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Manga HERO Total Mighty

LIGHT | LINK 3 | L-D-R | Warrior | Effect

3 “HERO” Effect monsters with different names and attributes

This card gains ATK equal to the total ATK of the monsters used as Material. (Quick Effect), you can activate one of the effects of a monster used as material for this card from your GY. This card cannot be targeted or destroyed by card effects. This card cannot be used as Link material. If this card is sent to the GY, you can special summon 1 “HERO” monster from your Deck also it cannot be destroyed by battle.

2500

 

Hope you guys get the theme I’m going for

 

Another Manga HERO

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Manga HERO Firebrand

FIRE

2000/LINK-2 (BL, B)

Warrior/Link/Effect

2 "HERO" monsters, including a FIRE monster

Once per turn, you can discard 1 "HERO" monster from your hand; this card gains ATK equal to the level of the discarded monster x150. If this card is used as Link material to Link Summon a "HERO" monster, that monster gains 500 ATK, or 1000 ATK if it's a "Manga HERO" monster.

 

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Another "Manga HERO"

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Manga HERO Erasure

DARK | LINK 2 | U-UL | Warrior | Effect

2 monsters (including at least 1 HERO monster)

Monsters this card points to cannot activate their effects also they cannot attack. (Quick Effect): switch the zones of 2 monsters your opponent controls. If this card is sent to the GY, add 1 card that specifically lists “HERO” in its text. You can only activate each effect of “Manga HERO Erasure” once per turn.

 

A link that supports a relatively unplayed XYZ archetype

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(Missing ATK again...)

 

Let's see, no one plays Boxers nowadays so let's go with that.

 

Battlin' Boxer Cross-Counter Champion

Link 2 | FIRE | Warrior | Link | Effect

1800

SW SE

2 FIRE Warrior monsters

If this card or a monster it points to battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step. Each time a "Battlin' Boxer" monster you control destroys an opponent's monster by battle, inflict 500 damage to your opponent.

 

Maybe this helps to alleviate the use of Jolt Counter somewhat, but you figure out something. Also, what FIRE Warriors exist that are actually coherent as their own Deck?

 

===

Generic Link 1

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Frightfur Psycho Puppeteer

Link 3 | DARK | Fiend | Link | Effect

2400

SW S SE

2+ "Fluffal" and/or "Edge Imp" monsters, including an "Edge Imp" monster

When this card is Link Summoned: You can Special Summon 3 "Fluffal", "Frightfur" and/or "Edge Imp" monsters with different names (1 each from your hand, Deck or GY) to zones this card points to, but you cannot Special Summon other monsters for the rest of this turn, except "Fluffal", "Frightfur" and/or "Edge Imp" monsters. You can only use this card name's effect once per turn. Monsters this card points to cannot be targeted by your opponent's effects.

 

(Yes, it's partially ripped off of Trident Launcher for T.G, but they should like it. Also based on Sora if that helps you any.)

 


 

I guess next theme is:

 

Make a Link 2 "T.G." now; mostly so that 2+ on Trident means something. (Also something to go into if Konami gives Needlefiber the boot)

 

Grassland Summoner

EARTH | Link-1

Spellcaster/Link/Effect

ATK 900/Arrows: B

You can Special Summon 1 level 4 or lower monster from your hand to a zone this card points to. You can only use this effect of "Glassland Summoner" once per turn.

 

Fluffal/Frightfur Link

 

Kinda missing the Summon requirements there, even if prompt was to make it a generic. (Also watch this replace Link Spider in most cases.)

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(OofThanks for noticing)

 

T.G. Hover Eagle

WIND | Link-2

Winged-Beast/Link/Effect

ATK 1500/Arrow: BL BR

2 "T.G." Monsters

When this card is Link Summoned: You can add 1 "T.G." monster from your deck to your hand. If a "T.G." Synchro Monster was Synchro Summoned to a zone this card points to; you can draw a card. You can only use this effect of "T.G. Hover Eagle" once per turn.

 

Next: A Link for Neo Spacians

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Neo-Spacian Wonder Dolphin

WATER

Warrior/Link/Effect

SE SW

800/LINK-2

 

2 "Neos" or "Neo-Spacian" monsters

If this card is Link Summoned: You can add 1 Spell/Trap card that specifically lists "Elemental HERO Neos" in its card text from your Deck to your hand. You can Tribute 1 monster this card points to; Special Summon 1 "Neo-Spacian" monster from your Deck. If a monster this card points activates its effect to return to the Extra Deck: you can make this card unaffected by card effects until the end of the next turn.

