, and return the rest to the GY.
 
Free Malware!
Trap
When your opponent Special Summons a monster: Activate 1 of the following effects.
• Special Summon 1 "Malware" monster from your hand to either side of the field.
• Give control of 1 "Malware" monster on the field to your opponent.
You can only activate 1 "Free Malware!" per turn.
 
Malware Code Creation
Trap
Add 1 "Malware" card from your Deck to your hand.
 
Malware Code Injection
Spell
Discard 1 card, then target up to 2 "Malware" monsters in your GY: Special Summon them, but their effects are negated.
 
Malware Mutation
Trap
Target 1 "Malware" monster in your GY: Return it to your hand. You can banish this card from the GY, then target up to 3 "Malware" monsters that are either banished or in your GY: Shuffle them into the Deck.
 
Malware Quick Scan
Spell
If you control an "Antimalware" monster, target 1 face-down card on the field or 1 card in your opponent's hand: Reveal it, then activate 1 of these effects based on its original card type (Monster, Spell, or Trap):
• Monster: Destroy 1 card on the field.
• Spell: Special Summon 1 Cyberse monster from your hand. If it is a "Malware" monster, you can Special Summon it to your opponent's side of the field.
• Trap: Draw 1 card.
You can only activate 1 "Malware Quick Scan" per turn.
 
Oops, My System Crashed!
Trap
Activate up to 2 of the following effects. 
• Detach all materials from all Xyz monsters on the field. 
• Remove all counters from all cards on the field.
• Until the End Phase, Link monsters cannot point to monsters or Monster Zones. 
• Until the End Phase, the ATK and DEF of all monsters on the field becomes their original ATK and DEF during damage calculation.
If your opponent controls a "Malware" monster, you can banish this card from the GY: Destroy 1 card on the field for every "Malware" monster on the field.

 
 
CnC much appreciated, or else when your closet opens tonight A SKELETON POPPED OUT!

Spoilers aren't working, I have no idea what's going on, Sakura fix this please.

 

 

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