BatMed Posted October 16, 2017 Report Share Posted October 16, 2017 Rules:All Leaderboard rules apply.First to 3 votes or most votes by deadline wins.All voters must elaborate on their votes or else the vote will be rejected.Both contestants have the right to refuse votes, but must explain why they don't accept it.Cards must be PM'd to me.Both participants must approve both cards via notes, to help prevent functional and grammatical errors .If arts are provided, I will remake both cards in the same template to help ensure anonymity.In case a downtime or an emergency happens, the deadlines may be extended.Deadlines:The deadline for cards is 2 days after challenge has been accepted.The deadline for votes is 3 days after cards have been posted.In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.Rewards:The winner gets a rep from the loser.All voters get a rep for voting.Requirements:Make a Fusion monster and a Spell/Trap that can, somehow, Fusion Summon that monsterP.S: You can either support an official Fusion Summoning Archetype (Shaddolls, Gladiator Beasts, Omni-HEROes etc...), OR you can be original and make something unique. Cards:[spoiler=A]Ojama PrincessLIGHT | Fusion/Beast/Effect7 ✪ | 0/2000"Ojama Blue" + "Ojama Red"When this card is Fusion Summoned: Destroy all Non-Token monsters your opponent controls. While this card is face-up on the field: "Ojama Country" cannot be targeted by card effects. Ojamash!!Normal SpellBanish from your hand, field, or GY Fusion Materials listed on an "Ojama" Fusion Monster and Fusion Summon that monster. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Add 2 "Ojama" Spell and/or Trap cards from your Deck to your hand (this can include "Ojamuscle"). [spoiler=B]Flame Swordsman the Red-Eyes KnightDARK | Dragon / Fusion / Effect10 ✪ | 3000 / 24001 “Red-Eyes” Dragon monster + 1 Level 5 or higher Warrior monsterIf this card is Fusion Summoned: Equip 1 Level 3 or lower DARK Dragon monster or 1 appropriate Equip Spell from your Deck to this card. If this card would be destroyed, you can destroy 1 Equip Card you control instead. Once per turn, during your opponent's turn, when a monster(s) would be Special Summoned, or a monster effect is activated (Quick Effect): You can banish 1 “Red-Eyes” card from your GY; negate the Summon or activation, and if you do, destroy that monster. Allies of the Red-EyesField SpellWhen this card is activated: You can target 1 "Red-Eyes" Dragon monster you control; Special Summon from your Main or Extra Deck 1 non-Effect Warrior monster in face-up Defense Position. If you control 2+ monsters with different Types, "Red-Eyes" monsters you control cannot be targeted by your opponent's card effects. You can send this card to the GY: Fusion Summon 1 "Red-Eyes" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls more monsters than you do, you can also use 1 monster in your Main or Extra Deck as Fusion Material. You can only activate 1 "Allies of the Red-Eyes" per turn. Link to comment Share on other sites More sharing options...
Arimetal Posted October 16, 2017 Report Share Posted October 16, 2017 I'll accept Link to comment Share on other sites More sharing options...
Azuriena Posted October 16, 2017 Report Share Posted October 16, 2017 P.S: You can either support an official Fusion Summoning Archetype (Shaddolls, Gladiator Beasts, Omni-HEROes etc...), OR you can be original and make something unique. Gladiator Beasts don't get Fusion Summoned. I'll acceptYou better be taking the Shaddoll option. Link to comment Share on other sites More sharing options...
Arimetal Posted October 16, 2017 Report Share Posted October 16, 2017 Gladiator Beasts don't get Fusion Summoned. You better be taking the Shaddoll option. funking make me Link to comment Share on other sites More sharing options...
Azuriena Posted October 16, 2017 Report Share Posted October 16, 2017 f***ing make me I shouldn't have to persuade you on this. So if anything's stopping you it would just be your lack of ability. Link to comment Share on other sites More sharing options...
Arimetal Posted October 16, 2017 Report Share Posted October 16, 2017 Bite me, Terry Link to comment Share on other sites More sharing options...
BatMed Posted October 16, 2017 Author Report Share Posted October 16, 2017 Gladiator Beasts don't get Fusion Summoned.Contact Fusion* they are purple cards for pendulum's sake Link to comment Share on other sites More sharing options...
Azuriena Posted October 16, 2017 Report Share Posted October 16, 2017 Contact Fusion* they are purple cards for pendulum's sake I mentioned it only because you put an emphasis on how the Spell/Trap must "Fusion Summon (emphasis not mine)" the Fusion Monster. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 16, 2017 Report Share Posted October 16, 2017 Guys, take non-tournament related stuff to PM instead of spamming the contest thread (now that BatMed has a challenger at the moment). Link to comment Share on other sites More sharing options...
BatMed Posted October 18, 2017 Author Report Share Posted October 18, 2017 cards are up! Link to comment Share on other sites More sharing options...
BatMed Posted October 19, 2017 Author Report Share Posted October 19, 2017 bump Link to comment Share on other sites More sharing options...
