Simping For Hina Posted April 18, 2017 Report Share Posted April 18, 2017 Link to comment Share on other sites More sharing options...
Darj Posted April 18, 2017 Report Share Posted April 18, 2017 I was expecting 60-card Lawnmoving decks participating in the event, and sure enough, here is one, Zoodiac Infernoids.Although, I see at least 2 decks were prepared for them with Ghost Ash, but you still made it to top 4. Congrats. Link to comment Share on other sites More sharing options...
Βyakuya Posted April 20, 2017 Report Share Posted April 20, 2017 I was expecting 60-card Lawnmoving decks participating in the event, and sure enough, here is one, Zoodiac Infernoids.Although, I see at least 2 decks were prepared for them with Ghost Ash, but you still made it to top 4. Congrats. Lawnmowing is mostly just a bonus though there was one game where I sacked both G1 and G2 and won both of them (sorry Speedroid). Only time Ash became a major annoyance was a game against KoB; where I dropped Dekatron and he dropped Ash and I couldn't salvage the game from there. Thanks anyway man~ Link to comment Share on other sites More sharing options...
VCR_CAT Posted April 20, 2017 Report Share Posted April 20, 2017 Lawnmowing is mostly just a bonus though there was one game where I sacked both G1 and G2 and won both of them (sorry Speedroid). not just Speedroid you managed to pull that sheet on Link to comment Share on other sites More sharing options...
~~~~ Posted April 21, 2017 Report Share Posted April 21, 2017 The spell between the Twi Twi and the Vanishment, is that Imagination? Also, why 3 of the Void Trap, since it needs Vanishment to set it up? That could have been a third D Barrier. Link to comment Share on other sites More sharing options...
Βyakuya Posted April 22, 2017 Report Share Posted April 22, 2017 The spell between the Twi Twi and the Vanishment, is that Imagination? Also, why 3 of the Void Trap, since it needs Vanishment to set it up? That could have been a third D Barrier. My justification for running all 3 is that even though I can search Feast with Vanishment, I want to maximize my odd of opening it, so if I at least open 2, I can activate 1 and ditch the other in hand as cost. It also justifies running Void Seer to protect against boardwipes while chaining Feast to it, and in return I could have ran 3 Imaginations since they're so good as bait. Worst comes to worst I can side out 1-2 Feasts. Link to comment Share on other sites More sharing options...
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