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Make a Xyz Monster Game (v. 2.0)


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Tangi, The Spirit Guardian Summoner
Rank 4
2+ Level 4 Spirit monster(s)
You can also Xyz summon this card by using 2 Spirit monsters that were Normal Summoned as Xyz material. You can only use this effect of "Tangi, The Spirit Guardian Summoner" once per a turn. If this card is Xyz Summoned: You can discard 1 card; add 1 Spirit monster from your Deck to your hand. While this card is face-up on the field, Spirit monster(s) you control cannot be targeted or destroyed by card effects. If you Normal Summon a Spirit monster while this card is face-up on the field, You can Normal Summon in addition to your Normal Summon/Set. If a Spirit monster is returned from the field to the hand, You can banish 1 card your opponent controls or is in their GY. You can only Special Summon "Tangi, The Spirit Guardian Summoner" once per a turn. You can only control 1 face-up "Tangi, The Spirit Guardian Summoner" on the field.

 

Next: A monster that supports the Gemini sup-type

Edited by Speedynox101
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  • 5 weeks later...
On 1/25/2023 at 1:42 PM, Speedynox101 said:

Next: A monster that supports the Gemini sup-type

Lightray Phoenix Gearfried

LIGHT/Rank 4/Warrior/Xyz/Effect

ATK 2600 / DEF 2000

2 Level 4 monsters

You can also Xyz Summon this card using 1 Gemini monster that was Normal Summoned this turn. You can Normal Summon 1 Normal or Gemini monster in addition to your Normal Summon/Set (You can only gain this effect once per turn). Once per turn: You can detach 1 material from this card; Special Summon 1 Normal Monster from your hand or GY in Defense Position, then if it was a Gemini monster, it becomes an Effect Monster that gains its effects.

Next:

An upgraded Xyz Form of Gem Knight Pearl

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  • 1 month later...
1 hour ago, Jaquan harvey said:

CXyz Gem Knight GREAT Pearl

Rank 5

Earth/Xyz

2 level 5 rock monsters

atk: 3800/ def: 5200

i forgot next: a xyz that likes to tribute itself to negate an effect but it also has to resummon itself by the same effect

1 hour ago, B. The Shooting Star said:

HI

hello B. The Shooting Star

Edited by Jaquan harvey
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Archfiend Stealmaker

DARK R6*

Fiend/Xyz/Effect

2 Level 6 monsters

When this card is Special Summoned: Target 1 face-up monster on the field; detach 1 material, and if you do, that monster's original ATK becomes 1000. If your opponent activates a monster effect on the field: You can tribute this card; negate that monster's effects this turn. If you control a monster(s) whose effects are negated while this card is in the GY (Quick Effect): You can target 1 of them; Special Summon this card from the GY and attach that target to this card as Material. You can only use each effect of "Archfiend Stealmaker" once per turn.

1200/2500

 

Next: Make an Xyz that can search a "Fusion" Spell.

Edited by Tinkerer
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CXyz Rock Over-landing

Rank 4

3 or more (max 6) level 4 Rock or Reptile type monsters

EARTH/Rock/Effect

 2,500 ATK/ 2,500 DEF

this card is treated as Reptile while on the field.

Detach 1 XYZ material add 1 "Fusion" spell to your hand but, if you do you must use this card as fusion material.

next: a machine xyz that can treat itself as a spellcaster.

Edited by Jaquan harvey
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 MechaMagicMaker 2000

Rank 4   1900\2400

Type:Machine   Attribute:Earth

2 Level 4 Machine or Spellcaster monsters

When this card is summoned to the field By sending one "Spellcaster" Monster in your hand to the graveyard To make This card gain the type "Spellcaster". Each time you activate a spell this card gains one mechamagic counter. By using one overlay unit, You can remove all mechamagic counters from this card, For each removed, This card gains 400 attack until the end phase.

