BatMed Posted August 29, 2017 Report Share Posted August 29, 2017 Rules:All Leaderboard rules apply.First to 3 votes or most votes by deadline wins.All voters must elaborate on their votes or else the vote will be rejected.Both contestants have the right to refuse votes, but must explain why they don't accept it.Cards must be PM'd to me.Both participants must approve both cards via notes, to help prevent functional and grammatical errors .If arts are provided, I will remake both cards in the same template to help ensure anonymity.In case a downtime or an emergency happens, the deadlines may be extended.Deadlines:The deadline for cards is 2 days after challenge has been accepted.The deadline for votes is 3 days after cards have been posted.In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.Rewards:The winner gets a rep from the loser.All voters get a rep for voting.Requirements:Make a Ritual Monster (+ its Ritual Spell if needed)Cards: [spoiler=Card A] You can only control 1 "Nintinugga, Lifegiver". You can Ritual Summon this card with "Devoted Prayer". You can Normal Summon/Set 1 additional time each turn. During either player's turn, if another monster you control would be destroyed: You can reduce the ATK of this card by 1000 instead.[spoiler=Ritual Spell]Devoted Prayer | Ritual Spell You can use this card to Ritual Summon ”Nintinugga, Lifegiver”. You must also tribute monsters from your hand or side of the field whose Levels equal 8 or more. During either player’s turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 ”Nintinugga, Lifegiver” from your Graveyard. [spoiler=Card B] You can Ritual Summon this card with "Altar of Wonders". If this card is Ritual Summoned: You can discard 1 card, then draw 2 cards. You can Tribute this card from your hand; Tribute LIGHT monsters from your hand or field, then Special Summon 1 LIGHT Fairy monster from your hand, Deck, or GY, whose Level is equal to or lower than the total Levels of those monsters. You can only use each effect of “Kirin no Kishi” once per turn.[spoiler=Ritual Spell]Altar of Wonders | Ritual Spell You can only activate 1 "Altar of Wonders" per turn. This card can be used to Ritual Summon any 1 Fairy Ritual Monster. Tribute LIGHT monsters from your hand or field, then Ritual Summon 1 Fairy Ritual Monster from your GY whose Level is equal to or lower than the total Levels of those monsters. If you control "Kirin no Kishi": You can place this card face-up from your GY in your Spell & Trap Zone as a Continuous Spell Card with these effects.● Ritual Monsters you control gains 300 ATK and 200 DEF.● Quick Effect: You can banish this face-up card and Tribute 1 Fairy monster from your hand or your side of the field; until the End Phase, Ritual Monsters you control cannot be destroyed by battle or card effects. Link to comment Share on other sites More sharing options...
Northern Sage Posted August 29, 2017 Report Share Posted August 29, 2017 Gimme Link to comment Share on other sites More sharing options...
Eshai Posted August 29, 2017 Report Share Posted August 29, 2017 I'll vote when cards are up Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted August 30, 2017 Report Share Posted August 30, 2017 I'm up for a tiebreaker if you are BatManMed Link to comment Share on other sites More sharing options...
Northern Sage Posted August 30, 2017 Report Share Posted August 30, 2017 Calm down people, Batmed hasn't even accepted yet. Link to comment Share on other sites More sharing options...
BatMed Posted August 31, 2017 Author Report Share Posted August 31, 2017 Calm down people, Batmed hasn't even accepted yet.Sorry I was late x3 Link to comment Share on other sites More sharing options...
BatMed Posted August 31, 2017 Author Report Share Posted August 31, 2017 cards are up <3 Link to comment Share on other sites More sharing options...
Eshai Posted August 31, 2017 Report Share Posted August 31, 2017 Card AWtf it's a Synchro? Ritual Spell is fine, but if you can Special Summon this card so easily then I recommend putting a “Must first be Ritual Summoned” so you can exploit the use of this card.The name is cool. Art is aesthetically pleasing and goes well with the prompt, so nice job.The utility of Normal Summon additionally along with destruction protection is nice.Possible Chaos Shinob Deck is interesting, along with maybe Blue-Eyes as a nice Deck for the card.Decent Card with some flaws, but nothing game breaking. Card BThe name is surprisingly Spirit monster sounding for some reason, but I guess “Kirin’s Knight” didn’t sound as cool. The card art has just this glory of detail.Draw power and Summon Utilities for Herald of Perfection? With it said that you can Ritual Summon, or Special Summon ignoring its Summoning conditions so that you’d have even more synergy with Herald, but right now the effect is a plus.Weird Ritual Spell, but again Herald of Perfection shenanigans. Some easy protection a similar cost is quite interesting, along with a small ATK buff that’s sure to come in handy. Herald of Perfection synergies, in general, get a plus. Card B gets my vote. While both seem to synergize with already existing Decks, card B seems more realized, even though the point of Card A might’ve been to be a bit more generic. Although tbh this would’ve been a lot harder to choose if it was just a Ritual Monster from Card A. Really it came down to who did nothing objectively wrong. Link to comment Share on other sites More sharing options...
BatMed Posted August 31, 2017 Author Report Share Posted August 31, 2017 Card A Wtf it's a Synchro? Ritual Spell is fine, but if you can Special Summon this card so easily then I recommend putting a “Must first be Ritual Summoned” so you can exploit the use of this card.The name is cool. Art is aesthetically pleasing and goes well with the prompt, so nice job. The utility of Normal Summon additionally along with destruction protection is nice.Possible Chaos Shinob Deck is interesting, along with maybe Blue-Eyes as a nice Deck for the card.Decent Card with some flaws, but nothing game breaking. Card BThe name is surprisingly Spirit monster sounding for some reason, but I guess “Kirin’s Knight” didn’t sound as cool.The card art has just this glory of detail. Draw power and Summon Utilities for Herald of Perfection? With it said that you can Ritual Summon, or Special Summon ignoring its Summoning conditions so that you’d have even more synergy with Herald, but right now the effect is a plus.Weird Ritual Spell, but again Herald of Perfection shenanigans. Some easy protection a similar cost is quite interesting, along with a small ATK buff that’s sure to come in handy.Herald of Perfection synergies, in general, get a plus.Card B gets my vote. While both seem to synergize with already existing Decks, card B seems more realized, even though the point of Card A might’ve been to be a bit more generic. Although tbh this would’ve been a lot harder to choose if it was just a Ritual Monster from Card A. Really it came down to who did nothing objectively wrong. The synchro bug is my fault x) cause I remade both cards in the same template (will fix it asap Fixed) Anyways: 1 - 0 for card B Link to comment Share on other sites More sharing options...
BatMed Posted September 1, 2017 Author Report Share Posted September 1, 2017 bump Link to comment Share on other sites More sharing options...
BatMed Posted September 4, 2017 Author Report Share Posted September 4, 2017 It has been almost a week, so card B won (assuming that D.Sage is okay with the only vote we have)Good job, me *pet myself* Link to comment Share on other sites More sharing options...
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