Flame Dragon Posted November 20, 2017 Report Share Posted November 20, 2017 So I OHKOed Totem Araquanid with Flying Z-Move. Kinda worried about the Fire Trial at the moment since I don't have a decent Water Type right now. Not sure which to get. Team as it currently stands: Dartrix, Lv 27 Pikachu Lv25 Growlithe Lv25 Sylveon Lv25 A. Grimer Lv25 Rockruff Lv25 4 of them are weak to Ground, though probably will box Rockruff for a Water-Type since I wanna evolve it at the right time. On your team two of you Pokemon should have super effective moves vs. a Ghost/Fire type. Link to comment Share on other sites More sharing options...
jabber2033 Posted November 20, 2017 Report Share Posted November 20, 2017 On your team two of you Pokemon should have super effective moves vs. a Ghost/Fire type. Yeah, not very many options right now. Grimer's got Bite, and Rockruff with Rock Throw, but that's about it. I really want a strong Water-Type, but not sure on what to use... Link to comment Share on other sites More sharing options...
The Warden Posted November 20, 2017 Report Share Posted November 20, 2017 Araquanid is a strong choice. Its Water Bubble ability strengthens its water moves by 100% before STAB, and it'd resist anything Salazzle could throw at it, and it can tank decently well. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 20, 2017 Report Share Posted November 20, 2017 PokeBank apparently got updated to work with Ultra Sun and Moon, so...if you want to transfer Synchronize stuff (and whatever else without having to individually trade with self and all, it's open). Also stuff about "you can't transfer 'mons that aren't available in S/M's coding and all". ===But yeah, I may need to import a few things here and there. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted November 20, 2017 Report Share Posted November 20, 2017 Head's up, guys: Pokemon Bank has been updated with USUM Compatibility, AND Poke Transporter has been updated with Gold/Silver Virtual Console support. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 20, 2017 Report Share Posted November 20, 2017 (I kinda ninja'd you by a couple minutes) But yeah, suppose this makes things a bit easier (now if only I waited a while instead of trying to trade with self at 3 am). Just finished downloading the updates; now to look through what I want to move over. Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted November 20, 2017 Report Share Posted November 20, 2017 I just cleared Sophocles's trial. This is my current team.Level 38 Oricorio Level 37 PikachuLevel 37 MalamarLevel 38 PrimeapeLevel 38 PrimarinaLevel 37 Pupitar Link to comment Share on other sites More sharing options...
The Warden Posted November 20, 2017 Report Share Posted November 20, 2017 Hey guys, since Bank is up, I thought I should tell those that don't know that you can access the elevator at the Tide Song hotel to go to the third floor, and in the room immediately on the left you can find an old man who will give you a Snorlium Z, Mewnium Z, or Marshadium Z if you show him the mons that can use them. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 20, 2017 Report Share Posted November 20, 2017 I found that out earlier when I first got to Tide Song, but yeah, that'll be of some use later. Just have to import Mew over and some other stuff. Just have to level train my stuff before Sophocle's trial and I should be good (well, bulk of it anyway). Half of them (Lycanroc, Espeon and Primarina) are in their mid-30s; others are iffy. Link to comment Share on other sites More sharing options...
Delibirb Posted November 20, 2017 Report Share Posted November 20, 2017 I got lucky that I just one-shotted the Marowak due to having Water starter, though once I do Ultra Moon with Litten, I can't expect things to go as smoothly and yeah, might have same issues. Then again, the Lurantis totem was annoying like it was from S/M; also that Comfey can go burn in hell (well, it and Kecleon for spamming Sunny Day and the former for Defense boosting and HP healing). Though, it was my problem for not bringing a Fire 'mon initially with STAB or could strike on the special end. =====At least the Ditto event afterwards yields you a lot of money and saves you time trying to get natures you want for breeding. Uh, how many of you finished Mallow's trial by now?Totem Lurantis is a pain even when you do have a fire pokemon, unless you are super overleveled. My Salandit was a good 3-4 levels over it, but Sunny Day + Synthesis + Flower Healing drags it on and on and on. Fortunately the Solar Blade only hit her for about 1/3 HP so I could wait it out without much effort, but it took forever. Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted November 20, 2017 Report Share Posted November 20, 2017 ^I had no trouble with Totem Lurantis. One shot from Supersonic Skystrike. On another note, you can get a Destiny Knot in Route 14 for saving the Swimmer from the Frillish. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 20, 2017 Report Share Posted November 20, 2017 I tried using the Flying Z-move, but didn't kill Lurantis. Probably was underleveled or I didn't train well enough in Attack. And though I didn't want to do it, I ended up importing a level 31 Growlithe from Sun to just kill Lurantis in one shot before it could summon ally 'mons. I really should've had one (because I think I did that last time with Intimidate spam), or just take that Arbok in trade. To be fair, I haven't taken any of the in-game trades. ====As for the Destiny Knot, that's great; now we just need the Everstone (need to check if Roggenrolas in Ten Carat Hill have them, or I have to actually wait). Have to take on Sophocles, but at this point, two of my 'mons are level 40, starter's evolved and most of them are fully EV trained so I can go crazy with fights and not worry about screwing over stuff. ==== Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 20, 2017 Report Share Posted November 20, 2017 On another note, you can get a Destiny Knot in Route 14 for saving the Swimmer from the Frillish.That's cool. It'll save me trading the one I have from Sun. Link to comment Share on other sites More sharing options...
