JessicaMuddy Posted July 17, 2018 Report Share Posted July 17, 2018 Mega StaraptorNormal/Flying Height: 34'05"Weight: 1500 lbs Description: Based in the mighty Roc, Mega Staraptor grows to inconceivable size, becoming more agile and deadly. Pirates were the first to unlock the powers of this Mega Pokemon, and as such used it to plunder ships by picking them up in just one of the bird's talons. Base Stat Total85120 + 30 = 15070 + 30 = 1005060100 + 40 = 140Total: 485 + 100 = 585 Ability: Rock Head. Basically, this thing is now a sweeper's sweeper. Huge attack and speed stats, plus Rock Head means no more recoil from Brave Bird (and I guess take down). Fast enough to take down many speedy threats, etc etc. This would be pretty fun. Next: Make a split evolution for any non-Dragon Pokemon, but the new evolution is part Dragon-type. Link to comment Share on other sites More sharing options...
Darj Posted July 18, 2018 Report Share Posted July 18, 2018 [spoiler=Gyaragon]GyaragonWater | DragonAtrocious PokemonEvolution of MagikarpEvolves when Magikarp levels up in a certain location in every region (e.g. Dragon's Den in Johto, "Bagon room" in Hoenn's Meteor Falls).Base stats: 540Stat spread:100/120/100/60/79/81Appearance: Like Gyarados but without the crests on the head, smaller fins, anything that makes it look less like it can levitate/"fly".Abilities:Stakeout | IntimidateHidden: Multiscale Notable & Flavor moves:Same movepool as Magikarp.Movepool is similar Gyarados as well, but a few differences here and there.Aqua TailSurfWaterfallScaldLiquidationHydro PumpDragon BreathDragon RageOutrageDragon TailDragon HammerDragon PulseTwisterIce FangIce BeamBlizzardFlamethrowerFire BlastEarthquakeStone EdgeIron HeadIron TailTrashUproarHidden PowerReturnRain DanceDragon DanceSwords DanceTauntRoarRestSubstituteProtectToxicRole:Bulky sweeper. Performs too similar to regular Gyarados but the Water/Dragon typing gives it a different niche. Also it changes some stats around, more noticeably swapping Def with Sp.Def. Next:Pokemon based on an aquatic animal or plant but is not Water type. E.g. Crabominable, Dragalge, Nihilego? Link to comment Share on other sites More sharing options...
Draconus297 Posted July 20, 2018 Report Share Posted July 20, 2018 SpoiluxPoison/Electric8"10 lbs.Levitate/Magic Guard (Unaware)90/75/108/35/100/66 No prizes for guessing how you're supposed to use this one. It's a wall with peculiar defensive properties, with a weird attack stat that, while not worth actual EV investment, is worth taking on a physical move for- specifically, its signature move, Trashlight, an Electric-Type Rapid Spin clone that also recovers HP. However, you're never going to guess what it's based on- bioluminescent shrimp, the kinds that scavenge from whale carcasses and such on the sea floor. This goes into design notes, but basically I was plugging random words into a Japanese translator (as you do), and noticed that both "Rotten" and "Glowing" had part of the kanji for "shrimp". So, in Japanese, it'd surely be a triple pun, but I couldn't think of a good English name. The Poison typing comes from the fact that this shrimp both eats trash and resembles rotten shrimp, with a faded greenish-gray color outside its glowing blue markings. Whatever it is, make it Bug/Dark. Link to comment Share on other sites More sharing options...
Darj Posted July 22, 2018 Report Share Posted July 22, 2018 [spoiler=Drainulex]Drainulex (drain + culex, a mosquito genus)Bug | DarkLife drainer PokemonBase stats: 485Stat spread:55/94/78/62/65/131Appearance: A mosquito themed Pokemon. Around the size of RIbombee, so nothing big like Buzzwole.Abilities:Swarm | InfiltratorHidden:Drainer: Gains 50% more HP from draining and healing moves, as well as gradual recovery moves (e.g. Ingrain, Aqua Ring), than otherwise it would. Also it gains HP equal to 50% the damage inflicted by the gradual damaging effect of binding moves.Notable & Flavor moves:Leech LifeInfestationFell StingerU-TurnTwineedleBug BiteSucker PunchFoul PlayKnock-OffNight SlashPursuitPoison JabAerial AceAcrobaticsHidden PowerReturnDrain BugType: BugCategory: StatusPower: --Accuracy: 100PP: 10A variant of Leech Seed. Sends a bug on the target that latches on it and damages for 1/8 of its HP every turn. If the target faints or is switched out, the bug "returns" and heals the current Pokemon by an HP equal to half the accumulated damage by this move. Rapid Spin can remove the effects of this move, and in that case there won't be any HP recovery. Bug-type Pokemon cannot be affected by this move.Swords DanceAgilityBaton PassSticky WebTauntSwitcherooTopsy TurvyRoostTailwindStun SporeStrength SapWishRestSubstituteProtectToxicRole:Support. An odd Pokemon that is somewhere in between of Ninjask and Whimsicott. Its Dark type gives it access to disruptive moves like Knock-Off, Foul Play, Topsy Turvy, Switcheroo. It has average bulk, and yet it is designed to stay alive through recovery moves, including its variant of Leech Seed, as well as Infestation boosted by the Drainer ability. Its low base HP can actually work to its advantage through Substitute, since it will require less HP to make the move live. Moreover, it has other interesting support options in its toolkit, such as Sticky Web, Strength Sap, Tailwind.94/131 physical offenses plus Swords Dance gives it a shot at offense builds and deliver strong Leech Life to keep itself healthier, and punish with Pursuit. Next:A Pokemon with an allergy theme and/or that introduces anything (move, ability, hazard,etc.) associated with allergies. Link to comment Share on other sites More sharing options...