 

A  Link monster that makes the monsters it points to tuners, but does something nice with tuners and not needlefiber shenanigans

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Serpent of Gaia

EARTH

3000/LINK-4 (L,R,BL,BR)

2+ Wyrm monsters

This monster cannot be Special Summoned, except by Link Summon. If this card is Link Summoned, and it's the only card you control; destroy all other cards on the field. You cannot Special Summon monsters the turn you activate this effect, except Wyrm, Dragon, or Reptile monsters. If this card deals damage to your opponent, you can add 1 Wyrm, Dragon, or Reptile monster from your Deck to your hand.

 

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1 + Psychic and/or Cyberse monster(s) (at least 1 of each)

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Temporal High SuperU 

DARK | Link 2 | D - DR | Cyberse | Effect

1 + Psychic and/or Cyberse monster(s) (at least 1 of each)

When this card is Link Summoned, you can activate the following effects in sequence based on the monster(s) used as material for this card:

Psychic: banish 1 card in either player's GY and if you do you can shuffle 1 banished card back into the Deck

Cyberse: Special Summon 1 monster from your GY

Synchro: Destroy 1 card on the field

Link: Reduce the ATK of monster(s) your opponent controls to 0 and if you do negate those cards' effects. 

2000

 

the name is a play on "CPU"

 

a genex Link monster that makes them somewhat competitive

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C-Genex Trigate

Link 3 | EARTH | Machine | Link | Effect

2300

SW S SE

2+ monsters, including a "Genex" monster

When this card is Link Summoned: You can Special Summon 3 "Genex" monsters with different names (1 each from your hand, Deck or GY). Those monsterʻs effects are negated until the end of this turn. You can only use this effect of "C-Genex Trigate" once per turn. If you Synchro Summon a "Genex" monster: You can destroy 1 monster your opponent controls with equal or less ATK than that monster.

 

[spoiler=it works...]

2j2yjs.jpg

 

 

 


 

Now give Vehicroids a Link (though yes, Yugoʻs Speedroids will probably screw over certain designs, but blame them for existing)

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X-Vehicroid Rocket Carrier
FIRE/Machine/Link/Effect/100 ATK/LINK-2
SW, SE
2 "roid" monsters
During your Main Phase: You can target 1 Machine "roid" monster in your GY; Special Summon it to a zone this card points to, and if it is a monster that was Special Summoned from the Extra Deck, it is unaffected by your opponent's card effects. You can only use this effect of "X-Vehicroid Rocket Carrier" once per turn. Cannot be targeted for attacks or by card effects, while you control a "roid" Fusion Monster.

Next Card: Alviss references being banished by a Nordic Link Monster's effect. Make another Nordic Link that has an effect that would work with Alviss.

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Eikthyrnir of the Nordic Heavens

Link 2 | LIGHT | Beast | Link | Effect

1600

S SE

2 "Nordic" monsters

"Aesir" monsters this card points to cannot be targeted or destroyed by your opponent's cards or effects. Once per turn: You can activate 1 of these effects.

● You can banish 1 other "Nordic" monster you control or from your hand, then shuffle 1 card your opponent controls or from their hand into the Deck. 

● Target up to 3 of your banished "Nordic" cards; shuffle all 3 into the Deck, then draw 1 card. 

If this Link Summoned card leaves the field by an opponent's card: You can Special Summon 2 "Nordic" monsters with different names from your hand, Deck and/or GY.

 

https://en.wikipedia.org/wiki/Eik%C3%BEyrnir

 

(Well, it does give Nordics more removal options and retrieves stuff that Gullveig banishes. Also yeah, banish Alviss from this card; make the opponent lose stuff.)

 


 

Link 2 "Shiranui"

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Shiranui Goddess of the Heat

FIRE Zombie Link Effect Monster
1300 ATK / Link-2 D-L
2 Zombie monsters
You can only activate each of the following effects once per turn:
1) if this card points to a "Shiranui" Synchro monster, you can Special Summon 1 non-Extra Deck "Shiranui" monster from your GY or that is banished.
2) Synchro monster(s) this card points to cannot be destroyed by card effects. 
 
 
Link that makes a Theme more playable. (Examples of themes would be like virus LOD, level 2 beasts etc.)
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  • 2 weeks later...