Nekomata Posted October 19, 2017 Report Share Posted October 19, 2017 Ok so, I have to say I've never actually liked Fusion monsters, but I've played some Ojamas and faced Red-Eyes. Anyway. Ojama PrincessBlue + Red. When Fusion Summoned, Raigeki everything that's not a Token. Protection for Ojama Country. Flavour from the original Ojama Archetype: Blue + Red is accurate because the original 3 have already their Fusion and Knight requires generic Ojamas. 2000 DEF is nice too because of it follows the pattern of 3000 - 2500 - 2000 - 1000. It doesn't block a Zone, but the Raigeki effect is really really good, even if it requires 2 specific monsters. Ojamas are usually focused on Field presence by limiting the opponent, while this one is a little different because it has direct impact. Ojamash!!Banish to Fusion Summon an Ojama. Quick Effect, banish from GY: search 2 Ojama S/T cards. They needed their own Poly, and banishing from GY is always appreciated (why not making a King + Knight + Princess = Ojama Emperor, a crazy Fusion?). The GY effect is, well, overpowered? A free +1 - +2, because you're not actually using this but banishing it. If it searched one card, then it would be better. Flame Swordsman the Red-Eyes KnightIf Fusion Summoned, equip a Level 3 or lower DARK Dragon/Equip Spell from the Deck,. If it would be destroyed, destroy the equipped card instead. OPT, banish a Red-Eyes, negate and destroy a Summon or an activation. I like the idea of combining Flame Swordsman and the Red-Eyes. Equipping a monster doesn't boost its ATK? Okay then... The negation effect is also useful, but overall the card isn't broken in the current meta. Allies of the Red-EyesWhen activated, SS a vanilla Warrior from Deck or Extra Deck. Protection for targeting for Red Eyes if you control 2 different Types. You can send this card to the GY, Fusion Summon. You can also use a Extra Deck monster as Fusion material if in a disadvantage. Ok, a Field Spell which doesn't act like a Field Spell. I mean, it has a Continuous Effect, but I'd see it more as a Continuous Spell. The swarming, protection and Poly effects are all balanced and useful, too. I like the fact that it's not limited to Flame Swordsman only, and you can use a Main Deck monsters - Red-Eyes love using specific monsters, mostly vanillas. This is a hard choice.Before reviewing, I was going to vote for the Ojamas, just because I like them more, but the Red-Eyes cards are more, well, well-made, balanced, interesting because they bring back a Vanilla Fusion from Duel Monsters.I'm voting for Cards B. Link to comment Share on other sites More sharing options...
BatMed Posted October 19, 2017 Author Report Share Posted October 19, 2017 Ok so, I have to say I've never actually liked Fusion monsters, but I've played some Ojamas and faced Red-Eyes. Anyway. Ojama PrincessBlue + Red. When Fusion Summoned, Raigeki everything that's not a Token. Protection for Ojama Country. Flavour from the original Ojama Archetype: Blue + Red is accurate because the original 3 have already their Fusion and Knight requires generic Ojamas. 2000 DEF is nice too because of it follows the pattern of 3000 - 2500 - 2000 - 1000. It doesn't block a Zone, but the Raigeki effect is really really good, even if it requires 2 specific monsters. Ojamas are usually focused on Field presence by limiting the opponent, while this one is a little different because it has direct impact. Ojamash!!Banish to Fusion Summon an Ojama. Quick Effect, banish from GY: search 2 Ojama S/T cards. They needed their own Poly, and banishing from GY is always appreciated (why not making a King + Knight + Princess = Ojama Emperor, a crazy Fusion?). The GY effect is, well, overpowered? A free +1 - +2, because you're not actually using this but banishing it. If it searched one card, then it would be better. Flame Swordsman the Red-Eyes KnightIf Fusion Summoned, equip a Level 3 or lower DARK Dragon/Equip Spell from the Deck,. If it would be destroyed, destroy the equipped card instead. OPT, banish a Red-Eyes, negate and destroy a Summon or an activation. I like the idea of combining Flame Swordsman and the Red-Eyes. Equipping a monster doesn't boost its ATK? Okay then... The negation effect is also useful, but overall the card isn't broken in the current meta. Allies of the Red-EyesWhen activated, SS a vanilla Warrior from Deck or Extra Deck. Protection for targeting for Red Eyes if you control 2 different Types. You can send this card to the GY, Fusion Summon. You can also use a Extra Deck monster as Fusion material if in a disadvantage. Ok, a Field Spell which doesn't act like a Field Spell. I mean, it has a Continuous Effect, but I'd see it more as a Continuous Spell. The swarming, protection and Poly effects are all balanced and useful, too. I like the fact that it's not limited to Flame Swordsman only, and you can use a Main Deck monsters - Red-Eyes love using specific monsters, mostly vanillas. This is a hard choice.Before reviewing, I was going to vote for the Ojamas, just because I like them more, but the Red-Eyes cards are more, well, well-made, balanced, interesting because they bring back a Vanilla Fusion from Duel Monsters.I'm voting for Cards B.Your review is lacking arguments and explanations. You basically just recited the effects in a slangy way with slight comments. But due to the fact that the other contestant liked your vote, I'm gonna accept it. So for the time being, it's 1-0 for Cards B. Link to comment Share on other sites More sharing options...
BatMed Posted October 23, 2017 Author Report Share Posted October 23, 2017 bump Link to comment Share on other sites More sharing options...
BatMed Posted October 24, 2017 Author Report Share Posted October 24, 2017 Well it's been more than a week. So Card B won. *Congrats me* Link to comment Share on other sites More sharing options...
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