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17523414_1456235511132060_67763855235153

SPYRAL Sleeper
Level 8 LIGHT Fiend-Type Effect Monster
ATK 2800
DEF 1200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 “SPYRAL” cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player’s turn: You can target 1 “SPYRAL” card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 “SPYRAL Super Agent” from your hand, Deck, or Graveyard.

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Welp. If the subterror support is anything like this, then it's R.I.P. for them. (Unless, of course, the somehow get support in CotD).

idgi this card is good

 

it's not astounding because spyrals suck, but it's good, so... wat?

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Honestly what sells this card to me is that it's able to banish the field spell in order to summon it, which makes you wanna play field --> field often to set up all 3 names. Also can pop itself to proc the float if it needs too/ pop the continuous S/T or field spell in order to shove em in grave.

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Farewell to gathering information about opponent's deck and using that to augment your plays

Hello again to Quick Disruption via mass searching coupled with floating :')

 

Card is pretty good, main difficulty in setup is probably that Spyrals don't really have big grave engine right now??? But it's p funny how it just basically totally abandons the whole Spyral theme they were working towards

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