 

Rat Pack rank 2 

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Rat Pack
DARK **
Beast/Xyz/Effect
2+ Level 2 monsters
This card with no Xyz Material cannot be destroyed by battle.  When this card is Xyz Summoned: You can target any number of "Rat Pack" in your GY: Special Summon them, then all "Rat Pack" you control gain 500 ATK for each of this card's Xyz Materials.  When a "Rat Pack" you control battles: Gain 200 LP.
1000/1000

Next: Make a 2 Mat Rank 4 with a unique removal or stall effect.

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  • 2 weeks later...
On 4/21/2023 at 3:09 PM, Tinkerer said:


Next: Make a 2 Mat Rank 4 with a unique removal or stall effect.

Trap Guard
EARTH/Rank 4/Machine/Xyz/Effect
ATK 2000 / DEF 2500

2 Level 4 monsters
If you control a Set card(s), this card cannot be destroyed by card effects. Once per turn, if a Normal Trap is activated: You can attach it to this card as material. You can detach 1 material from this card, then activate 1 of these effects (This is a Quick Effect if this card has a Normal Trap as material).
● Set 1 Normal Trap that was activated this turn from your GY.
● Target 1 monster you control; this turn, it is unaffected by Trap Effects

Next:

An Xyz that deals with Spell Cards

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Spellmage of Swamp

A:Dark  T:spellcaster

Rank:3  1500\1800

2 rank 3 monsters

When This card is Xyz Summoned You may Send all its over;lay units to the graveyard to add one spell card to your hand. Once per turn When your opponent activates a spell and this card has no overlay units by paying 400 life points you can activate that cards effect not your opponent

NEXT:"Oversized Goblin"

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Oversized Goblin

DARK

Warrior/Xyz/Effect

2+ level 4 "Goblin" monsters

2400/0

If your opponent takes battle damage: You can detach a material from this card; Set a "Goblin" card from your deck or GY (if it is a trap it can be activated this turn). If you activate the effect of a "Goblin" card or your opponent activates an effect: inflict 300 damage to your opponent.

 

Next:

Underworld Transitioner

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  • 3 weeks later...

Name: Underworld Transitioner.

Card-Type: Monster.

Attribute: DARK.

Types: Fiend / Xyz / Effect.

Rank: 4.

Materials: 2 Level 4 monsters. 

ATK/DEF: 2400 / 1800.

Once per turn, during either player's turn, you can detach 1 Xyz Material from this card; banish 1 card from your opponent's Graveyard, and if you do, send 1 DARK monster from your Deck or Extra Deck to the Graveyard. If this card is removed from the field and sent to the GY: You can Special Summon 1 DARK Xyz Monster from your Extra Deck by using this card and 1 other DARK monster in your GY as materials.

Next: A card evolution of Number 98: Antitopian.

Edited by Terms of Service
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On 5/20/2023 at 5:55 AM, Terms of Service said:

 

Next: A card evolution of Number 98: Antitopian.

number p(progress)98: controler of hope

rank 6 dark fairy(warrior progressed becoming a fairy )

2lv 6 non-light monsters

you can special this card from extra deck by attaching any number of rank up magic spell cards to a number 98 antitopian you control

once while face up you can detach 2 xyz material to attach one card from the opponent's extra deck (their choice) 

once per turn while all monsters you control are xyz number monsters detach all of this cards materials (min 3) all monsters your opponent controls attack becomes 0 and they can only activate 1 card effect of each card type(monster,spell,trap)

atk 2600 def 1500(progressed at what cost apparently an irrelevant one) 

next a shape shifter than can copy non continoud  effects from somewhere/anywhere

Edited by i exist
forgot the attribute then attack
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  • 3 months later...

Placeholder Agent
DARK
Cyberse/Xyz/Effect
Rank 4 - 0/2300

2 Level 4 monsters
This card's battle position cannot be changed while in Defense position. (1)Once per turn, you can detach 1 material to target 1 Continous Spell or Continous Trap from GY or among banished cards, this card's effect becomes that target's effect until your opponent's End Phase. (2)If this card is destroyed after the activation of (1), add the targeted Continous Spell or Continous Trap card to your hand.

