Thomas★Zero Posted November 27, 2017 Report Share Posted November 27, 2017 So an idea with Monster slots is that with its effect it allows you to draw a card and summon a monster with the same level as a Monster you control is that in a deck that uses a lot of monsters of the same Level (like 4 for the best example) this effectively can help set up for Link Summon plays or provide a card to help you win. It may not be a upstart but still a possible idea for a techy card in some decks. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 27, 2017 Report Share Posted November 27, 2017 Well, it's a +0 if it's a whiff, while if it works, it basically banishes a monster to get another one. I might consider this in my Krawler Deck, but it only really works in Decks dedicated to one Level. Link to comment Share on other sites More sharing options...
~~~~ Posted November 27, 2017 Report Share Posted November 27, 2017 Shame it causes Dark Desertapir to miss the timing. It'd still be sheet even if it didn't 'cos having to control a Level 2 monster is a big ask when Beasts already have Ayers Rock Sunrise. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted November 27, 2017 Report Share Posted November 27, 2017 I can't say I ever really thought this was a good card, but if I ever end up picking up musketeers again, I'm totally gonna try this out. Provided it can actually banish something, this does a ton of work. Link to comment Share on other sites More sharing options...
Dragulas Posted November 27, 2017 Report Share Posted November 27, 2017 I ve always wanted to tech this card in lvl 4 decks (as you said best interactions), but despite how simple it sounds the set up of the card sometimes can backfire. Having 2 monsters on the locations isnt difficult but i really wish it only requires the banish part and controlling a monster as well Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted November 27, 2017 Report Share Posted November 27, 2017 I remember using this in pure Star Seraph along with Card_Advance since Star Seraph Sovereignty and Scale loved revolving around the top decks... Also, that banish also sometimes meant you could pull a Scepter back with Bujinki Amaterasu to extend plays... It was like it was made for Star Seraph. Link to comment Share on other sites More sharing options...
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