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Make Toons Great Again!


SkaterTheDJWolf

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Rank-Up-Magic Toon Physics Force

Equip Spell Card

If you control "Toon World", target 1 Xyz monster you control: Special Summon 1 Xyz monster from your Extra Deck that is the same Type, but 1 Rank higher, by using that monster as the material, the equip this card to it. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) The equipped monster is treated as a Toon monster. If you control "Toon World" and your opponent controls no Toon monsters, it can attack directly.

 

[spoiler=Notes]Finally, Extra Deck support for Toons! Use Level 7s to make Red-Eyes Flare Metal Dragon, then you can use this to create a full-on Neo Galaxy-Eyes Photon Toon Dragon! Goes poof! if you lose Toon Kingdom though. No longer does this.

 

 

 

Toon Concept 

Level 3 DARK Fiend/Tuner/Effect 

You can Special Summon this card from your hand if you control "Toon World". A Toon monster Synchro Summoned using this card as material gains 500 ATK and cannot be destroyed by battle once per turn.

ATK/1400.           DEF/1200

 

 

Toon Cat Warrior

Level 6 DARK Warrior/Synchro/Tuner/Toon/Effect

1 Tuner + 1+ Toon monsters

If "Toon World" on the field is destroyed, destroy this card. If you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. If your opponent controls a Toon monster, this card must target that card for attacks. This card gains 300 ATK for every Tuner used to Synchro Summon this card. If this card attacks a Level 4 or lower monster in Defense Position: Inflict double piercing battle damage to your opponent. A monster Synchro Summoned using this card as material gains this effect:
• Once per turn, you can target 1 card on the field: It cannot be destroyed by card effects this turn.

ATK/2400                         DEF/2200

 

Toon Arceus the Executive Producer

Level 10 LIGHT Beast/Synchro/Toon/Effect

1 Tuner + 1+ non-Tuner Toon monsters
This card cannot attack the turn it is Summoned. If "Toon World" is on the field and your opponent does not control a Toon monster, this card can attack directly. If your opponent controls a Toon monster, this card must target it for an attack. All Toon monsters you control gain 300 ATK and DEF. If this card is Synchro Summoned, except by a card effect: Its original ATK and DEF are equal to the total ATK and DEF of all monsters used to Synchro Summon this card. If this card is Special Summoned by a card effect: Its original ATK and DEF become 4000. This card's original ATK and DEF cannot exceed 6000. When this card is destroyed: Inflict 1000 damage to your opponent. 
ATK/?                          DEF/?
 
 
Toon Ant
Level 1 WIND Insect/Tuner/Toon/Effect
Can be Special Summoned from your hand if you control "Toon World". If you control "Toon World": This card can attack directly. Once per Duel, you can send this card to the GY: Destroy one Special Summoned monster your opponent controls.
 
ATK/500                             DEF/300
 
Toon Aardvark
Level 3 EARTH Beast/Toon/Effect
Cannot be Normal Summoned/Set. Can be Special Summoned from your hand if "Toon World" is on the field. If you control "Toon World" and your opponent controls no Toon monsters: This card can attack directly. Pay 500 LP to attack directly with this card. Once per Duel, you can target one "Toon" Spell or Trap in your GY: Set it.
 
ATK/1300.                   DEF/1200
 
Toon Pink Panther
Level 2 WIND Beast/Tuner/Toon/Effect
If you control "Toon World": This card can attack directly. Once per Duel, you can send this card to the GY: Special Summon one "Toon" monster or "Manga Ryu-Ran" from your GY.
 
ATK/700                       DEF/300
 
Toon Fusion
Equip Spell Card
If you control "Toon World": Fusion Summon 1 Fusion monster from your Extra Deck, by using monsters from your hand or field as Fusion Materials, then equip this card to it. The equipped monster is treated as a Toon monster. If you control "Toon World" and your opponent controls no Toon monsters, it can attack directly.
 
Toon Town Invitation V1
Continuous Spell
If you control Toon World: All non-Toon monsters you control are treated as Toon monsters. If you control "Toon World" and your opponent controls no Toon monsters, they can attack directly.
 
