The Frost King Posted August 5, 2017 Report Share Posted August 5, 2017 An Angel’s Grace Type: Quick-Play Effect: If your LP would become 0 as a result of battle damage: You can make the battle damage to you 0 and pay LP until you have 100 left, then Special Summon 1 monster from your Graveyard. You cannot Special Summon other monsters on the turn you activate this effect. You can only activate “An Angel’s Grace” once per Duel Link to comment Share on other sites More sharing options...
The Frost King Posted August 8, 2017 Author Report Share Posted August 8, 2017 bump Link to comment Share on other sites More sharing options...
Sleepy Posted August 8, 2017 Report Share Posted August 8, 2017 I don't really like how it is once per duel, and even without that clause it would be hard to use more than once per duel because you cannot legally use any future copies of it if you are already sitting at 100 LP from the previous time you used it. Personally, I think it'd be fine and nice to allow this card to be used more than once per duel, on top of having the "(if any)" clause to the LP pay clause so that you didn't need to always pay to proceed. It'd still be an effect that's rather niche and overly defensive IMO. Would be fun if it could be more consistent as a survival tactic for high LP paying decks. Link to comment Share on other sites More sharing options...
Darj Posted August 8, 2017 Report Share Posted August 8, 2017 Yeah, this doesn't need the once per duel clause. Most likely you won't have the opportunity to activate more than 1 since you would have to recover LP somehow after activating the first one in order to pay again; and even if you do, then I would say you deserve it for being in such a tight spot. That said, the card doesn't look good. As a "save me for losing" card it is in inherently bad because it's only live when you are about to lose and at any other times it will be a dead card, and you should be playing cards that help you win in the first place, rather than "not lose". I would rather play "Back to the Front" and wait 1 turn than playing this and wait until I'm about to lose. If you want to make this card effective, you can add it a second effect that makes it usable when you are not losing. As for what kind of effect, I leave that to you because right now it is practically a blank slate; just don't give it a crazy effect like a Raigeki. Link to comment Share on other sites More sharing options...
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