SKWD - OddEyesWingDragon Posted March 26, 2017 Report Share Posted March 26, 2017 D/D Savant AlbertFiend/Pendulum/EffectDARKLevel 5Scale 8ATK 1900/DEF 0Pendulum Effect: Once per turn: You can target 1 card in either player's Pendulum Zone; return it to the hand, and if you do, it cannot be placed in the Pendulum Zone for the rest of this turn (even if this card leaves the fieldMonster Effect: When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; Set 1 Spell/Trap Card from your hand. That Set card can be activated during this turn. Hello unpaired DD Savant. Link to comment Share on other sites More sharing options...
Snatch Steal Posted March 26, 2017 Report Share Posted March 26, 2017 what a weird card. Why not just set the Spell/Trap Card from your hand earlier? You can dodge Twin Twisters, I guess, but that's about it. And the pendulum effect is pointless because you can't reset the scale if you choose your own like Trampolynx and if you use it on your opponent they'll just activate it again when their turn comes. Oh yeah, also pendulums got bad Link to comment Share on other sites More sharing options...
The Highlander Posted March 26, 2017 Report Share Posted March 26, 2017 Why not just set the Spell/Trap Card from your hand earlier?Because it is a plot device and sadly is not usable beyond that at all. Link to comment Share on other sites More sharing options...
~~~~ Posted March 26, 2017 Report Share Posted March 26, 2017 Why not just set the Spell/Trap Card from your hand earlier? What if you end your turn before you manage to set the card, huh? Never thought about that one, did you? Link to comment Share on other sites More sharing options...
Snatch Steal Posted March 26, 2017 Report Share Posted March 26, 2017 What if you end your turn before you manage to set the card, huh? Never thought about that one, did you?That's user error, and doesn't warrant having a card made for it. Not very funny Link to comment Share on other sites More sharing options...
~~~~ Posted March 26, 2017 Report Share Posted March 26, 2017 That's user error, and doesn't warrant having a card made for it. Not very funnyOk then, what if you want your opponent to attack into 5 set backrow, but they were only willing to attack into 4? I think this card has its merits. Link to comment Share on other sites More sharing options...
Snatch Steal Posted March 26, 2017 Report Share Posted March 26, 2017 Ok then, what if you want your opponent to attack into 5 set backrow, but they were only willing to attack into 4? I think this card has its merits.5 back row is enough to repel 5 monsters. Sometimes 1 back row is enough. Setting more isn't necessary Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 26, 2017 Report Share Posted March 26, 2017 I mean, it allows you to bounce your abyss Ragnarok from pendulum zone so you can summon it and get off both effects in the same turn, but that doesn't seem nearly valuable enough. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 26, 2017 Report Share Posted March 26, 2017 Make it add from Grave, limit it to Dark Contracts, and it's pretty all right. Link to comment Share on other sites More sharing options...
~~~~ Posted March 26, 2017 Report Share Posted March 26, 2017 Make it add from Grave, limit it to Dark Contracts, and it's pretty all right.But then it doesn't work unless you have a Dark Contract in grave. What this is really good for is setting backrow that you didn't manage to set during your turn. That's user error, and doesn't warrant having a card made for it.And "user error", as you put it, is part of the game. People don't play optimally, and this covers up for your non-optimalness. It's not a good card, but it genuinely has niche use. Link to comment Share on other sites More sharing options...
Snatch Steal Posted March 27, 2017 Report Share Posted March 27, 2017 But then it doesn't work unless you have a Dark Contract in grave. What this is really good for is setting backrow that you didn't manage to set during your turn. And "user error", as you put it, is part of the game. People don't play optimally, and this covers up for your non-optimalness. It's not a good card, but it genuinely has niche use. if you misplay, you learn from it, and you don't do it again. if you need a card to make up for misplaying, that's evidence of a bad player who can't learn from their mistakes. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 27, 2017 Report Share Posted March 27, 2017 But then it doesn't work unless you have a Dark Contract in grave. What this is really good for is setting backrow that you didn't manage to set during your turn.Remember that Lamia is a thing, and it would be useable to cheat things like Kali Yuga and Beowulf. It wouldn't be the first time that Konami radically changes how a card works to better fit the theme of the deck. Link to comment Share on other sites More sharing options...
evilfusion Posted March 28, 2017 Report Share Posted March 28, 2017 I think the most use of the Monster Effect, plot device aspect ignored, is because D/Ds do stuff with adding Contracts from the Deck or Graveyard, such as when Wave Caesar dies, so an effect to Set that card and use it is...potentially useful (but not fantastic), in which case, the card is only being run for its Scale and Pendulum Effect, both of which are decent enough. Link to comment Share on other sites More sharing options...
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