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Guest JoshIcy

modesty is good practice lol, you seem to be gloating.... but even if i am wrong, wouldnt more subtle words be better?....

 

lets see one card now lol, i wanna see a card idea to enhance etc....

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It doesn't mean anything in japanese as far as I know I lived there 10 years( since age 2) I haven't heard that word. Maybe you spelled it wrong.

Isn't that len hikari's name Megaman NT warriors. ICE i didn't understand.

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Guest JoshIcy

ooh shoots, (pijen for a word that describes a "yay" > "meh")....

 

can i get help expanding this idea? though i have thought of it alot... but i wanna make it work....

the general text for the card is as follows>

"This card cannot be destroyed as a result of battle. When this card receives XX00 total Battle Damage, remove this card from play."

 

this is will usually be followed by an effect that balanced the payload and general effect. the ATK and DEF of these cards are also mostly low due to the massive amount of Battle Damage it can receive...

 

have fun lol

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ooh shoots' date=' (pijen for a word that describes a "yay" > "meh")....

 

can i get help expanding this idea? though i have thought of it alot... but i wanna make it work....

the general text for the card is as follows>

[i']"This card cannot be destroyed as a result of battle. When this card receives XX00 total Battle Damage, remove this card from play."[/i]

 

this is will usually be followed by an effect that balanced the payload and general effect. the ATK and DEF of these cards are also mostly low due to the massive amount of Battle Damage it can receive...

 

have fun lol

 

if the ATK is less than 1000, then how about 2000, and make it that the card cannot shift to defense............... if ATK is over 1000, then how about 1000-1500......

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Guest JoshIcy

ooh shoots' date=' (pijen for a word that describes a "yay" > "meh")....

 

can i get help expanding this idea? though i have thought of it alot... but i wanna make it work....

the general text for the card is as follows>

[i']"This card cannot be destroyed as a result of battle. When this card receives XX00 total Battle Damage, remove this card from play."[/i]

 

this is will usually be followed by an effect that balanced the payload and general effect. the ATK and DEF of these cards are also mostly low due to the massive amount of Battle Damage it can receive...

 

have fun lol

 

if the ATK is less than 1000, then how about 2000, and make it that the card cannot shift to defense............... if ATK is over 1000, then how about 1000-1500......

 

the atk and def isnt the problem, (thats easy to choose)... its the fact that these cards will generally be a reverse beat-stick. not a very good thing, i want these to be more than that.... and neither is level....

 

they just don't work, and i want to find a way to make these cards work....

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Guest JoshIcy

changing it to defense position would only make these cards overpowered... and staying in ATK position would create too much of a field advantage for your opponent for hits...

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Ahh try this If this monster is attacked with an attack equal to ???? change the target to another monster on your side of the field. If you use this effect pay 1000 (or any number you like).

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you change the attack to another monster to your side of the field. after this you must pay a number of life points. Guys watch the new link that I sent.

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Guest JoshIcy

yo members............... its kinda late where im staying (midnight).................. so im going off the comp. and getting some sleep................. ill be back in 10 hours....

 

sleep well...

 

and think heavy on my card idea, its not as simple as you say to balance. if you have to make a card and try of thinking for a deck to put it in, then simulate a duel..... whatever it takes lol, this card idea can work but its not as simple as yall say it is...

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