Ninjask Is Bae Posted July 30, 2018 Report Share Posted July 30, 2018 Name: PolbelbeePollen Carrier PokémonType: Bug/FlyingHP 95ATK 110DEF 55SP. ATK 50SP. DEF 40SPE 116BST 466Abillities: Compound EyesEffect SporeHay FeverAn abillity that turns Spore and Powder moves into 60 BP physical moves (that hit 1 target in doubles) all while keeping their effects.Notable Moves:Sleep PowderStun SporeRage PowderPoison PowderRoostTailwindToxic SpikesSwords DanceX-ScissorPin MissleU-turnAcrobaticsTwin NeedleAerial AceDesign/LooksA fat Bumblebee with relatively tiny limbs entirely covered in pollen. A hooked needle in the palm of each hand and way too tiny wings.Role:A support/offensive set would most likely be run as Sleep Powder with damage is pretty good. Especially when that also means a free SD/Toxic Spikes or Tailwind.Next: A Pokémon. Because no-one wanted to bite with my previous suggestions. Edited the suggestion for the next one to be more even more free. Link to comment Share on other sites More sharing options...
Darj Posted August 18, 2018 Report Share Posted August 18, 2018 I had the idea of the blanket Pokemon in my head since you posted the prompt, and I just finished with establishing it: [spoiler=Cozyquilt]CozyquiltFairy | GroundBase stats: 500Stat spread:HP: 80Atk: 75Def: 120Sp.Atk: 80Sp.Def: 115Spe: 30Appearance & description:Basically is sentient blanket, and behaves as if someone or something was under a blanket at all times, like the typical ghosts. However, this is not a ghost that only lurks in the dark, as it can be found on open fields and in daylight, showing that is more of a Fairy Pokemon than a Ghost one. It has 2 dark spots as eyes. A peculiarity of it is that it only moves around while it is on a surface: if one were to lift or hang the blanket, it becomes mostly immobile and nothing is found underneath, except for some signs of digging on the spot, and it will become active again once the the blanket makes contacts with the ground again. However, if the blanket is left hanging for too long, it will eventually struggle and try to drag istelf into any available surface, revealing that the blanket itself is the Pokemon. Another trait is that the blanket is incredibly soft, inviting Pokemon to approach and fall asleep or rest over it, something it has no problems with and actually it seems to enjoy the company. Like Vivillon, is has different patterns depending on the world location, some having classic patterns like a white and red stripes picnic blanket.Abilities:Soothing - 30% if causing sleep when hit by a contact moveFluffyHidden:Sweet Dreams - If the Pokemon and/or its allies are under Sleep status, they recover 1/8 of their max HP every turn, also their Sp.Def is doubled.Notable & flavor moves:MoonblastPlay RoughDazzling GleamEarth PowerEarthquakeMagnitudeSand TombRock TombDream EaterGrass KnotCharge BeamPsychicBindSnoreHidden PowerReturnCotton GuardCotton SporeBulk UpAmnesiaNasty PlotMat BlockCalm MindLovely KissSweet KissShore UpReflectLight ScreenSandstormSpikesRototillerYawnRestSleep TalkWishRestSubstituteProtectToxicStockpileSnooze TimeType: FairyCategory: StatusPower: --Accuracy: --PP: 10Basically a combination of Yawn + Block. It entraps the Pokemon and induces Sleep status at the end of the next turn.Role:Support and wall. It may not have too many resistances, but 2 immunities are welcomed. Also the Ground type should scare Steel, Poison and Fire Pokemon that threat it. With balanced defenses overall, it can be built both for Def and Sp.Def, and comes with 2 abilities to support either. Fluffy for Def is straightforward, while the Sweet Dreams ability is more tricky to use, fit better for Rest builds and a bit intended for double/triple/etc. battles. Depending on the setup move of choice, Bulk Up or Calm Mind, it can enhance its Atk or Sp.Atk to better scare those Steels, Fires and Poisons, or even get a shot at sweeping. Alternatively, it dedicate to support and disruption with Spikes, Screens, Lovely Kiss and its introduced move. Next:A Pokemon with an ability that activates one of the underused field-based moves that last 4+ turns when it is switched in. For example, Mud Sport, Water Sport, Wonder Room, Magic Room, Gravity. Avoid Trick Room, Sticky Web, Spikes, Stealth Rock, Tailwind, the Terrains. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 18, 2018 Report Share Posted August 18, 2018 FinchakramSteel/Flying2'2"40 lbs.Playful (While a "Sport" move is active, this Pokémon and its allies regain HP equal to half the damage they took from attacks at the end of the turn. [This counts recoil from moves they used, chip damage from Rough Skin, Iron Barbs, or the Rocky Helmet, but damage from weather, status effects, entry hazards, and things like the Life Orb or danaging Abilities not triggered by contact are exempted] "Sport" moves gain +1 priority, and the maximum number of turns they can last is doubled.)100/80/100/80/100/40 Hello, Mr. Wall. Are you enjoying yourself? In doubles, pairing it with Drainulex from the previous page makes for scarily good HP recovery suited best for a lower tier, but that can occasionally surprise an unprepared opponent. Note that, with Fire-Type moves having their effectiveness cut in half with Water Sport and Electric-Type moves being dampened by Mud Sport, having both up results in, at best, neutral damage from all non-STAB sources, and quite a few noteworthy pairings for doubles play. With dual 80s in both attacking stats, it's not likely to be atracking much, but please note the new Flying-Type Gust Sport, a relatively weak (15 BP) binding move that dampens Rock-Type moves and continuously dispels entry hazards while active. It lasts a maximum of 3 turns normally, but that becomes up to 6 turns of no Stealth Rocks, Spikes, or the like if used by this little bird. Make a Pokémon with an ability that benefits from multi-turn moves (Fly, Dig, Bounce, Solar Beam, etc.) Link to comment Share on other sites More sharing options...