Zextra Posted November 20, 2017 Report Share Posted November 20, 2017 Well, compared to the rest of you all, it seems I'm taking my sweet time progressing through the game. Just beat Totem Araquanid, but things have definitely been rocky for me so far. I'm playing without the Exp. Share, so that makes things quite a bit more difficult, and I've already had a number of challenges due to my team...[spoiler=Just in case, though it seems everyone else is already far ahead :p]...including Soliera (the first battle with her Furfrou -_-) and Sina among others, of which I had to rely on berries and X Items. So far on my team I've got: • Dartrix Lv.22• Noibat Lv.21• Flaaffy Lv.20 ...which meant that everything up to Totem Raticate was a Rowlet solo run (hell, even the principal of the Trainer School gave me problems), Dartrix and Noibat could barely do anything to Soliera's Furfrou due to Fur Coat, and both would get easily KO'ed by Sina's Glaceon. Gladion wasn't a problem, but Totem Araquanid was too bulky for me to handle without X Sp.Atk and X Sp.Def with Flaaffy. Luckily, I think I'll be prepared for Totem Marowak since I'm planning on adding a team member before I proceed with Kiawe's trial, but we'll see... Link to comment Share on other sites More sharing options...
The Warden Posted November 21, 2017 Report Share Posted November 21, 2017 I hated that funking Comfey Totem Lurantis summoned; not for its healing, but because it knew Flower Guard, boosting Totem Lurantis' defence while I was trying to beat it with Combusken. Eventually, I just kept healing Solar Blade's damage while using Work Up to boost until I could 2 shot it with Fire Punch. Sad thing is is that I felt more satisfac killing the Comfey than I did the Totem. Link to comment Share on other sites More sharing options...
Flame Dragon Posted November 21, 2017 Report Share Posted November 21, 2017 I'm going super slow and only just beat Hala. I'm using the EXP share, have boosts from Refresh, and had Rotom randomly give me extra exp so I'm SUPER over levels. Team atm. Petrol, the Gentle Grimer: 19 Vikviper, the Sassy Charjabug: 20 Undertaker, the Naughty Torracat: 21. Grubbin actually evolved during the Grand Trial. Acrobatics made pretty easy work of the Fighting types. Link to comment Share on other sites More sharing options...
Zextra Posted November 21, 2017 Report Share Posted November 21, 2017 So I just spent a good hour or so Synchronize-SOS Chaining for my 4th team member. Most of the time for initial playthroughs I wouldn't go through the trouble, but for Feebas I had to. I Synchronized using a Modest Kadabra and went through a chain of roughly 35 (I wanted to be sure I hit the 4-guaranteed IVs mark in case I miscounted somewhere) to get it, and the perfect-IV distribution came out pretty ideal, with one imperfect stat being ATK (which isn't needed anyways), and the other, though I don't know which, being quite high nonetheless. And having evolved it with the Prism Scale from Kala'ale Bay, I'm now pretty confident in dealing with Totem Marowak once I train it up a bit. [spoiler=Who didn't see this one coming? Link to comment Share on other sites More sharing options...
