-kyo- Posted June 21, 2017 Report Share Posted June 21, 2017 CIBR-JP077 拮抗勝負 Kikkou Shoubu (Struggling Battle )Normal Trap CardIf you control no cards, you can activate this card from your hand.(1) If your opponent controls more cards than you do, at the end of the Battle Phase: Make your opponent banish cards they control face-down until they control the same number of cards you do. https://ygorganization.com/whichshieniswhich/ use this on 2nd turn Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted June 21, 2017 Report Share Posted June 21, 2017 Well, it seems quite powerful, being able to activate it from the hand is what makes me consider it a bit more. Paleozoic may have use for it? Link to comment Share on other sites More sharing options...
Delibirb Posted June 21, 2017 Report Share Posted June 21, 2017 Well, it seems quite powerful, being able to activate it from the hand is what makes me consider it a bit more. Paleozoic may have use for it?I think anything that A: Wants to go second, or B: would be worse off going second will have a use for this. This is actually frighteningly powerful solely because you can play it turn 2 and, assuming your opponent set up a strong board turn 1 (as you do), gain a huge advantage. Link to comment Share on other sites More sharing options...
Kaiji Posted June 21, 2017 Report Share Posted June 21, 2017 lmaoo this gonna be goofy when your opponent topdecks this after you resolve your own. End of BP restriction does kinda hurt tho since it doesn't prevent you from getting killed soo the turn delay hurts a ton if you control a card. can appreciate how this outs ASF 00f Link to comment Share on other sites More sharing options...
Delibirb Posted June 21, 2017 Report Share Posted June 21, 2017 lmaoo this gonna be goofy when your opponent topdecks this after you resolve your own. End of BP restriction does kinda hurt tho since it doesn't prevent you from getting killed soo the turn delay hurts a ton if you control a card. can appreciate how this outs ASF 00fIf you play it on your turn it makes no difference when they get banished. Link to comment Share on other sites More sharing options...
Azuh Posted June 21, 2017 Report Share Posted June 21, 2017 Technically you cannot play it on Turn 2 (if you're counting opponents turns) because the first turn player cannot enter the battle phase on the first turn. Link to comment Share on other sites More sharing options...
Kaiji Posted June 21, 2017 Report Share Posted June 21, 2017 If you play it on your turn it makes no difference when they get banished.??? what is you typing bruh all I'm saying that its activation conditions outside of its obvious use = super ass rofl So outside of going 2nd (read: its best use), if you actually have to set it, its pretty garbo Link to comment Share on other sites More sharing options...
Dragulas Posted June 21, 2017 Report Share Posted June 21, 2017 Card is good, but as stated above: its best use is in turn 2 (if the Opponent set a strong board), if you want to use this on the opponent s turn, you will have to survive, and even then this card couldnt be enough Link to comment Share on other sites More sharing options...
Thomas★Zero Posted June 21, 2017 Report Share Posted June 21, 2017 Basically to work with this card you would effectly need hand traps that would protect you from attacks with this like Sphere Kuriboh and Rainbow Kuriboh for prime examples. In addition I find it funny how this card is basically Flipping the Table if it was made as a decent card. Link to comment Share on other sites More sharing options...
Kaiji Posted June 21, 2017 Report Share Posted June 21, 2017 i gotta ask if this card counts itself when you activate it from hand Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted June 21, 2017 Report Share Posted June 21, 2017 i gotta ask if this card counts itself when you activate it from hand somethinh something zero-MAX changes a bit TBHIt does, though banishing only one card with this seems a bit like a waste anyway, so probably not a big deal. Link to comment Share on other sites More sharing options...
Kaiji Posted June 21, 2017 Report Share Posted June 21, 2017 It does, though banishing only one card with this seems a bit like a waste anyway, so probably not a big deal.its a p big deal when its not a full field wipe like i originally thought and your opponent chooses what card remains gotta use snow to banish it OOFor that one DD pendulum level 7 no one uses Link to comment Share on other sites More sharing options...
Azuriena Posted June 21, 2017 Report Share Posted June 21, 2017 I'm thoroughly disappointed it's not a full wipe. Link to comment Share on other sites More sharing options...
goodfusion Posted June 21, 2017 Report Share Posted June 21, 2017 I'm thoroughly disappointed it's not a full wipe. Why are you disappointed? I really like that. Link to comment Share on other sites More sharing options...
Dragulas Posted June 22, 2017 Report Share Posted June 22, 2017 its a p big deal when its not a full field wipe like i originally thought and your opponent chooses what card remains gotta use snow to banish it OOFor that one DD pendulum level 7 no one usesYou will have then 1 of those instead of the trap by resolution, unless they negate the effect it still have the same result Link to comment Share on other sites More sharing options...
Aman Indra Posted June 22, 2017 Report Share Posted June 22, 2017 Somewhere in a far-away prison, the screams of Evilswarm Exciton Knight can be heard.Free that guy, the card is clearly better than him. Link to comment Share on other sites More sharing options...
Azuriena Posted June 22, 2017 Report Share Posted June 22, 2017 Why are you disappointed? I really like that. I can see the appeal of it as well. Link to comment Share on other sites More sharing options...
VCR_CAT Posted June 22, 2017 Report Share Posted June 22, 2017 huge against a lot of Artifact/Paleo-style decks that use Demise. Less effective if they have a Quasar-Style Negate on the field, cause then this is either a wasted card like a Raigeki, or in some cases they just let it go through and leave the monster they need most. Still, that can be big. Not too difficult to play around. Going first just try not to put TOO much out, or see the obvious telegraph of them entering the BP with nothing out and negate the big hit. Other PRO STRATS involve not doing a full field wipe before the end of the BP or just leaving them with a card if you can if you're not going for game. Link to comment Share on other sites More sharing options...
Tinkerer Posted June 22, 2017 Report Share Posted June 22, 2017 Can't this nuke everything? You don't have to activate this at the end of the battle phase, so it won't be around when your opponent has to send stuff. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted June 22, 2017 Report Share Posted June 22, 2017 Can't this nuke everything? You don't have to activate this at the end of the battle phase, so it won't be around when your opponent has to send stuff.Yes you do, that's its activation condition. Link to comment Share on other sites More sharing options...
Tinkerer Posted June 22, 2017 Report Share Posted June 22, 2017 Ah, didn't notice that comma. Really changes what the card does. Link to comment Share on other sites More sharing options...
CraneMonk Posted June 23, 2017 Report Share Posted June 23, 2017 Hello new toy for countdown. Link to comment Share on other sites More sharing options...
Kaiji Posted June 23, 2017 Report Share Posted June 23, 2017 lmfaoo set rotation just ends this card career Link to comment Share on other sites More sharing options...
BLASTERZ Posted June 23, 2017 Report Share Posted June 23, 2017 How to beat this card considering most players are ass: 1) dont enter bp2) have a bunch of negates and s*** ready3) give your opp cards (grinder golem/black garden/set rotation) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 23, 2017 Report Share Posted June 23, 2017 Holy crap this is insane. I don't wanna think about this in decks like Chain Burn. This should probably be b&. Link to comment Share on other sites More sharing options...
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