Flash Flyer - Sakura Posted September 27, 2017 Author Report Share Posted September 27, 2017 Meh, we get what it's supposed to do. Destiny HERO - LinkerLink 1 | DARK | Warrior | Link | EffectATK 1000S1 DARK "HERO" monsterWhen this card is Link Summoned: You can Special Summon 1 "HERO" monster from your GY, ignoring its Summoning conditions. You can only use this effect of "Destiny HERO - Linker" once per turn. Once, while this card is face-up on the field: You can target 1 monster your opponent controls; when this card leaves the field, destroy the targeted monster. ====WINDMake it support Beast or Beast-Warrior monsters in some way. [Let's be uniform with all the games and permit allowing descriptions of intended roles as well. Like before, don't make unreasonable prompts or something that requires breaking existing mechanics.] Quote Link to comment Share on other sites More sharing options...
Darj Posted September 29, 2017 Report Share Posted September 29, 2017 Bear-at-ArmsAttribute: WINDType: Beast-Warrior/Link/EffectRating: 2Link Markers: bottom-middle, bottom-leftATK: 18002 Beast and/or Beast-Warrior monstersBeast and Beast-Warrior monsters you control are unaffected by opponent's cards or effects that include an effect that changes the ATK or DEF of a monster(s). Quick Effect: You can target 1 Beast or Beast-Warrior monster you control; destroy it, and if you do, Special Summon 1 Beast or Beast-Warrior from your Deck whose Level is equal or 1 higher than the destroyed monster's Level/Rank/Rating; then, if the Summoned monster is a Beast monster, you can equip 1 appropriate Equip Spell from your Deck or GY to it. You can only use this effect of "Bear-at-Arms" once per turn. Next:FIRERock or Reptile Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 29, 2017 Author Report Share Posted September 29, 2017 SedimegnisLink 2 | FIRE | Rock | Link | EffectATK 1700SW / E2 Rock monstersOnce per turn: You can send 1 Rock monster from your Deck to the GY; your opponent takes damage equal to the sent monster's ATK, and if they do, you can Special Summon 1 Rock monster from your GY to a zone this card points to, except the sent monster. Supposed to fuel Rock Stun and stuff. =====DARKMachine or Psychic Quote Link to comment Share on other sites More sharing options...
Krashkube Posted September 29, 2017 Report Share Posted September 29, 2017 Jinzo - EmperorDARK | Machine | Link-3 | Link | EffectLink NW SE SW1+ DARK monstersYour opponent cannot activate Trap Cards and the effects of their Trap Cards are negated. Once per turn: You can discard 1 card, then target 1 Level 6 or higher DARK Machine monster in either player's GY; Special Summon that target. If this card is destroyed: Special Summon 1 "Jinzo" monster from your Deck.ATK 2400 Next: Link-4rest is up to you Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 2, 2017 Author Report Share Posted October 2, 2017 Starstrike Sky WyvernLink 4 | WIND | Wyrm | Link | EffectATK 3000W / E / S / SE3+ monstersCannot be targeted or destroyed by card effects while it points to a monster. This card gains an additional attack for each monster it points to. Each time a monster you control destroys an opponent's monster by battle, your opponent takes 600 damage. =====Winged Beast or ThunderDARK Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 6, 2017 Author Report Share Posted October 6, 2017 Another bump, I suppose. Pitch-Black Electron AssassinLink 2 | DARK | Thunder | Link | EffectATK 1500S / W2 monstersThis card gains 100 ATK for each monster on the field that a Link Monster points to. Once per turn: You can Tribute 1 monster this card points to; this turn, it can attack your opponent directly, but other monsters you control cannot attack. =====Link 1 or 2 monsterGeneric materials So yeah, early game Link for the most part. P.S. You may wish to consider posting your works from here into CC once you refine them a bit. (It'll add to your post count and people can give you feedback; also keeps place alive). Quote Link to comment Share on other sites More sharing options...
