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[ANIME] VRAINS 28 cards


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[spoiler=Faust cards]

Motor Worm Spreader Queen

LIGHT | Insect | Link 3 | Link | Effect

Links S SW W

Gains 700 ATK for each Insect monster on the fieldOnce per turn, if this card does not point to a monster (Quick Effect): You can Special Summon1 "Motor Worm Token" (Insect/LIGHT/Level 1/ATK 0/DEF 0) to your zonethis card points to. Your opponent's monsters cannot target "Motor Worm Tokens" for attacks.

ATK 1000

 

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Motor Worm Bait

Normal Spell

If you control an Insect monsterSpecial Summon 2 "Motor Worm Tokens" (Insect/LIGHT/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon Level 3 or 4 monsters the turn you activate this card.

 

Literally just worm bait with motor tacked on at the front

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Motor Worm Gate

Continuous Spell

Once per turn, if all face-up monsters your opponent controls are Insect(min. 1): You can target 1 Insect monster you control; it can attack directly.

 

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Wormhole Defense

Continuous Spell

When this card is activatedSpecial Summon 1 "Motor Worm Token" (Insect/LIGHT/Level 1/ATK 0/DEF 0) in Defense Position. If this card in the Spell & Trap Zone and/or a Insect monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Motor Worm Token" you control instead. Your opponent cannot Tribute Insect monsters they control, nor use them as materials for a Link Summon.

 

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Egg Clutch

Continuous Trap

If an Insect monster(s) is Special Summoned to your field: You can target1 monster in your opponent's Main Monster Zone; change it to face-upDefense Position, and if you do, it becomes Insect, also it has its effectsnegated. While this card is face-up on the field, that monster cannot change its battle position. When that monster leaves the fielddestroy this card. Once per turn: You can Tribute 1 Insect monster; Special Summon up to 2 "Motor Worm Tokens" (Insect/LIGHT/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position.

 

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Worm Revival

Normal Trap

Target 1 Link-3 or lower Insect Link Monster in your GYSpecial Summonit, and if you do, it cannot be destroyed by battle or card effects this turn, also you can Special Summon 1 "Motor Worm Token" (Insect/LIGHT/Level 1/ATK 0/DEF 0) to your zone it points to.

 

 

 

[spoiler=Yusaku cards]

Space Insulator

DARK | Cyberse | Link 2 | Link | Effect

Links N S

Monsters this card points to lose [6?]00 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field while this card is in your GY, except the turn this card was sent to the GY: You can Special Summonthis card to your zone that monster points to, but it cannot be used as material for a Link Summon, also banish it when it leaves the field.

ATK 1200

 

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Cybersal Cyclone

Quick Play Spell

Target 1 Link Monster your opponent controlsbanish 1 monster from your GY with the same Link Rating as that monster, and if you do, destroythat monster, also, after that, if you banished a monster whose original Type is Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.

 

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Urgent Link

Normal Trap

When an opponent's monster declares an attack while you control no monsters in the Extra Monster Zone: Halve any battle damage you take from that battle. At the end of the Battle Phase, you can Link Summon 1 Cyberse Link Monster.

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