Darj Posted August 19, 2018 Report Share Posted August 19, 2018 Huh, the request was basically make a Terrain Surge/Drizzle for any of those moves, instead you went for a gimmick. I don't get why a Flying type Sport would weaken the Rock type when thematically the Sport moves work the other way around: they weaken the Type they are effective against. Not to mention the rest of the effects. It may as well its own type of move instead of a Sport move. Anyway: [spoiler=Burrocrax]Burrocrax (burrow + crax, the genus of curassows)Ground | FlyingBase stats: 505Stat spread:72/117/70/50/78/118Appearance & description:Based on a curassow. Like Unfenzant, the males have a different appearance than females, the former having facial ornamentation, black with a white belly, and yellow bill, while the former is gray and brown. Their shiny coloration have more bright colors, akin to a tropical bird. Flavor-wise they are fast Pokemon, capable of flying. One of their most prominent feats is diving straight into the ground from above and burrow themselves on the spot to escape from danger, or emerge to catch their prey from below.Abilities:Tough Claws | Sand RushHidden:Overcharge - The power of moves that charge for 1 turn, except Sky Drop, is doubled, also they can hit through protection moves (e.g. Detect, Protect), but with halved damage, and the Pokemon is still affected by their effects (e.g. takes damage from Spiky Shield, is poisoned by Baneful Bunker).Notable & flavor moves:FlyBounceAerial AceAcrobaticsDrill PeckSky DropSky AttackDigDrill RunEarthquakeRock Slide/Stone EdgeRazor WindSkull BashSolar BladeSteel WingU-TurnNight SlashQuick AttackReturn/FrustrationHidden PowerTailwindAgilityTauntSwords DanceFeather DanceStealth RockSpikesRoostRestSleep TalkWishRestSubstituteProtectToxicStockpileRole:Physical sweeper. Going for a Power Herb ability would have been too straightforward so I decided to go for a different approach: compensate the charge turn with double damage, comparable to using the move twice in 2 turns. Not to mention it lets the Pokemon play with the semi-invulnerable states of Dig, Fly, etc. However, this enables a risky strategy: Power Herb --> Single-use 280 BP Sky Attack. Pretty much a Z-attack on crack, or a Flying Explosion that doesn't faint, and really, this should be main reason to run this Pokemon. Moreover, its Ground typing not only gives it flavorful access to Dig, also it conveniently hits with super effective damage the types that resist Flying attacks. If not going for the single-use Sky Attack, then it should still be decent with Tough Claws, which will boost moves like Drill Run, Drill Peck. Next:A Pokemon that introduces a field or hazard move, or an ability that activates said move, that involves weight, with the intention of making things like Light Metal, Autonomize and Float Stone or, Heavy Metal and Iron Ball, more relevant. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 27, 2018 Report Share Posted August 27, 2018 I was just thinking of it from a highly literal standpoint. Playing in water will make it harder for you to be hurt by fire, playing down in the mud will make you less likely to get struck by lightning and insulate you, but playing with wind is likely going to have a bit more in the way of consequences. Also, I was caught between it dampening Rock or Grass moves; I suppose Grass would probably be more thematically appropriate. StegostenRock/Steel6'10"2,345 lbs.Sturdy / Solid Rock (Iron Barbs)100/95/130/30/90/70 Your standard wall at first glance, with a decent physical attack to get some solid damage in. What's the big deal? The big deal, my friends, is a moonfe that you can't exactly call a signature move (all of its breeding partners can get it if you do breed this thing with them), but it can claim to be the only Pokémon to learn it by level-up: Collossal Room, which gives the heaviest Pokémon out +1 priority and a Leftovers heal at the end of every turn, and gives the lightest Pokémon out -1 priority, for 3-5 turns. That means that, if this thing uses it, it's probably going to be frequently going first, and it doesn't even need to hold its own Leftovers if you would rather it have something different (although slapping one on recovers 1/8 of your maximum HP each turn, which is utterly sickening)! Generally, chip damage isn't going to work, and you're going to need to send in a nuclear-level Fighting or Ground pick with the biggest STAB move you can slap on it, that can survive whatever this thing throws at it, to break this wall before it just slaps its way through a team with Iron Head. Be afraid. Be very afraid. Make an evolution for a Gen 1/2 Pokémon that has just consistently struggled outside its debut game (or even in it).Noteworthy candidates include Farfetch'd, Seaking, Jynx, Sunflora, and Magcargo. Link to comment Share on other sites More sharing options...
Darj Posted August 28, 2018 Report Share Posted August 28, 2018 [spoiler=Ledymach]LedymachBug | FightBase stats: 490Stat spread:60/95/54/55/115/111Evolves from Ledian when leveled up while knowing Agility.Appearance & description:Evolution of Ledian. It would look like a bit more armored Ledian, and have a stronger theme on speed and punching.Abilities:LevitateHidden:Iron FistSame moves as Ledian, notably:Mach PunchBrick BreakBug BiteU-TurnInfestationDrain PunchFocus PunchPower-Up PunchCounterIce/Thunder PunchAcrobaticsAerial AceKnock OffDizzy PunchComet PunchDouble-EdgeReturnHidden PowerAgilitySwords DanceTailwindDefogRoostReflectLight ScreenEncoreTailwindRestSubstituteProtectToxicStockpileIn addition to moves like:LungeFirst ImpressionDynamic PunchSky UppercutMeteor MashSticky WebRole:Physical sweeper, support. Although the stats make a disservice to Sp.Atk being the second highest stat of the Ledyba line, IMO its for a better good. A higher Atk capitalizes on Iron Fist and the kind-of punching theme this Pokemon line already has, considering Ledian can have Iron Fist and can learn a handful of punching moves. It forsakes the more common Bug/Flying type for a more niche Bug/Fight type, shared with Heracross, Pheromosa and Buzzwole, although it's more comparable to Heracross due to the BST. And even then, this offers something different to Heracross because of the stat spread and movepool. Levitate is a nod to its former Flying type but, really, you should be leaning towards taking advantage of Iron Fist and the higher Atk; as a Bug it is resistant to Ground, anyway. Then again, Levitate would protect from Spikes and other field effects, so it still offers a niche. The high Sp.Def is to preserve Ledian's high Sp.Def and to give it better chances of switching into a resisted special attack and proceed to set up or attack. Next:A Pokemon based on a mushroom. Keep in mind that Paras, Shroomish, Foongus and Morelull lines are already things, to try to base the Pokemon on a different mushroom species than theirs. Link to comment Share on other sites More sharing options...