Darj Posted October 6, 2017 Report Share Posted October 6, 2017 Concealed ConclusionAttribute: DARKType: Psychic/Link/EffectRating: 2Link Markers: up-right,bottom-leftATK: 17502 Set monstersOnce per turn, if a monster is Special Summoned (Quick Effect): You can target 1 monster directly or indirectly linked to this card, and that Summoned monster; Tribute the first target, and if you do, Set the second target. Decided to go on the experimental side by making it require Set monsters, which shouldn't be impossible to do since, unlike Synchros or Xyzs, Links don't need specific Levels unless their requirements ask for them. Also Links cannot be Set so there is no conflict with not knowing the Rating of the monster for laddering purposes.Also, by "indirectly linked" it refers to a monster that it is not directly next to it, but still linked through it by an intermediary, For instance, if you have this linked to, let's say, Proxy Dragon, and Proxy Dragon has a monster next to it, then you can Tribute that last monster for this card's effect. Co-links aren't needed.Also, the effect is worded to be able to Tribute opponent's monsters as well. Next:Link 1 monsterMust require a Trap Monster (or a Spell monster too if that ever becomes a thing). Quote Link to comment Share on other sites More sharing options...
SkaterTheDJWolf Posted October 6, 2017 Report Share Posted October 6, 2017 Anti-Virus BatmanLink 1Cyberse/Link/EffectLinks: N1 monster that is also a TrapOnce per turn, you can target one monster this card points to that your opponent controls: This card gains that card's effects and its ATK becomes that card's ATK, also that card's effects are negated and its ATK becomes 0. When that card leaves the field: This card's ATK becomes 0 and it loses that card's effects.ATK/0 Soooooo... yeah.Another Cyberse. 2 "Stuffimol" monstersLIGHT Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 7, 2017 Author Report Share Posted October 7, 2017 Stuffimol Mascot BearemyLink 2 | LIGHT | Beast | Link | Effect ATK 1900SW / SE2 "Stuffimol" monstersWhen this card is Special Summoned: You can Special Summon 1 "Stuffimol" monster from your hand or GY, except "Stuffimol Mascot Bearemy". If a "Stuffimol" monster you control is targeted for an attack or card effect (Quick Effect): You can send to the GY, 1 "Stuffimol" card this card points to; negate that attack or card effect, and if you do, banish that opponent's card, face-down. ====2 "Psychic Dragon" monstershttps://forum.yugiohcardmaker.net/topic/324931-psychic-dragons/ (Yeah, surprise me with this. Though...chances are that I'll have to make this one myself) Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 11, 2017 Author Report Share Posted October 11, 2017 Psychic Dragon Nexus StormLink 2 | WIND | Dragon | Link | EffectATK 1800W / SE2 "Psychic Dragon" monsters(1) If this card is Link Summoned: You can Special Summon 1 "Psychic Dragon" monster from your hand or GY, except a monster with this card's name. (2) A "Psychic Dragon" monsters this card points to gains 400 ATK and DEF, also it cannot be targeted or destroyed by your opponent's cards or effects. ===Yup, I was right; I ended up doing my own stuff. But to be fair, I needed to do this because otherwise they lose some potency (even if they can sit on their Synchro/Xyz bosses for a while).=== 2 Tuner monsters(Because someone decided to float the idea of "when are we getting a Link that requires Tuners" when Battlemech got posted in TCG) Quote Link to comment Share on other sites More sharing options...
Lystern Posted October 11, 2017 Report Share Posted October 11, 2017 Link SynchronEARTH/CyberseLink 2 - ATK 1000S/W 2 Tuner monstersOnce per turn, if you Synchro Summoned a monster to this card's Link Zone: Target 1 Level 3 or lower Tuner monster from your GY; Special Summon it.-------------2+ "Melodious" monster Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 12, 2017 Author Report Share Posted October 12, 2017 Bach the Melodious MaestraLink 3 | LIGHT | Fairy | Link | EffectATK 2200W / E / S2+ "Melodious" monstersThe Summon of "Melodious" monsters cannot be negated. Once per turn: You can send 1 "Melodious" monster linked to this card to the GY; Special Summon 1 "Melodious" monster from your hand or GY with a different name, then add 1 "Melodious" or a card that lists "Melodious" in its card text from your Deck to your hand. =====2(+) "Fluffal" and/or "Frightfur" monsters (Reminder that the plus thing is optional, so you can just leave it as a Link 2. Also remember that monsters CANNOT be treated as zero Link Material, so 2+ implies a Link 3 or higher.) Quote Link to comment Share on other sites More sharing options...
Lystern Posted October 15, 2017 Report Share Posted October 15, 2017 Frightfur TailorLink 3 - Fairy -DARKSW / S / EATK 2400 2+ "Fluffal and/or "Frightfur" monstersCannot be used as Fusion Material. If you Fusion Summoned "Frightfur" monster to this card's Link Zone: Target 1 banished "Fluffal" monster and 1 "Polymerization" from your GY; shuffle first target to your Deck, add the second target to your hand. You can use this effect of "Frightfur Tailor" once per turn. ----------------4 monsters with different AttributeMust have "Cannot be [X]" in its effect. Quote Link to comment Share on other sites More sharing options...