Let's do Level 2 Beast stuff, I guess.

 

Raccoon Shogun

Link 2 | EARTH | Beast | Link | Effect

1800

SW SE

2 Level 2 or lower Beast monsters

If this card is Link Summoned: You can Special Summon up to 2 Level 2 or lower Beast monsters from your hand or Deck. A monster Special Summoned from the Extra Deck using Level 2 or lower Beast monsters as material gains 1000 ATK, also it cannot be targeted or destroyed by your opponent's cards or effects.

 

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"Guardragon" Link

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Silpy the Guardragon

DARK/Dragon/Link/Rating 1/Effect
Arrows: Bottom
ATK: 1000
1 Level 4 or lower Dragon monster
You can only Special Summon “Silpy the Guardagon” once per turn.
You can only use this card name’s (2) effect once per turn.
(1) You cannot Special Summon monsters, except Dragon monsters.
(2) During your Main Phase: You can Special Summon 1 face-up Dragon monster from your Extra Deck or in your Pendulum Zone, to either a zone on your field, or an Extra Monster Zone, that 2 or more Link Monsters are pointing to.
 
A bit of a no-brainer, just filling in the blanks between Elpy and Pisty. Don't really want to push it with a Link3 to follow up Agarpain, at least not until we see more of the archetype.
 
 
Next:
Non-WATER Fish monster
Edited by Darj
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Starlight Flying Fish

WIND Links: N S

Fish/Link/Effect

2 Fish, Sea-Serpent or Aqua monsters

When this card is Link Summoned, you can target 1 monster in your GY or face-up in your Extra Deck that was used for this card's Link Summon: Special Summon it to a Zone that this card points to. When a monster is Summoned to a Zone this card points to, banish it until your next Standby Phase. If the banished card was an Xyz monster, you can target 1 card on the field for each Xyz Material that was attached to the banished monster; destroy those targets.

1400/LINK 2

 

2+ Beast monsters

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Kitsune of the Sapphire Sky

Link 3 | WIND | Beast | Link | Effect

2500

W E S

2+ Beast monsters

While this card points to a monster, Beast monsters you control cannot be targeted or destroyed by an opponent's cards or effects. This card can attack all monsters your opponent controls once each. If this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; banish it.

 


 

Alright, let's try doing a Link version of Lees. 

 

(Though by flavor, we know she went evil on everyone, however you can probably think of something. Maybe reflect pre-corruption or you can go with it as a Knightmare; really up to you.)

 

Silpy the Guardragon

DARK/Dragon/Link/Rating 1/Effect
Arrows: Bottom
1 Level 4 or lower Dragon monster
You can only Special Summon “Silpy the Guardagon” once per turn.
You can only use this card name’s (2) effect once per turn.
(1) You cannot Special Summon monsters, except Dragon monsters.
(2) During your Main Phase: You can Special Summon 1 face-up Dragon monster from your Extra Deck or in your Pendulum Zone, to either a zone on your field, or an Extra Monster Zone, that 2 or more Link Monsters are pointing to.
 
A bit of a no-brainer, just filling in the blanks between Elpy and Pisty. Don't really want to push it with a Link3 to follow up Agarpain, at least not until we see more of the archetype.
 
 
Next:
Non-WATER Fish monster

 

I'll assume its ATK is 1000 like the other two, but yeah, make sure you mention its ATK too.

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I'll assume its ATK is 1000 like the other two, but yeah, make sure you mention its ATK too.

 

 Oh, right. Yes, it has 1000 ATK, I skipped it xD

 

As for the prompt, funnily enough I have already done a Link based on Lee in another card-making game. Reposting it here wouldn't be cool. I could think of an Orphegel version for her, but in the meantime, I skip.

 

EDIT:

Here:

 

Ophergel Jubilee

DARK/Machine/Link/Rating 1/Effect

Arrow: bottom-right

ATK: 1100

1 "Ophergel" monster

This linked card cannot be destroyed by battle or card effects. You can target 1 of your banished Machine monsters; shuffle ir into the Deck, then you can activate 1 "Ophergel" or "World Legacy" Spell/Trap from your hand or GY. You can only use this effect of "Ophergel Jubilee" once per turn.

 

 

Next:

1 non-DARK Fiend monster

Edited by Darj
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Oh, right. Yes, it has 1000 ATK, I skipped it xD

 

As for the prompt, funnily enough I have already done a Link based on Lee in another card-making game. Reposting it here wouldn't be cool. I could think of an Orphegel version for her, but in the meantime, I skip.