Draconus297 Posted September 1, 2018 Report Share Posted September 1, 2018 MycenicleIce/Poison1'4"18 lbs.Eternal Spores (If the opposing Pokémon is frozen, poisoned, asleep, or under the effects of a residual damage move, any super-effective damage this Pokémon takes is not very effective, instead.)105/10/105/75/110/120 When the best your enemies can do is neutral damage, and they're probably under the effects of Leech Seed or Spore, even a wall with a terrible typing can beat your enemies; it's even equipped to deal with both dragons and fairies! Yeah, this monstrosity's basic strategy is to outspeed anything (possibly with Tailwind support in doubles, but good luck walling anything there), quickly spread status, and then sit parked for the rest of the match. Ideally, the status you spread is gonna be sleep or poison, but the decent Special Attack makes using a move like Blizzard an option, in case you want to use this thing on a Hail team. You're also probably carrying Leech Seed, to make it even harder to take down . . . but those four particular moves do not a moveset make. In fact, one important thing was left out in that rundown: a trapping, damaging move, like Fire Spin or Sand Tomb, will guarantee that no matter what items or Abilities your foe has, Mycenicle is taking down at least one foe. It doesn't have access to either of those, but with an Ice-type equivalent in Driving Snow, you can utterly humiliate a Garchomp or Salamence by chipping it to death and using a Leech Seed/Leftovers combo to be constantly shaking off damage. However, all Steel-Type attackers like Metagross and Bisharp basically just shut down a Mycenicle by being completely able to out-wall it due to resisting both its STABs, and dealing consistent damage with even neutral effectiveness. Dex entry:Alone or in small groups, Mycenicle are completely harmless, if admittedly uncomfortable with new people or Pokémon. However, in large groups, their extreme xenophobia has led to them turning, then freezing the rudders of large passenger ships near their cold homes. While just trying to send the boats away, they often by complete accident send these ships straight in the direction of Jellicent waters. They're based on a mix of the genus mycena, which is pudgy bioluminescent mushrooms, algae blooms, and ice floes . . . creating this eerie greenish mushroom hat sitting on a little five-legged "body" made of clear ice. When it faints in battle, it gets tipped over and you can see the creepy eyes and mouth on the underside. Make a two-headed snake Pokémon (this is a rare phenomenon that actually occurs in nature, but I'm really curious that you could do with the idea). Link to comment Share on other sites More sharing options...
Darj Posted September 4, 2018 Report Share Posted September 4, 2018 [spoiler=Scorchcobra]Scorchcobra (scorch + cobra)Dragon | FireBase stats: 600Stat spread:101/95/130/85/105/84Appearance & description:Pseudo legendary Dragon Pokemon, joining Salamance, Garchomp, etc. A two-headed cobra that spits fire. Think of Tryclyde, a boss from Super Mario Bros. 2. While one head is always fire-themed, the other one can change of attribute and give the Pokemon access to different moves. This theme is further emphasized with an introduced move, Conversion 3, as well as the Adaptability ability.Abilities:Shed Skin | White SmokeHidden:AdaptabilityNotable & flavor moves:Flame ChargeFlame WheelFire SpinFlamethrower/Fire BlastLava PlumeBurn UpOverheatFire FangFire LashDragon BreathDragon RushOutrageDragon PulseDragon TailDraco MeteorThunder/Ice FangScaldSurfAqua TailIce Beam/BlizzardThunderboltEarthquakeRock Slide/Stone EdgeIron TailIron HeadPoison TailPoison JabSludge WaveFocus BlastBrick BreakGrass KnotZen HeadbuttCrunchTri AttackReturnHidden PowerConversion 3Type: NormalCategory: StatusPower: --Accuracy: --%Changes the user's secondary type to match the type of the move the user has in its first move slot.If powered up by a Normalium Z into Z-Conversion 3, the user's Attack, Defense, Special Attack, Special Defense, and Speed are raised by one stage each.Will-O-WispSunny DayMorning SunCoilGlareRoarDragon DanceSwords DanceTauntRestSleep TalkSubstituteProtectToxicStockpileForm-dependent moves: (physical | special | support)Ice: Icicle Crash | Blizzard | HazeWater: Aqua Jet | Hydro Pump | Aqua RingPoison: Gunk Shot | Clear Smog | Gastro AcidElectric: Volt Tackle | Thunder | ElectrifyPsychic: Psychic Fangs | Stored Power | HypnosisGhost: Spirit Shackle | Night Shade | Destiny BondDark: Sucker Punch | Snarl | Topsy-TurvyGrass: Leaf Blade | Leaf Storm | Leech SeedRock: Head Smash | Power Gem | Stealth RockRole:Coil sweeper. Has bulk and decent base Atk to setup Coil, and its base Sp.Def should allow it to endure a couple of special hits. Dragon/Fire typing is surprisingly defensive, with only 3 weaknesses. Not to mention the insane movepool it has due to its alternate-form trait. Depending on the form it has, it can perform different roles. For instance, Ice, Water, Electric and Grass allow it to hit physically defensive foes harder with the 110 base-power special attacks, Poison and Rock offer hard-hitting physical attacks, while Psychic, Dark and Ghost offer utility moves. Moreover, it can also play a bit like Porygon Z with its Z-Conversion build. Shed Skin can keep it safer from statuses, White Smoke preserves its stat boosts, while Adaptability increases its offensive power. May need some movepool adjustments but that's its general concept. Next:Has Ghost as its secondary typing.No new abilities. That is, it can only have currently in-game/existing abilities. However, you can adapt them with a different name or theme. For instance, an ability analogous to Schooling but renamed to fit a bug or bird Pokemon. Link to comment Share on other sites More sharing options...