Flame Dragon Posted November 21, 2017 Report Share Posted November 21, 2017 I don't have the patience to chain for IVs. Even when you have a Synchronize Pokemon you can miss, plus you can have an ability you can't check for some amount of time. Though Vulpix's HA is too good and obvious for me to pass up on getting, so I'll SOS chain at some point. In other news, I checked the mall. Man, if only this was my Y save. I could become a Kommo-o. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 21, 2017 Report Share Posted November 21, 2017 I have to deal with that Togedemaru totem now [level 33]; thankfully I do have level 40s so that much is helpful. Just kill it before it summons a Skarmory. But yeah, it kinda helps that (1) Rotom gives some extra XP (albeit sometimes it's not at a time when I WANT it) and (2) Bank works, so can just transfer to S/M for an hour or so, get training done (reset bad EVs) and then return later. ====I'm just worried about the Mimikyu totem if it's still there, but that's mostly on "how the hell to handle Disguise and block Play Rough/whatever". Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted November 21, 2017 Report Share Posted November 21, 2017 I'm just worried about the Mimikyu totem if it's still there, but that's mostly on "how the hell to handle Disguise and block Play Rough/whatever".Honestly, Mimikyu wasn't as bad as in S/M simply because it didn't summon allies that love to spam Hypnosis. Also, I'm considering making a new game and doing a Nuzlocke when I'm finished with this playthrough. (Unless I randomly find a Shiny like the Snorunt that made me stop restarting Moon) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 21, 2017 Report Share Posted November 21, 2017 I'm getting prepared for it now; ideally, I'd love to just hit that Mimikyu hard before it gets any allies out (though Banette and Jellicent shouldn't be difficult to manhandle). Also training that Totem Marowak I got; thankfully it got a high Attack IV (and I Synchronize forced Adamant onto it). HP training is a legit pain in the neck though. Attack training is done. Link to comment Share on other sites More sharing options...
Flame Dragon Posted November 21, 2017 Report Share Posted November 21, 2017 A thought hit me and I decided to check something. Why does Vikavolt get Bug Buzz at level 31? You are 0% to be able to evolve a Charjabug at that level normally meaning you won't have a good Bug STAB for it until you get to the move reminder which is at the E4. It really should have been on of the last moves it learns to give you better odds of actually being able to get it. Also, it is really stupid that you go from a physical attacker to special to such an extreme degree. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 21, 2017 Report Share Posted November 21, 2017 Ask Gamefreak why they did that, and I'm still peeved they made most of the 'mons in here slow as sheet. Granted, you could just transfer it over to S/M for a short while, teach the move and stuff, then return it. (This implies you can pull off GTS trade without some kid sniping you, or have Bank). ====I already beat Mimikyu, and wasn't too much of an issue. Only problem was Disguise, but that's about it. Praise having team at level 40+. Now to go destroy Guzma in Po Town. Current team IIRC: Espeon - level 48Lycanroc Dusk - level 45-46 Primarina - level 44-45 (I need to check)Kangaskhan - level 40 [got lucky at Wela Volcano Park, so yeah]Growlithe - level 39 (six more levels until I can teach it Flare Blitz, then evolve it)Marowak-A (Totem) - level 39 Need to name Marowak though; everything else got a nickname. I was going to use a Mudsdale again, but yeah, HP training sucked. Might go to it now that I bought a Power Weight. Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 21, 2017 Report Share Posted November 21, 2017 A thought hit me and I decided to check something. Why does Vikavolt get Bug Buzz at level 31? You are 0% to be able to evolve a Charjabug at that level normally meaning you won't have a good Bug STAB for it until you get to the move reminder which is at the E4. It really should have been on of the last moves it learns to give you better odds of actually being able to get it.Charjabugs evolve at Blush Mountain now so you can technically hold off on training so it can learn it at that level, and Vikavolts can be caught there too (lv29-32) via SOS Link to comment Share on other sites More sharing options...
Flame Dragon Posted November 21, 2017 Report Share Posted November 21, 2017 Ask Gamefreak why they did that, and I'm still peeved they made most of the 'mons in here slow as sheet. Granted, you could just transfer it over to S/M for a short while, teach the move and stuff, then return it. (This implies you can pull off GTS trade without some kid sniping you, or have Bank). I don't mind the generation being overly slow. It is annoying since speed is basically the most important stat, but I get wanting to focus on other stats. Charjabugs evolve at Blush Mountain now so you can technically hold off on training so it can learn it at that level. They changed when it can evolve? Thats good. I guess I can turn off EXP Share when it gets to level 30 and just sit on it. It will suck, but depending on how things play out it could work. Link to comment Share on other sites More sharing options...
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