Draconus297 Posted January 9, 2018 Report Share Posted January 9, 2018 Ally of Justice Decisive ArmorDARK - Level 10 - Machine/Synchro/Effect - 3300/33001 Tuner + 2 or more non-Tuner monsters Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of the following effects: ●Target 1 Set card your opponent controls and destroy it. ●Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls. ●Send your entire hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in it to the Graveyard. Then, inflict damage to your opponent equal to the combined ATK of all monsters sent to the Graveyard this way. Yes, I know that I had some more popular options for this post benchmark (Shooting Star, Greedy Venom, Teen Spirit Paladin), but I like the Duel Terminal storyline. Plus, I have an . . . interesting story to tell with this card. Anyway, while definitely very format-dependent, this thing is an utter monstrosity if played in the right circumstance. Its Heavy Storm effect can bait or eliminate some ugly backrow. Then there's the hand killing effect, which I have a surprisingly recent anecdote about: [spoiler= Storytime if you care]So, I was hanging around a local card shop to try to do some trades to get my hands on the Lunalight Fusions to complete my collection, and I see an odd Duel going on between Infernity and Trickstars. A lot of the typical plays went on, and while the Trickstar player was starting pretty slow (only one Lycoris on board first turn) I wasn't really paying attention until I noticed the Infernity player with two Archfiend and a Necromancer . . . and bringing back a Beetle I hadn't noticed was in his Graveyard. He Tributes it and fills up his board . . . Cue the Decisive Armor, a Jar of Avarice to put discard fodder in his hand, and the Trickstar player taking 5400 damage (2 Candina and a Lilybell) off this thing's last effect, 1700 battle damage off this thing, and freaking Infernity Beetle for game. I have never been so utterly amused. Discuss this, and maybe its Nekroz counterpart? Link to comment Share on other sites More sharing options...
Azuriena Posted January 9, 2018 Report Share Posted January 9, 2018 Discuss this, and maybe its Nekroz counterpart? Why does Nekroz of Decisive Armor have 1000 less DEF than this card? Link to comment Share on other sites More sharing options...
Draconus297 Posted January 9, 2018 Author Report Share Posted January 9, 2018 You know, I have absolutely no idea. Truly a mystery for the ages. Link to comment Share on other sites More sharing options...
Darj Posted January 9, 2018 Report Share Posted January 9, 2018 For it to be searchable by Melody of Awakening Dragon perhaps, as someone highlighted to me once.Anyway, I like this card too, but it was (or is?) really meta-dependent. It once won me a duel hilariously vs. Bujins with a silly Nordic Constellar variant by killing Crane on hand and IDK what else it had. Still, all it needed was a Bujin Beast-Warrior or Tenki the next turn to make all its Bujingis in the GY alive again, but luckily for me it didn't get into any of those before I swung for game. Link to comment Share on other sites More sharing options...
EHN. Posted January 9, 2018 Report Share Posted January 9, 2018 Wish I was good enough to get 2 Archfiend on board. Card is good in the sense that it's the only generic level 10 but apart from that it's situational and even when you could make it there's probably better options. Link to comment Share on other sites More sharing options...
~~~~ Posted January 9, 2018 Report Share Posted January 9, 2018 it's the only generic level 10you forgot Leo Keeper Link to comment Share on other sites More sharing options...
EHN. Posted January 9, 2018 Report Share Posted January 9, 2018 you forgot Leo Keeper Yea thought Leo needed an Earth for some reason. Also forgot the d/d/d high guy but not sure why you'd ever use him out of d/d/d. Link to comment Share on other sites More sharing options...
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