Something that supports Number Xyz monsters

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3 hours ago, Lystern said:

Something that supports Number Xyz monsters

SUM: Mathgenius Collators

Rank 1/DARK/Zombie/Xyz/Effect

ATK/1500  DEF/500

2+ Level 2 monster

While has Material on it, your "Number" Xyz monster you control cannot be destroyed by battle or by card effect. When you control "Number" Xyz monster, this card cannot be targeted for an attack. When "Number" Xyz monster you control destroy an opponent monster by battle, you can attach that destroyed monster to this card as a Material. If this card would be destroyed: You can detach 1 Material from this card instead.

 

Next: Xyz monster to support "Graydle" archetype

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2 hours ago, Yuma Kaiba said:

SUM: Mathgenius Collators

Rank 1/DARK/Zombie/Xyz/Effect

ATK/1500  DEF/500

2+ Level 2 monster

While has Material on it, your "Number" Xyz monster you control cannot be destroyed by battle or by card effect. When you control "Number" Xyz monster, this card cannot be targeted for an attack. When "Number" Xyz monster you control destroy an opponent monster by battle, you can attach that destroyed monster to this card as a Material. If this card would be destroyed: You can detach 1 Material from this card instead.

 

Next: Xyz monster to support "Graydle" archetype

Graydle Shark

WATER/Aqua/Xyz/Effect
Rank 3
2500 ATK/2000 DEF

2+ Level 3 "Graydle" monsters
If this card is Xyz Summoned: You can detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls. If this card in your Monster Zone is destroyed by battle or card effect and sent to your GY: You can target 1 face-up Effect Monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, negate its effect(s). When this card leaves the field, destroy the equipped monster. You can only use each effect of "Graydle Shark" once per turn.

GraydleShark.thumb.jpeg.e3ec0db205ef65d1e2f56e7b5cd61f97.jpeg

Next up: Xyz Monster to support the "Gladiator Beast" archetype, using "Gladiator Beast" monsters as material.

Edited by Raikoh130
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Gladiator Beast Scipios
EARTH
Insect/Xyz/Effect
Rank 4 - 2000/1400

2+ Level 4 "Gladiator Beast" monsters
While this card has Xyz material, "Gladiator Beast" monsters you control cannot be destroyed by battle once per turn. End of either player's Battle Phase, if a monster on the field did not declare an attack: Detach 1 material from this card, destroy that monster(s). If this card is used for Fusion Summon of another "Gladiator Beast" monster, that monster gains 500 ATK for each material this monster had.

3+ Level # monsters

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12 hours ago, Lystern said:

3+ Level # monsters

Number D0: Divine Slaughter Perfopian

LIGHT/Warrior/Xyz/Effect

ATK/3000  DEF/3200

3+ "Number" Xyz Monsters with the same Rank
(This card's original Rank is always treated as 10.)
You can also Xyz Summon this card by using 1 a Rank 10 or higher Xyz monster you control with 2 or more materials as a Material. (Transfer its materials to this card.) Cannot be destroyed by card effect. Once per turn: You can detach 1 material from this card; destroy all card your opponent control. Your opponent cannot activate card or effect in response to this card effects. This card cannot Attack the turn you activate this effect.

 

Next: Xyz "Kozmo" Monster or Xyz "Goyo" Monster

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2 hours ago, Yuma Kaiba said:

Number D0: Divine Slaughter Perfopian

LIGHT/Warrior/Xyz/Effect

ATK/3000  DEF/3200

3+ "Number" Xyz Monsters with the same Rank
(This card's original Rank is always treated as 10.)
You can also Xyz Summon this card by using 1 a Rank 10 or higher Xyz monster you control with 2 or more materials as a Material. (Transfer its materials to this card.) Cannot be destroyed by card effect. Once per turn: You can detach 1 material from this card; destroy all card your opponent control. Your opponent cannot activate card or effect in response to this card effects. This card cannot Attack the turn you activate this effect.

 

Next: Xyz "Kozmo" Monster or Xyz "Goyo" Monster

I don't think you understand my prompt.
/skip

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