zepheris Posted January 5, 2018 Report Share Posted January 5, 2018 Rather than making cards from scratch or making support cards for an archetype, I'm pretty much downright replacing everything the cards say with other things. Reworking N-S archetype as though it were made today. Also, completely separating it from elemental heros, because I felt like doing so. Space-time Explorer archetype, an unholy combination of Neos, glad beasts, and machina fortress. Space-time Explorer NeosLvl 72500/2000Warrior/LightYou can discard Space-time monster(s) whose total levels add up to 8 or more, then special summon this card (from your hand or graveyard.) If this card is special summoned by the effect of a Space-time card, you can add one 'Space-time continuum' from your deck to your hand. If this card is shuffled into the deck for a fusion summon, you can draw one card. You can only activate each effect of Space-time Explorer Neos once per turn. Seriously buffed this card. It's machina fortress now. That's what the deck's primary playmaker should be. S/T continuum is neo-space. Space-time continuumfield spellFusion monsters cannot be destroyed by your opponent's card effects. Once per turn, during either player's turn, you can shuffle one space-time fusion monster into your extra deck; special summon Space-time Explorer Neos and one other space-time monster from your deck. When this card is sent to the graveyard by an opponent's card effect, instantly fusion summon one space-time monster by shuffling the materials listed on it from your hand or graveyard into the deck, ignoring summoning conditions. Space-time beast Air hummingbirdlvl 3800/600Winged beast/windIf this card is special summoned by the effect of a space-time card, destroy one spell or trap card on the field. If this card attacks or is targeted for an attack, you can shuffle this card into the deck, and if you do, negate that attack and special summon 1 Space-time beast monster from your deck, except Space-time beast Air Hummingbird,and it cannot attack this turn. Bestiari Yep, glad beasts. Space-time beast Aqua dolphinLvl 3600/800Water/WarriorIf this card is special summoned by the effect of a space-time card, add one space-time card from your graveyard to your hand. If this card attacks or is targeted for an attack, you can shuffle this card into the deck, and if you do, negate that attack and special summon 1 Space-time beast monster from your deck, except Space-time beast Aqua dolphin, and it cannot attack this turn. The horse dude Space-time beast Grand MoleLvl 3900/300Water/WarriorIf this card is special summoned by the effect of a space-time card, it can attack this turn, ignoring any effects that prevent it from attacking. If this card attacks or is targeted for an attack, you can shuffle both battling monsters into the deck and negate that attack. This one's based more on mole's actual effect than that of any glad beast. Space-time beast Dark PantherLvl 31000/500Water/WarriorIf this card is special summoned by the effect of a space-time card, you can destroy one monster your opponent controls. If you do, this card's name and effects become that of the destroyed monster until the end phase. If this card attacks or is targeted for an attack, you can shuffle this card into the deck, and if you do, negate that attack and special summon 1 Space-time beast monster from your deck, except Space-time beast Dark panther, and it cannot attack this turn. Again, I used mostly the original effect, rather than that of a glad beast. The destruction can be a double edged sword in some cases, because changing it's name makes it useless for fusions and changing the effect makes it unable to tag out. Space-time beast Glow mosslvl 3300/900Light/plantIf this card is special summoned by the effect of a space-time card, you can draw 1 card. If you do, you cannot special summon for the rest of the turn, except by fusion summon. If this card attacks or is targeted for an attack, you can shuffle this card into the deck, and if you do, negate that attack and special summon 1 Space-time beast monster from your deck, except Space-time beast Glow moss, and it cannot attack this turn. A draw card. The ss restriction is primarily to stop you from tagging into multiple glow moss, and thus getting too much advantage. Space-time beast Flare Scarablvl 3500/500Fire/insectIf this card is special summoned by the effect of a space-time card, it's original attack becomes 2500. If this card attacks or is targeted for an attack, you can shuffle this card into the deck, and if you do, negate that attack and special summon 1 Space-time beast monster from your deck, except Space-time beast Flare Scarab, and it cannot attack this turn. A beater. This draws from the original card, which is a beater, and the one glad beast card that goes into hera, which is a beater. Space-time ChrysalisLvl 10/0Rock/light (The chrysalis cards look like they're encased in limestone structures, so...)You can tribute this card; special summon one Space-time beast monster from your deck. You can banish this card from your graveyard, except during the turn this card was tributed, add one Space-time explorer Neos from your deck to your hand. This is every single chrysalis monster and at the same time, it's also test tiger. Finally, it gets you to neos. Possibly the best card in the deck. Spells: Space-time wormholespellAdd one space time card from your deck to your hand. You cannot add cards from your deck to your hand for the rest of the turn. No real world counterparts. I just wanted a searcher. I'll do the fusions later, so before I leave, here's some actual neos support. Might also add some consistency support. Elemental hero Rainbow Yubellvl 4light/warrior1900/1200While this card is face up on the field, it's name is treated as Elemental HERO Neos. While this card is in the hand or graveyard, it's name is treated as Rainbow dragon. When this card is normal summoned, summon one Yubel token (Dark/Fiend/lvl 1/atk 0/ def 0) on your field in defense position. It's name is treated as Yubel while it's face up on your side of the field. You can tribute one Yubel you control to special summon one neo spacian monster from your deck. If you fusion summon a monster using this card as fusion material, it gains the following effect: "If this card is shuffled into the deck, during your next standby phase, special summon one Elemental Hero monster and one Neo Spacian monster from your deck to your side of the field in face up defense position." You can only activate each effect of "Elemental hero rainbow yubel" once per turn.Elemental hero rainbow yubel Link to comment Share on other sites More sharing options...
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