Toon Town Invitation V2
Equip Spell
If you control "Toon World", equip to your monster. The equipped monster is treated as a Toon monster. If you control "Toon World" and your opponent controls no Toon monsters, it can attack directly.
 
(I put two versions of Toon Town Invitation up because I want you to be the judge of which one is better. I can't decide; is V1 maybe a bit OP?)
 
 
SO, what do you think of the first Toon support in ages?
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The support isn't cohesive (not sure if this is the correct word for what I mean) with the archetype. I mean, Toons aren't a Synchro archetype and yet you give them here some Tuners and Synchros, and one based on a pop culture element (Arceus) at that, making it unrealistic. You also give them a Fusion Spell when they don't fuse at all, plus its only perk over good old Poly is that it's searchable by Toon Table but other than that, it doesn't offer many benefits, and, worse, comes with the classical Toon drawback.

 

The Tuners are decent, though. I find funny that Ant is splashable, but being limited to destroying Level5+ monsters doesn't help with Links around. Concept seems average but at least it has a build-in Special Summon effect for your ED Summon plays.

 

The only card from the bunch that kind of goes with the theme is The RUM, since Toons can inherently access Rank4s and 7s, and can grab it with Toon Table. And even then, it also has the Toon drawback.

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The support isn't cohesive (not sure if this is the correct word for what I mean) with the archetype. I mean, Toons aren't a Synchro archetype and yet you give them here some Tuners and Synchros,

I guess I wanted to give a Toon runner some Extra Deck options? Cause that's (an admittedly small part of) what the archetype lacks. Guess now they are a Synchro archetype.

 

the classical Toon drawback

You mean "Goes down with Toon World?" Fixed it.

 

You also give them a Fusion Spell when they don't fuse at all, plus its only perk over good old Poly is that it's searchable by Toon Table 

Part of the reason I made the RUM and Fusion is so that Toon users could have an almost unlimited toolbox of possible Toons. The goal is to convert stuff into Toon monsters. Yeah, it's bad otherwise, and will probably see no use whatsoever, but hey, my brain was on boredom, and that makes it produce garbage. I could give it some sort of perk... ahh, never mind, I'll just let it be the one card no one uses.

 

 and one based on a pop culture element (Arceus) at that, 

 

Not an actual critique. Also, Pink Panther should have given you a clue that he was based on pop culture, too, with Aardvark and Ant (all 3 are from the Pink Panther show). Toon Cat Warrior is Tom from Tom and Jerry (though it doesn't look like it unless you know what I use for its art). This is basically a fanboy fest but with actual effort put into making the cards.

 

Great, now I'm getting off-topic and not talking about the actual card design. Typical me.

 

I find funny that Ant is splashable, but being limited to destroying Level5+ monsters doesn't help with Links around. 

"being limited to destroying Level 5+ monsters"

Yeah, you're right. That was more flavorful than it should have been. Will fix.

 

Thanks for the support!

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Not an actual critique. Also, Pink Panther should have given you a clue that he was based on pop culture, too, with Aardvark and Ant (all 3 are from the Pink Panther show). Toon Cat Warrior is Tom from Tom and Jerry (though it doesn't look like it unless you know what I use for its art). This is basically a fanboy fest but with actual effort put into making the cards.

 

It is a relevant point if you are aiming at a realistic card. I had no idea of Ant, Aardvark and Cat Warrior, while Pink Panther is more or less a well-known character so you could get away with referencing it, but Arceus is way too specific, not to mention Konami could get in copyright infringement issues if they were to print it with such name. That woudn't be a problem with Pink Panther if the reference remains subtle.

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It is a relevant point if you are aiming at a realistic card. I had no idea of Ant, Aardvark and Cat Warrior, while Pink Panther is more or less a well-known character so you could get away with referencing it, but Arceus is way too specific, not to mention Konami could get in copyright infringement issues if they were to print it with such name. That woudn't be a problem with Pink Panther if the reference remains subtle.

 

I was not aiming to create a realistic card, I was aiming to create a working card that is balanced. So, it's not a relevant point right here, right now, but you're right, Konami could never get away with it.

Anyway, added two versions of Toon Town Invitation, because I can't decide which to keep. Which one is better, in your opinion, guys?

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