VCR_CAT Posted November 4, 2017 Report Share Posted November 4, 2017 MonstersAstrograph Sorcerer x2Metalfoes Volflame x3Luster Pendulum, the Dracoslayer x1Master Pendulum, the Dracoslayer x1Rescue Rabbit x2Metalfoes Goldriver x3Metalfoes Silverd x3Metalfoes Steelen x3Metalfoes Bismugear x1Baobaboon x3Pendulumucho x1 Spells and TrapsDuelist Alliance x3Upstart Goblin x1Raigeki x1Wavering Eyes x3Painful Decision x2Pendulum Paradox x2Metalfoes Fusion x1Fullmetalfoes Fusion x1Metalfoes Counter x2Metalfoes Combination x1 Extra DeckIgnister Prominence, the Blasting Dracoslayer x1Metalfoes Orichalc x1Metalfoes Mithrilium x2Fullmetalfoes Alkahest x1Number 41: Bagooska the Terribly Tired Tapir x1Dark Rebellion Xyz Dragon x1Number 11: Big Eye x1Link Spider x1Proxy Dragon x1Heavymetalfoes Electrum x2Cherubini, Black Angel of the Burning Abyss x1Skulldeat, the Chained Dracoserpent x1Topologic Bomber Dragon There's still a lot I'm sorting out. For starters, I'm the ropes about free summon spells to be running, such as Unexpected Dai or what. These could offer an easier time making Electrum and create some stronger turn-1 plays. The Extra Deck, also, needs some work; I'm finding that the stat ceiling of the deck is just a little too low. It can deal with most situations fine, but it has a bit of a harder time reaching higher than about 3100 as-is. I'm also considering Chronograph which, as Black pointed out, actually becomes a bit of a spicy meme with Electrum and other link plays to consider. Cherubini is in there because, as-is until we get the DARK 2-mat Link, Baobaboon really... can't go into much and already takes my normal summon as well, which is the issue. It was between Cherubini and the Aromage Link which can do some nice plays with Glow-Up, but that also requires me to have another monster on the field with it. There's a lot going on and to consider. Right now, the deck can go into Skulldeat decently well enough, though it takes a pretty good hand to get the 4-mat edition out on the field. If there was a good way to alleviate that combo and make it easier, then the deck becomes a lot better for it. Link to comment Share on other sites More sharing options...
~~~~ Posted November 4, 2017 Report Share Posted November 4, 2017 What's the reasoning behind 2 Rescue Rabbit? Seems like you should run 3 Link to comment Share on other sites More sharing options...
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