Ryusei the Morning Star Posted January 12, 2018 Report Share Posted January 12, 2018 FLOD-JP067 Limit CodeNormal Trap CardYou can only activate a card with this name once per Duel.(1) If you have a Cyberse monster(s) in your Graveyard: place a number of counters in this card equal to the number of those monsters, and if you do, Special Summon 1 “Code Talker” monster from your Extra Deck, and if you do, equip it with this card. When this card leaves the field, destroy that monster.(2) During your End Phase: remove a counter from this card, or if you cannot remove any, destroy this card. Cost effective way to pump out a Decode Talker. It's a bit slow as a trap, and you'd need 3 Cyberse monsters, 4 to keep Talker alive. But on the bright side you don't need to burn three monsters to summon it. Late-ish game card that likely won't see much play sadly Link to comment Share on other sites More sharing options...
Tinkerer Posted January 12, 2018 Report Share Posted January 12, 2018 Wait, maybe I'm reading this wrong, but why do you need 3-4 monsters in the grave? Once per duel, huh? Interesting, but how many does that mean one would end up playing? Link to comment Share on other sites More sharing options...
The Highlander Posted January 12, 2018 Report Share Posted January 12, 2018 Too bad it is a trap, it basicly summons link fodder (even with 0 cyberse in one's grave), as far as I remember Yusaku summons decode with 1 cyberse and uses it to ladder into firewall. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 12, 2018 Report Share Posted January 12, 2018 Well, it is on your End Phase, meaning you can just avoid it by Link Summoning with the monster. Too bad it's OPD though, would be nice to have more of. Still, not bad, and if code Talker keep getting bigger and bigger, this can be quite good. Link to comment Share on other sites More sharing options...
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