Darj Posted October 14, 2018 Report Share Posted October 14, 2018 I will unclog my own prompt: [spoiler=Gravelgrave]GravelgraveRock | GhostBase stats: 475Stat spread:56/89/112/61/94/63Appearance & description:An ominous-looking boulder, with triangle-shaped, glowing eyes and all. It levitates and surrounds itself with smaller rocks, as well as creepy objects like bones, skulls, shed skins, etc., to scare Pokemon and people. Usually found in graveyards, although it can also move into shady places like city undergrounds, and the deeper levels of caves.Abilities:Levitate | Shadow TagHidden: PranksterNotable & flavor moves:Shadow SneakShadow BoneNight ShadeSpirit ShackleShadow PunchAccelerockRock TombRock Slide/Stone EdgeSmack DownRock BlastDigEarthquakeBone RushBonemerangReturn/FrustrationHidden PowerDestiny BondMementoConfuse RayCurseWill-O-WispTrick-or-TreatTauntStealth RockRock PolishSpikesSandstormDefogShore UpRestSleep TalkRestSubstituteProtectToxicStockpileRole:Support. The go-to build should be Prankster, as it allows it to not only play like Sableye with priority burns and recovery through Shore Up, also set up Stealth Rock, Spikes and other moves with priority, as well as access to a dreaded Prankster + Destiny Bond combination. Furthermore, having access to Accelerock and Shadow Sneak, both priority moves, give it a bit of revenge killing potential. Alternatively, Shadow Tag can be used to mess around and trap key Pokemon on the opposing team, while Levitate provides it with more defenses by nullifying its weakness to Ground and making it unaffected by ground hazards. Next:a pure-Flying Type PokemonTornadus already set the precedence of a pure-Flying Pokemon, and I'm curious to see someone's take on this Type when it's on its own. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 30, 2018 Report Share Posted November 30, 2018 RepozuFlying3'4 oz.Clear Skies [dispels the effects of weather, Rooms, and terrain when switched into battle.]/Magic Guard (Prankster)100/105/100/50/95/80 Dex entry: Repozu live in areas where the weather is perennially pleasant, and only disappear when the weather turns for the worse. The jingling of their crystalline legs is well-known as an omen of weather disasters. More of a gimmick than anything, but good god it's adorable; it's a teru teru bozu (the weird ghost-like dolls used to ward off bad weather) with an incredibly silly face, and dangling crystals from its body that function both as limbs and a wind chime. Its primary function in battle is typically breaking a disadvantageous battle condition, then vanishing into thin air to do it again in case your opponent actually re-sets the condition you disliked. However, in case you want to use this thing as an even stranger gimmick, it does have a unique held item, like Pikachu's Light Ball: the Air Crystal is a 30% boost to Repozu's speed and attacking stats, but more notable is the fact that it is registered as not existing, due to how light it is. It can't be Tricked away, your opponent can't get the bonus damage off Thief, and it doesn't interfere with Acrobatics! Make a Pokémon based on fireworks. Link to comment Share on other sites More sharing options...
Darj Posted December 10, 2018 Report Share Posted December 10, 2018 Funnily enough the first Pokemon entry in this thread is based on fireworks. Since I made it, having a tough time coming up with another one. Perhaps an alternate stone/item evolution will do: [spoiler=Mikosparky]MikosparkyFire | FairyBase stats: 535Stat spread:55/55/90/135/95/105Appearance & description:A sentient pixie-like Pokemon that resembles a shrine maiden made of firework material, with its wick on top her headlightened up and emitting sparks. Usually found in the middle of Sparwork gatherings, and treated as their maiden given the task of lighting fellow Sparworks with her ignited wick during celebrations.Alternate evolution of Sparwork's pre-evolution, requiring a Shiny Stone, on female Pokemon only.Abilities:Triage | Super LuckHidden: DazzlingNotable & flavor moves:Dazzling GleamMoonblastDraining KissFlamethrowerFire BlastBurn UpOverheatMystical FireEnergy BallPsychicCharge BeamShock WaveClear SmogReturn/FrustrationHidden PowerWill-O-WispCalm MindConfuse RayLight ScreenReflectTail GlowTrickTrick RoomMoonlightWishHealing WishHeal PulseTauntDefogRestSleep TalkSubstituteProtectToxicStockpileRole:Special sweeper or support. Just like Sparwork is a Fire/Psychic version of Chandelure, this is a Fire/Fairy version of it who trades Sp.Atk for some speed, plus a slightly higher BST. Like Sparwork, it sports Dazzling as an ability option to stay safe from higher-priority moves that otherwise would outspeed and threat it, namely Aqua Jet and to a lesser extent Bullet Punch, taking neutral damage from it. With average defenses, Triage and support moves like Wish and Heal Bell it also can have a potential support role. Next:A Pokemon with Early Bird as one of its Ability options. Preferably designed or intended to take advantage of 1-turn sleeptimes from Rest. Link to comment Share on other sites More sharing options...
Draconus297 Posted December 16, 2018 Report Share Posted December 16, 2018 ClassowarySteel/Flying5'1"215 lbs.Early Bird/Natural Cure(Technician)100/115/75/60/80/110 I know what you're thinking. It's a fast Skarmory, what's so cool about that? Well, for one, it's almost nothing like a Skarmory; it doesn't learn very much in the way of stalling/defensive moves, and you'd rather just run it as a sweeper anyway. Second, it has a unique move- Noble Wing, a 90% accurate 60 BP Flying variant of Power-Up Punch which, on the turn a weather, terrain, or status effect ends, becomes a double-hit move with a boosted critical hit rate. Interestingly, it has a built-in clause that halves its accuracy if used by anything but Classowary, preventing abuse by Smeargle or other such copycats. That's right, you've got a tanky destroyer of worlds here, terrorizing anything weak to Flying and denting things that aren't, a fun and powerful gimmick in UU. It's faster than most Pokémon in general, a solid hitter, and a good addition to many a team. As mentioned above, if you picked Early Bird, you can Rest for one turn, and when it wears off in the next, hit your opponent with an excessive amount of damage. Just, uh . . . don't expect to see too many of these. It's entirely random which members of its pre-evolved form can evolve at all, and juggling that with Natures, Abilities, EVs, IVs, and this being a Level 50 evolution, it's a stupid thing to raise, and that's ignoring attempts to breed a Shiny. Make an Electric/Dragon that isn't a Legendary. Link to comment Share on other sites More sharing options...