SkaterTheDJWolf Posted October 15, 2017 Report Share Posted October 15, 2017 Element Man Link 4/Spellcaster/LIGHTSE, S, SW, W4 Monsters with different AttributesThis Link Summoned card gains 500 ATK for every monster on the field whose Attribute is not the same as this card's Link Materials. Cannot be destroyed by battle, except with a DARK monster.ATK/2000 Kills all Cyberses and reks opponents LP in the process Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 15, 2017 Author Report Share Posted October 15, 2017 Revolver Cannon Hunter (yeah, because we all know KoH wants to eliminate Cyberse)Link 3 | DARK | Machine | Link | EffectATK 2400W / E / SE2+ monstersWhen this card is Link Summoned: Send all Cyberse monsters on the field to the GY, then your opponent takes 300 damage for each. Cards or effects cannot be chained to this effect. Once per turn (Quick Effect): You can Tribute 1 monster this card points to; banish 1 monster in your opponent's GY, face-down, then if you banished a Cyberse monster with this effect, you can banish another monster from the GY, face-down. ==== Considering how much Konami is buttering Yusaku lately (and forcing Cyberse links), yeah, this one will probably dent a few things. Type hate, but you wanted this (and yeah, a lot of people are getting tired of Konami making it seem that only Yusaku is competent enough to Link Summon.) ==== "Darklord" Link Monster Quote Link to comment Share on other sites More sharing options...
Tinkerer Posted October 18, 2017 Report Share Posted October 18, 2017 Darklord Corrupting PrideDARK Links: W, SFiend/Link/Effect2 Fairy monsters with different levelsYou can Special Summon 1 Fairy monster to a Zone this card points to, and if you do, it becomes DARK. If the monster was already DARK: you can banish 1 card your opponent controls. This card cannot be targeted for an attack while you control a Fairy monster. You can only Special Summon 1 of this card's name per turn.2000 Next:Helps tokens.Cannot be used to Link ladder. Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 18, 2017 Author Report Share Posted October 18, 2017 Time to be a bit lazy and make more MPB sheet (hey, they use Tokens more than any other Deck, so...) Mecha Phantom Beast StratogandrLink 3 | WIND | Machine | Link | EffectATK 2600E / SW / SE3 monstersCannot be used as Link Material for a Summon. Once per turn: You can discard 1 card; Special Summon up to 2 "Mecha Phantom Beast Tokens" (Level 3 / WIND / Machine / ATK 0 / DEF 0). Tokens you control cannot be targeted or destroyed by card effects. Once per turn: You can Tribute any number of Tokens; send an equal number of cards on the field to the GY, then you can Special Summon the same number of Level 4 or lower monsters from your GY. Well, it's bordering on more of MPB stuff, but you get protection and removal/recycling on it too. https://en.wikipedia.org/wiki/Boeing_KC-97_StratofreighterJormungandr =====2 Level 4 monsters (Yes, these are the requirements. Cherubini already does the Level 3 pool something) Quote Link to comment Share on other sites More sharing options...
Lystern Posted October 19, 2017 Report Share Posted October 19, 2017 Stellarknight ScutiLink 2 - Warrior - LIGHTATK 2100S/SW 2 Level 4 monstersIf this card is Summoned: Target 1 "tellarknight" Xyz monster from your GY; Special Summon to Zone this card points to, then attach 1 "tellarknight" monster from your hand to that Xyz monster as Xyz material. Once per turn: Tribute 1 monster this card points to; add 1 "tellarknight" Spell/Trap card to your hand from your Deck. You can use these effects of "Stellarknight Scuti" once per turn.----------------------Link 3"Altergeist" monster Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 19, 2017 Author Report Share Posted October 19, 2017 Altergeist PrimalselkieLink 3 | WATER | Spellcaster | Link | EffectATK 2400N / W / E2+ Spellcaster monstersYou can only use the (2) and (3) effects of this card's name once per turn. (1) You can Normal Summon 1 "Altergeist" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) If this card points to an "Altergeist" monster (Quick Effect): You can target 1 face-up card on the field; negate its effects until the End Phase, then if you targeted a monster with this effect, that monster's ATK and DEF become 0. (3) If this card is sent from the field to the GY: You can Special Summon 1 "Altergeist' monster from your hand or GY, except "Altergeist Primalselkie". https://en.wikipedia.org/wiki/Selkie ====Genetic WarriorDARK (I leave it up to you to figure out an appropriate Type and stuff, though you should flesh out the other Types besides Cyberse [for obvious reasons]. Up to you though.) Quote Link to comment Share on other sites More sharing options...
