Dokutah Posted September 13, 2017 Report Share Posted September 13, 2017 Altergeist HextiaLink Rating 2 FIRE Spellcaster-Type Link Effect Monster1500 ATKLink Markers: Bottom-Center, Middle-RightLink Material Monsters: 2 “Altergeist” monstersYou can only use the (3)rd effect with this card’s name once per turn.(1) This card gains ATK equal to the combined original ATK of all “Altergeist” monsters that this card points to.(2) When a Spell/Trap Card, or Spell/Trap effect, is activated (Quick Effect): You can Tribute 1 “Altergeist” monster that this card points to; negate that activation, and if you do, destroy it.(3) If this card is sent from the field to the Graveyard: You can add 1 “Altegeist” card from your Deck to your hand. Altergeist MaterializationNormal Trap CardYou can only use the (2)nd effect with this card’s name once per turn.(1) Activate this card by targeting 1 “Altergeist” monster in your Graveyard; Special Summon it in Attack Position, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.(2) You can banish this card from your Graveyard, then target 1 “Altergeist” Trap Card in your Graveyard; add it to your hand. Sauce: https://ygorganization.com/hexhestia/ > http://yu-gi-oh.jp/news_2017091301.php Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted September 13, 2017 Report Share Posted September 13, 2017 Haven't gotten around to making a Deck with these yet, but both of these cards seem pretty great for them, since you can get back a Link Monsters as well with the trap. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted September 13, 2017 Report Share Posted September 13, 2017 Altergeists really needed something with punch, and I think Hextia might be the one to deliver.Sure, she can currently only point at one Altergeist at a time, but that's all you need.Plus, her negation effect is pretty bonkers. Link to comment Share on other sites More sharing options...
The Highlander Posted September 13, 2017 Report Share Posted September 13, 2017 Altergeists really needed something with punch, and I think Hextia might be the one to deliver.Sure, she can currently only point at one Altergeist at a time, but that's all you need.Plus, her negation effect is pretty bonkers.Nah, their only real issue is swarming, considering they have issues getting out more than 1 monster per turn.These cards are amazing, however none of these is what the altergeist archtype really needs.Funnily enough that is the main issue with the altergeist archtype, individually the cards are amazing, however they do not have enough synergy, they lack any enablers. Link to comment Share on other sites More sharing options...
~~~~ Posted September 13, 2017 Report Share Posted September 13, 2017 Hextia actually points Middle-Right. YGOrg made a mistake. Anyway, both these cards are good. Looking forward to making Altergeist because of these. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 13, 2017 Report Share Posted September 13, 2017 A Link-2 with a down arrow that searches when laddered and negates is pretty freaking dope. Competes with Double Helix in terms of Archtype-specific Link-2's, but Altergeists don't have SPYRALs' infrastructure (give it time). Also worth noting that it can only ever point to one of your monsters at a time, but you can still use the negation multiple times by replacing it with stuff like Altergeist Materialization - which can in turn replace itself! Link to comment Share on other sites More sharing options...
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