Darj Posted December 16, 2018 Report Share Posted December 16, 2018 A bit disappointed about that one. With such stats, new move and access to Technician, Early Bird is practically a filler. By the way, weather and similar effects end at the end of the turn, so I'm curious on how the move mechanics will work there: will the move be able to tell when it's the last turn of the effect and apply the bonus effects? Couldn't that clash with items/etc. that extend said effects, namely Light Clay and the Weather rocks? [spoiler=Luminhiptere]Luminhiptere (luminiscence + amphiptere)Electric | DragonBase stats: 510Stat spread:82/62/80/113/92/81Appearance & description:An orange-yellow amphiptere with light-blub like appendages on the tip of its tail as well as through its spine. As a winged Pokemon it has access to Flying moves, while the light bulb theme gives it access to flavor light-themed moves such as Flash, Flash Cannon, and Screens. Shiny coloration makes it white-magenta. Abilities:Illuminate | Motor DriveHidden:Hidden: Dasher: Increases the priority of moves with 55 or less Base Power by 1. (This also applies to moves that already have a priority value. For instance, moves like Aqua Jet reach a priority of +2).Notable & flavor moves:ThunderboltThunderCharge BeamShock WaveNuzzleParabolic ChargeVolt SwitchDischargeElectro BallThunder FangDragon BreathTwisterDragon PulseDraco MeteorOutrageDragon TailFlyGustAir SlashHurricaneDazzling GleamEnergy BallGrass KnotStored PowerConfusionFlamethrowerFire BlastFlash CannonSteel WingIron TailSignal BeamInfestationReturn/FrustrationFacadeHidden PowerChargeThunder WaveGlareMagnet RiseDragon DanceRoostDefogTailwindTail GlowReflectLight ScreenFlashSpotlightRestSleep TalkSubstituteProtectToxicStockpileRole:Tail Glow sweeper. Electric/Dragon typing is surprisingly offensive, resisted only by combinations like Grass/Steel, Ground/Steel, Electric/Steel, Grass/Fairy and Fairy/Ground, and no official Pokemon with the latter exists yet. Therefore, this Pokemon capitalizes in raising Sp.Atk with Tail Glow, and sweeping with moves that become prioritized through the Dasher ability, namely Twister and Charge Beam, as well as Nuzzle for fast Paralysis induction, or take an Electric move and boost its speed through Motor Drive. Furthermore, it comes with a handful of support moves, namely Defog, Tailwind, Screens, Volt Switch, Thunder Wave/Nuzzle and Dragon Tail, some of which gain priority from Dasher. P.D.Dasher is a new name for the Wavedasher ability I previously introduced. Wanted to make a nod to wavedashing techniques in smash, but noticed the "wave" part didn't make much sense in the context of Pokemon. Next:A Pokemon with Illusion and/or Disguise as Ability options, and a theme/concept fitting for said abilities. Link to comment Share on other sites More sharing options...
Tinkerer Posted November 20, 2019 Report Share Posted November 20, 2019 Puppitider Bug/Ghost Ability: Illusion/Adaptability Stage: Stage 1; can evolve Stat Spread: HP: Med-Low ATK: High DEF: Low S. ATK: Low S. DEF: High SPD: Med-High Appearance: A large spider with a paper bag over its head. It walks around on four legs while wearing puppets on its other four arms. It socializes by telling stories using the puppets. The puppets consist of a Voltorb (as a Pokeball disguise in the overworld), a Charizard, a Lapras, and a trainer. Its shiny form has 4 different puppets. Notable Moves: - Elemental Punches - Leech Life - Play Rough - U-Turn - Shadow Sneak Flavorful Moves: - Play Nice - Mimic - Camouflage Role: As it is NFE, this Pokémon isn't normally used. Its evolution is used mostly as a revenge killer because of its surprisingly high ATK and versatility of moves (i.e. moves that reflect its puppets' types as well as its own). Illusion potentially comes into play in order to have the opponent switch in a Pokémon that is not optimal, but this ability is used less often than Adaptability for that extra oomph. Next: Make a pure Psychic pokemon Link to comment Share on other sites More sharing options...
Rayfield Lumina Posted January 23, 2020 Report Share Posted January 23, 2020 On 11/20/2019 at 1:58 PM, Tinkerer said: Next: Make a pure Psychic pokemon Neuromisu Psychic Ability - Levitate / Synchronize. Hidden Ability - Reject Pulse (In double battles, when this Pokemon's stats would be reduced by an opponent's Pokemon move/ability, the partner of the opponent's Pokemon has its stats reduced instead) Evolutionary line Cytori -> Cellufusu -> Neuromisu Stats - HP 95 ATK 65 DEF 110 SATK 100 SDEF 130 SPD 25 TOTAL 525 Appearance: A small white and kinda mysterious creature with four multicolored almond-shaped eyes and a X for a mouth. His arms and legs end in blue and pink neuron-like structures. The Axon works as its tail, it extends greatly, and emits small sparkles. During battles, Neuromisu can extend its legs towards its trainer. By touching the sparks with the hand, the trainer can communicate with Neuromisu and issue commands without speaking, which leads for faster reaction times and covert tactics, which are very useful since this Pokemon has very slow movements. It gets along well with Reuniclus. Notable Moves Future Sight Signal Beam Psycho Boost Electro Ball Thunder Flavor Moves Calm Mind Nasty Plot Connect PP=10 Psychic Type (Restores HP according to the number of non-fainted Pokemon in team. 0=1/4 ----- 5=3/4 Thunder Wave Role - Better suited for double battles due to its pool of abilities, this guy is a bulky mixed wall with Connect and Calm Mind/Nasty Plot for building up shenanigans. EVs are often spread in HP/DEF + Calm Mind for max resistance. Next - Make an Golden Eagle Pokemon, pure Flying-Type Link to comment Share on other sites More sharing options...