Lystern Posted October 19, 2017 Report Share Posted October 19, 2017 Genetic WarriorLink 3 - Psychic - DARKN / S / WATK 2500 2+ Psychic-Type monsterMust be Link Summoned. During either player's turn, you can activate one of these effects:-Target 1 banished monster, this card gains targeted monster's effect, until the End Phase.-Target 1 monster on the zone this card points to, banish it.-If a monster on the field or GY is banished: Special Summon that monster on your side of field.-------------------------"Shaddoll" monster(Since the Link support for Shaddolls is announced, let's try to guess the card's effects and other stuff.) Quote Link to comment Share on other sites More sharing options...
Tinkerer Posted October 19, 2017 Report Share Posted October 19, 2017 El Shaddoll LegionDARK Links: SSpellcaster/Link/Effect1 "Shaddoll" MonsterIf this card or a Set monster(s) you control would be destroyed: you can send 1 "Shaddoll" card from your Deck to the GY instead. (Quick Effect): you can Fusion Summon 1 "Shaddoll" Fusion monster using this card and a monster this card points to. If a "Shaddoll" Fusion monster is sent to the GY: you can Special Summon this card from the GY, and if you do, change the direction of its Link Point, but banish it when it leaves the field.900/LINK 1 WATER monsters with 1200 or less ATK Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 20, 2017 Author Report Share Posted October 20, 2017 Tidal ApprenticeLink 2 | WATER | Aqua | Link | EffectATK 1600SW / E2 WATER monsters with 1200 or less ATKYou can only use the (1) effect of "Tidal Apprentice" once per turn. (1) When this card is Link Summoned: Special Summon as many Level 2 or lower WATER monsters from your hand or GY. Monsters Special Summoned by this effect cannot be Tributed or used as a material for a Summon this turn. (2) WATER monsters this card points to cannot be targeted by an opponent's card effects. (I have to prevent Frogs from abusing this) ===="Gem-Knight" Link Monster Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 26, 2017 Author Report Share Posted October 26, 2017 (Let's bump this up) Gem-Knight MercuryLink 2 | EARTH | Aqua | Link | EffectATK 1800S / SW2 "Gem-Knight" monstersOnce per turn: You can target 1 monster this card points to; move it to an available Main Monster Zone. Once per turn: You can reveal 1 "Gem-Knight" monster in your Extra Deck; send, from your Deck to the GY, "Gem-Knight" monsters that can be used as Fusion Material for that monster, then Fusion Summon that monster. That monster cannot be targeted by your opponent's card effects until the end of this turn. (IDK, I want to give them a way to open their bigger Fusion plays again and not be associated with BriFu stuff, but...) ====Link 3 or lower monster Quote Link to comment Share on other sites More sharing options...
Tinkerer Posted October 26, 2017 Report Share Posted October 26, 2017 Wight ButlerDARK Link: NZombie/Link/Effect1 monster with 500 or less original attackOnce while this face-up card is Co-linked, Target 1 of the link markers on the monster this card is co-linked to: this card gains that Link marker until the End Phase. Cannot be used as material for a Link Summon. This card's name is treated as "Skull Servant" while in the GY.300/LINK 1 Something something... Polymerization. Quote Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 27, 2017 Author Report Share Posted October 27, 2017 I'll just go with Fusion support, k? Fusion AcceleratorLink 2 | DARK | Machine | Link | EffectATK 1500SW / SE2 monsters with different namesIf this card is Link Summoned: You can add 1 "Fusion" or "Polymerization" card from your Deck or GY to your hand. You can banish 1 "Fusion" or "Polymerization" card from your hand or GY; Fusion Summon 1 monster from your Extra Deck by sending the Fusion Materials from your hand or field to the GY. You can only use this effect of "Fusion Accelerator" once per turn. So yeah, Fluffals and the like want this? =====WATER Link Monster (I would've made a prompt that said "legacy Link Monster for an AGM archetype, but only Tinkerer and I would do it because of reasons". But...I know there are some WATER decks in there, however, you do whatever you wish with this.) Quote Link to comment Share on other sites More sharing options...
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