 

EDIT:

Here:

 

Ophergel Jubilee

DARK/Machine/Link/Rating 1/Effect

Arrow: bottom-right

ATK: 1100

1 "Ophergel" monster

This linked card cannot be destroyed by battle or card effects. You can target 1 of your banished Machine monsters; shuffle ir into the Deck, then you can activate 1 "Ophergel" or "World Legacy" Spell/Trap from your hand or GY. You can only use this effect of "Ophergel Jubilee" once per turn.

 

 

Next:

1 non-DARK Fiend monster

.

 

Programmed Skull

Arrows: SW,S,SE

Attribute: Light

Type: Fiend/Effect/Link

1+ Non-Dark Fiend-type monster

Link Rating: -2

ATK: 1800

Once Per Turn: special summon 1 monster from your graveyard to a zone this card points to, When a monster this card points to is destroyed, draw 1 card

 

 

NEXT: Time- 1+ Dark Magician

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That's...not how Link Monsters work...but since you took liberties with the original prompt, I will take liberties with yours.

Thaumaturge of Dark Illusion
DARK/Spellcaster/Link/Effect/2500 ATK/LINK-3
SE, S, SW
2+ Spellcaster monsters, including a "Dark Magician"
If this card is Link Summoned: You can reveal 1 Fusion Monster from your Extra Deck that lists "Dark Magician" or "Dark Magician Girl" as a Fusion Material, then target 1 "Dark Magician" in your GY; banish the targeted "Dark Magician", and if you do, Special Summon the revealed Fusion Monster to a zone this card points to. (This Special Summon is treated as a Fusion Summon). You can only use this effect of "Thaumaturge of Dark Illusion" once per turn. Once per turn (Quick Effect): You can target 1 Spellcaster monster in your GY and 1 card your opponent controls or is in their GY; banish both targets. If this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 banished "Dark Magician" and 1 banished monster; Special Summon both targets.

Next Card: Do Darj's prompt above properly.

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Archfiend Duchess

DARK West Arrow

Fiend/Link/Effect

1 Fiend monster, except a DARK monster

If this card is in your GY (Quick Effect): You can pay 1000 LP; return this card to your Extra Deck, and if you do, all monsters on the field lose 1000 ATK, except Fiend monsters. You can only use this effect of "Archfiend Duchess" once per Duel.

1000/LINK-1

 

Next time: 1 "Impcantation" monster, except a Ritual Monster.

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Impcantation Bloodbowl

LIGHT Links: W

Fiend/Link/Effect

1 "Impcantation" monster, except a Link monster

Must first be Special Summoned by its own effect. During your Main Phase 1, you can banish this card from your Extra Deck, 1 non-Ritual "Impcantation" monster you control with a Level, and 1 Ritual Spell from your hand or GY; Special Summon 1 banished "Impcantation Bloodbowl" (this Special Summon is treated as a Link Summon). If you would Ritual Summon a Ritual Monster, you can Special Summon the appropriate Ritual Monster from your Deck or GY to a zone this card points to. If you would Ritual Summon a Ritual Monster(s) from your hand, you can banish this card from your GY as the entire tribute.

0/0

 

(I mean, Impcantations restrict ED Summons so... Convoluted summoning method, yay!)

 

 

1 Monster that is equipped with a Union Monster

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U - Union Emulator

LIGHT

Links: E,SW

Machine/Link/Effect

1 Union monster

When this monster is Link Summoned, you may send 1 Union monster from your deck to the graveyard to treat this monster's name, attribute, type, and effect as that monster's, in addition to its own, and if the sent monster's ATK is higher than that of this monster, change this monster's ATK to that of the sent monster. If this card does not have a Union monster equipped to it, once per turn, you may perform 1 of the following:

- Equip an appropriate Union monster from your hand or deck to this monster.

- Send a Union monster from your hand or deck to the graveyard; equip an appropriate Union monster with a different name from the graveyard to this monster.

In either case, that monster cannot unequip itself from this monster until your opponent's next End Phase.

1700/Link-2

 

Let's have some fun: a Link monster with an unhelpful self-destruction effect. Note: "unhelpful" can mean different things things. It might mean that it does nothing to help, or it might mean that it does something helpful but at a much higher cost than that helpful thing was worth, thus making it a net loss. Interpret "unhelpful" however you wish.

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