morrisoni4 Posted February 18, 2020 Report Share Posted February 18, 2020 Jemfli (Pronounced "Gem-Fly") The Golden Eagle Pokémon Flying-Type Ability: Undermine (All Rock-Type moves are treated as Flying as well.) This rare Pokémon is comprised of living jewels, and has a hollow structure that allows it to soar above the clouds. It is thought that befriending one will bring a person great wealth. This Pokémon is not known to evolve from or into any other Pokémon. This Pokémon has several Forms, based on where it is found, each comprised primarily of a single Jewel, with a secondary Jewel as the eyes. Emerald Form - Ruby Eyes, found in forests/grasslands Ruby Form - Obsidian Eyes, found in desert areas Sapphire Form - Emerald Eyes, found flying over seas/rivers Obsidian Form - Sapphire Eyes, found in volcanic locations Noteable Moves: Rock Polish Fly Aerial Ace Brave Bird Sky Drop Razor Wind Stone Edge Power Gem Deadlock (20 PP, for the next 5 turns, your opponent's Pokémon is forced to use a move of the same type as Jemfli uses, or use Struggle.) Next: give us something new - a Pokémon that can only be obtained by breeding two specific other Pokémon together. Link to comment Share on other sites More sharing options...
Horu Posted February 18, 2020 Report Share Posted February 18, 2020 Syckle The Mantis Pokemon Bug-Type 2'5" 61.5lbs Evolves into Scyther when Leveled up with high Friendship Abilities: Swarm or Technician Hidden Ability: Steadfast HP: 35 ATK: 55 DEF: 40 Sp. ATK: 27 Sp. DEF: 40 SPD: 53 Total: 250 Not yet capable of flight, it uses its blinding speed to deliver deadly strikes to unsuspecting prey. Movepool: Low level moves learned by Scyther (obviously). It is essentially a smaller Scyther with no wings and its claws are curved downward. Link to comment Share on other sites More sharing options...
Darj Posted March 26, 2020 Report Share Posted March 26, 2020 Druddyhorn Gargoyle PokemonRock | Dragon Base stats: 290 Stat spread: HP: 50 Atk: 85 Def: 60 Sp.Atk: 20 Sp.Def: 30 Spe: 45 Appearance & introduction: Looks like an infant or younger form of Druddigon, but with grayscale colors instead of the more colorful tones of Druddigon, and a distinctive horn on its head. It looks even more like a gargoyle than Druddigon. It can be obtained by breeding Druddigon with a Pokemon from the Ryhorn family, while the female holds a Rock Incense. Abilities: Rough Skin | Lightning Rod Hidden: Reckless Notable & flavor moves (including from evolutions and inheritable moves):Dragon Claw Dual Chop Dragon Rush Draco Meteor Dragon Breath Dragon Pulse Outrage Dragon Tail Rock Slide/Stone Edge Rock Blast Head Smash Earthquake Drill Run High Horsepower Thunderbolt/Thunder Wild Charge Fire/Ice/Thunder Fang Fire/Ice/Thunder Punch Fly Aerial Ace Brave Bird Flamethrower/Fire Blast Heat Wave Flare Blitz Ice Beam/Blizzard Surf/Hydro Pump Crunch Pursuit Sucker Punch Brick Break Superpower Hammer Arm Focus Blast Body Press Counter Megahorn Iron Tail Iron Head Poison Jab Gunk Shot Double Edge Return/Frustration Facade Hidden Power Stealth Rock Sandstorm Glare Dragon Dance Swords Dance Rock Polish Curse Shore Up Rest Sleep Talk Substitute Protect Toxic Stockpile Role & description: (Future) physical wall, sweeper or wallbreaker. This Pokemon is what happens when you take Rhyperior's extensive movepool and Rock type, and Druggidon's Dragon type and gargoyle theme, and combine them into a Pokemon and throw in bigger wings for good measure. This breed is also paradoxically fast compared to its progenitors, to enhance its sweeping capabilities. Next: A Dark Type Pokemon that focuses on special attacks. It can be a sweeper, or a wallbreaker, up to you. Also it can have a secondary type, but you are encouraged to not overlap with existing Dark special sweepers such as Hydreigon, Houndoom, Greninja ad Hoopa. Link to comment Share on other sites More sharing options...
Rayfield Lumina Posted March 26, 2020 Report Share Posted March 26, 2020 2 hours ago, Darj said: A Dark Type Pokemon that focuses on special attacks. It can be a sweeper, or a wallbreaker, up to you. Also it can have a secondary type, but you are encouraged to not overlap with existing Dark special sweepers such as Hydreigon, Houndoom, Greninja ad Hoopa. Foilscuria Ambush Pokemon Evolutionary line - Shumbra -> Foilscuria Dark / Steel Stats - HP 70 ATK 59 DEF 100 SATK 128 SDEF 70 SPD 118 BST 545 Ability - Sturdy / Compound Eyes Hidden Ability - Metal Path (Removes Entry hazards just by switching in and moves the counter of Terrains by -1 Appearance: An extremely dangerous Pokemon, dweller of dark, deep cavers and volcanoes. It has a sleek, long body, with wheel-like structures under their body for speedy movements. It also has long whiskers used for both hearing and smelling, and the whiskers are so strong they can perforate even steel walls in order to climb. Thick grey sheets of a material similar to foil can be found on the sides and top of this Pokemon, light and sturdy. It can separate these sheets from the body for multiple purposes, including battle and nest building, and they grow again quickly after some time. This Pokemon is an expert of camouflaging in the dark and attack their prey with terrible and deadly speed. Notable Moves Dark Pulse Flash Cannon Earth Power Confuse Ray Air Slash Memento Encore Focus Blast Zap Cannon Flavor Moves Chaos Barrage (Variable / 100 / 15 PP / Dark / Spec) 60 Base Pwr, increases Pwr the taller the opponent is (+20 per threshold, 120 max Pwr total) Silver Flicker (Same as Volt Switch, but Steel Type) Grease Gear (Similar to Shift Gear, but Increases SATK and Sharply increases Spd) Metal Burst Nasty Plot Iron Defense Role - Pretty straightforward Pokemon. Grease Gear to set up and start the sweeping. It's hidden ability prevents you from getting screwed by Sticky Web. Silver Flicker is an excellent pivot option if you prefer it over setting up. Fast Encore is just nasty. Next - Make a Karakasa Obake based Pokemon, Ghost/Water, yep, like Kogasa Tatara. Link to comment Share on other sites More sharing options...
