Mr. Best Male 2008 Posted November 30, 2017 Report Share Posted November 30, 2017 So following with the theme of my Trickstars. I built this deck to win regardless of the die roll. Monsters 3x Ash Blossom & Joyous Spring3x SPYRAL Super Agent3x SPYRAL Tough3x PSY-Framegear Gamma3x Droll & Lock Bird1x Blackwing - Gofu the Vague Shadow1x PSY-Frame Driver1x SPYRAL GEAR - Drone1x SPYRAL GEAR - Last Resort1x SPYRAL Master Plan1x SPYRAL Quik-Fix1x SPYRAL Sleeper Spells 3x SPYRAL Resort3x Terraforming2x SPYRAL GEAR - Big Red2x Double Summon1x Reinforcement of the Army1x SPYRAL MISSION - Assault1x Foolish Burial1x Foolish Burial Goods1x One for One Traps 2x Evenly Matched1x SPYRAL MISSION - Rescue Extra Deck 2x SPYRAL Double Helix2x Firewall Dragon1x Coral Dragon1x PSY-Framelord Omega1x Number 41: Bagooska the Terribly Tired Tapir1x Sylvan Princessprite1x Ib the World Chalice Priestess1x Link Spider1x Ningirsu the World Chalice Warrior1x Proxy Dragon1x Ancient Fairy Dragon1x Borreload Dragon1x Decode Talker Side Deck 3x Anti-Spell Fragrance3x PSY-Framegear Epsilon3x Magical Spring2x Solemn Strike1x Solemn Warning1x SPYRAL GEAR - Last Resort1x Evenly Matched1x SPYRAL GEAR - Utility Wire Card Discussion: Droll & Lock Bird: Not too sure about this card in Spyrals. I play it at 3 in Trickstars because of the reincarnation interaction and it's just good in general, but I don't know how I feel about it mained/sided in Spyrals yet. Will have to find out through testing. I think I won't need it with 3 Ash. May replace with more Foolish Burial Goods PSY-Framegear Gamma: Amazing if I go first or second really. Really punishes trigger happy players. Good for bringing out Omega to continue the Quick-fix abuse. SPYRAL Tough: Helps going first or second really as he is another Super Agent. Really like him going second because he can break problematic boards, scary backrow and puts a lot of pressure on my opponent. The best thing is that he is not a hard once per turn. Evenly Matched: I mained this at 3 in my Trickstars but I want to try it at 2 in this deck. I want to see it but I don't want to draw it as often as I was. Alright going first and amazing going second. A plus with Evenly Matched in this deck is I won't get field locked with Resort like I can with Lightstage. Anti-Spell Fragrance: For Pendulum Magicians, ABC etc. Only side in going first. PSY-Framegear Epsilon: Side for Trickstars and Pendulum Magicians. Fills a similar role to Gamma obviously. Magical Spring: Extra hate for Pendulum Magicians. Can side it going first or second. Helps to draw into your hand traps and can dump retrievable cards into the grave (Quick-fix, Drone, any targets for Big Red) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted November 30, 2017 Report Share Posted November 30, 2017 Looks pretty standard and solid. I'd cut the extra Last Resort, Utility Wire and an Anti-Spell Fragrance in the side for 3 Dimensional Barriers. It's still really good for the Pendulum/Invoked/ABC/rogue matchups. Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted November 30, 2017 Author Report Share Posted November 30, 2017 Looks pretty standard and solid. I'd cut the extra Last Resort, Utility Wire and an Anti-Spell Fragrance in the side for 3 Dimensional Barriers. It's still really good for the Pendulum/Invoked/ABC/rogue matchups. The Utility Wire is so good for game 3 when I go first though. Search-able generic disruption. Last Resort is in side for testing. I've been playing with the idea of two Last Resorts so I can use one for Sleeper and the other to protect Double Helix from Ogre disruption. I've toyed with D Barrier, but I don't like it. Anti-Spell stops all of those decks from even setting up. D-Barrier doesn't stop my opponent from searching all of their combo pieces and breaking my board with Purple Poisons and Time Pend. ABC and Invoked are just rogue decks now really. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted November 30, 2017 Report Share Posted November 30, 2017 You're right, thought you had Utility Wire in the main already and the sided one was a second but it's definitely something you want around. Since it is searchable it may even be worth maining over the second copy of Evenly Matched at your discretion. D-Barrier can be pretty rough for them to play through as it does stop the search from Skullcrobat Joker as well as Harmonizing Magician's search and other monster effects once the scales have already been established, and D can't be popped by Purple Poison as Anti-Spell can, but it should be up to personal preference as both have their pros and cons. Rogue is rogue but it does show up and counts on being unaccounted for! Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted November 30, 2017 Author Report Share Posted November 30, 2017 You're right, thought you had Utility Wire in the main already and the sided one was a second but it's definitely something you want around. Since it is searchable it may even be worth maining over the second copy of Evenly Matched at your discretion. D-Barrier can be pretty rough for them to play through as it does stop the search from Skullcrobat Joker as well as Harmonizing Magician's search and other monster effects once the scales have already been established, and D can't be popped by Purple Poison as Anti-Spell can, but it should be up to personal preference as both have their pros and cons. Rogue is rogue but it does show up and counts on being unaccounted for! I feel like I shouldn't have to worry about Purple Poison since I prevent it with extra deck monsters etc. I'll try out D-Barrier though. Link to comment Share on other sites More sharing options...
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