Darj Posted March 26, 2020 Report Share Posted March 26, 2020 Foilscuria brings a new Ability and a whooping amount of 3 new moves. If they are exclusives, then that's 2 new things more than my liking, personally. To me, when a Fakemon has too many unique stuff it comes off as trying to hard to be special ^^" Anyway: BrellarasaWater | Ghost Umbrella spirit Pokemon Base stats: 510 Average stat spread: High Def and Sp.Def (~120), average HP, Spe, Atk and Sp.Atk (~80) Appearance & description: Pokemon based on a paper umbrella, and an opposite to Karasarka. While Karasarka appears sharp around the edges and suited for offense, Brellarasa has a softer body and demeanor, fit for protection and nurture. It keeps its umbrella open as if was a shield. It can breed with Karasarka to inherit unique egg moves that normally would be off-theme, and vice-versa. Abilities: Bulletproof | Disguise Hidden: Overcoat Notable & flavor Moves:Lick Astonish Shadow Sneak Shadow Claw Shadow Ball Ominous Wind Spirit Shackle Hex Night Shade Hydro Pump Surf Scald Liquidation Aqua Jet Waterfall Whirlpool Sucker Punch Fling Pursuit Night Slash Knock Off Dark Pulse Foul Play Energy Ball Grass Knot Icy Wind Ice Beam/Blizzard Psychic Flash Cannon Dazzling Gleam Moonblast U-Turn Fake Out Return/Frustration Facade Hidden Power Barrier Amnesia King's Shield Aqua Ring Haze Wish Pain Split Strength Sap Leech Seed Spore Synthesis Will-O-Wisp Sunny Day Tailwind Defog Life Dew Rain Dance Water Sport Taunt Confuse Ray Destiny Bond Memento Curse Parting Shot Mean Look Scary Face Swagger Encore Torment Light Screen Reflect Rest Sleep Talk Substitute Protect Toxic Stockpile Role: Support and wall. Depending on the EV spread it can perform as a physical, special or mixed wall. Has plenty of support moves, and its high above average speed should let it outspeed most of the opposing walls and wallbreakers, giving it an edge when it comes to setting up support or debuffs. Next: A non-Flying Bug Pokemon that can fly, with access to moves and abilities such as Fly and Levitate. It can have a secondary Type, except Flying, of course. Link to comment Share on other sites More sharing options...
Rayfield Lumina Posted March 27, 2020 Report Share Posted March 27, 2020 4 hours ago, Darj said: Foilscuria brings a new Ability and a whooping amount of 3 new moves. If they are exclusives, then that's 2 new things more than my liking, personally. To me, when a Fakemon has too many unique stuff it comes off as trying to hard to be special ^^" Foliscuria brings a new Ability and whooping amount of 3 new moves. They aren't exclusives, but even if they were, I like new things ^_^. It's not trying to be special, it is, Hehe, just joking. By the way, I never read all the pages in the game, I didn't know you actually did almost what I asked before! Anyway: Loftingar Bug / Dragon Regal Coleoptera Pokemon Evolutionary line - Risibon -> Proppognash -> Loftingar Stats - HP 90 ATK 120 DEF 80 SATK 60 SDEF 130 SPD 40 BST 520 Ability - White Smoke / Levitate Hidden Ability - Devour (When this Pokemon switches in, it eats the opponent's berry) Appearance: An immensely fat scarab-like Pokemon with wings so small it defies reason how they can let it stay afloat. And the truth is, they don't. The Wings are merely decorative, actually, there are small spherical holes in the brown belly of this Pokemon that expel a high pressured air that let it soar slackly through the sky. This air is created as part of this Pokemon digestion. And if anybody is wondering, the air smells of mint. This Pokemon has gentle yellow eyes, usually half closed, a scaly long neck and two whirly horns. Despite its pacific nature, it hides a sovereign presence, and can easily order around Risibons and other Bug Pokemon by exerting particularly strong air pressure. Usually found on coniferous forests. Notable Moves Curse Sticky Web Endure Follow Me U-Turn Vital Throw Moonlight Lunge Block Flavor Moves King's Command (Variable / 5 PP / Variable / Variable) Loftingar commands a Dragon or Bug Pokemon in your team to perform a random damaging move, (using that Pokemon's stats) Haze Mist Fly Belch Heavy Slam Stockpile Megahorn Dragon Hammer Role - A special tank with access to a recovery move and entry hazards. Also packs a punch, and can pivot with U-turn. Different abilities for different purposes, but it's particularly useful in Singles, even though Follow Me can prove amazing in Doubles if used correctly. It can go the full defensive route with Lunge. Depending on the team, King's Command will be either monstrous or useless, but its existence will keep the opponent on their toes. In deference to Darj's opinion, I only gave it one new move ^_- Next: Make a drunk Pokemon, Poison + Anything, but it must have a new fun ability Link to comment Share on other sites More sharing options...
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