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Make a Link Monster Game


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Name:Archfiends Red Baby Dragon

Link:2 Arrows:↙⬆

Atk:1400

Type:dragon Attribute: Fire

Effect:2 monsters including at least one "resonator" monster

Once per turn you can target one "resonator monster in your GY; activate it's effect then shuffle it into the deck. During the end phase if this card destroyed an opponents monster this turn you can synchro summon one "Red Dragon" synchro monster using this card as the tuner(it's level is treated as two) as long as you control another monster with a level.

 

Give a link monster to the dragon type in general

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Generic Dragon support Link? Got it. 

 

Saffira Alpha, Queen of Dragons

Link 3 | LIGHT | Dragon | Link | Effect

2500

SW S SE

2+ Dragon monsters

Dragon monsters that a Link Monster points to cannot be targeted by an opponent's effects. During the End Phase, if a Dragon monster was Summoned or sent from the field to the GY: You can activate 1 of these effects. 

- Send 1 card your opponent controls or from their hand to the GY. Cards sent to the GY by this effect cannot activate their effects.

- Special Summon 1 Dragon monster from your hand or GY.

 


 

Link Monster with an alternate summon condition

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Borrelsword Dragon - Main Gauche

 

Link 4 | DARK | Dragon | Link | Effect

3000

N E SE S

3+ Effect monsters

 

You can Special Summon this card (from your Extra Deck) by banishing one "Borrelsword Dragon" you control. Cannot be destroyed by card effects. Once per turn (Quick Effect): You can target 1 Defense Position monster; change it to Attack Position, also, other monsters you control cannot declare an attack this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, that monster's ATK becomes 0, and if it does, that monster cannot be destroyed by battle this turn.

 

 

3-Link Monster with arrows that only point to your opponent's field (NW N NE).

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Neo Desperado Barrel Dragon

DARK

Machine/Link/Effect

ATK 2800

LINK 3

TL T TR

2+ DARK Machine monsters

Once per turn: You can target 1 monster this card points to; destroy it. This card cannot attack the turn this card is activated. This card gains effects, depending on the number of monsters this card points to.

● 1+: At the start of the Damage Step, if this card battles an opponent's monster: You can target 1 Spell/Trap your opponent controls; destroy it.

● 2+: When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.

● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.

 

Also, Neo Barrel Dragon posted on the top of this page.

 

A Link-3 with terrible stats, good effects, and Link Arrows pointing all in the Bottom (not for Link Era decks).

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(Majespecters say hi with the requirements)

 

Majespecter Phoenix - Suzaku

Link 3 | WIND | Spellcaster | Link | Effect

1800

SW S SE

2+ WIND monsters, including a "Majespecter" monster

This card and monsters it points to are unaffected by your opponent's card effects, also they cannot be Tributed except as a cost for card effects. If your opponent Summons a monster or activates an effect (Quick Effect): You can Tribute 1 WIND Spellcaster monster you control; negate that Summon or effect, and if you do, banish that card, face-down, then your opponent takes 800 damage.

 

(In an attempt to prevent this from being spammed by Magicians and Windwitches, yeah; the conditions are how they are)

 

====

2+ monsters

(So...generic Link 3 or higher monster)

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Stateful Firewall Dragon
LIGHT/Cyberse/Link/Effect/3000 ATK/LINK-5
N, E, W, SE, SW
2+ monsters
If this card is Link Summoned: You can target a number of monsters in your GY, up to the combined Link Rating of any Link Monsters used to Link Summon this card, +1; shuffle them into your Deck, then you can draw a number of cards equal to the number of monsters this card points to. (Quick Effect): You can target 1 Link Monster on the field; move it into an unoccupied Main Monster Zone on its owner's side of the field, and if you do, negate its effects until the end of the turn. If this card is sent from the field to the GY: You can target 1 Cyberse Link Monster in your GY; Special Summon it to your side of the field. You can only activate each effect of "Stateful Firewall Dragon" once per turn.

Notes: Say hello to a possible Firewall upgrade. Now capable of rivaling Sandayu with its draw power, manipulating your opponent's Link Monsters (and your own, if you're smart) to make them less (or more) effective, and allowing you to bring back a Cyberse Link, of which there are many to use, including itself.

Next Card: Make a Link-2 or lower monster with more than 2000 ATK that requires powerful monsters to be used as the Link Materials.

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Level Adjuster

LIGHT

Psychic/Link/Effect

ATK 2200

LINK-2

BL BR

2 Level 5 or higher "LV" monsters

If this card is Link Summoned: You can add 1 "Level Up!" or 1 Level 5 or higher "LV" monster from your Deck or GY to your hand. If this card is destroyed by battle or card effect: You can discard 1 Spell; Special Summon 1 Level 7 or higher "LV" monster from your Deck, ignoring its Summoning conditions.You can only use each effect of "Level Adjuster" once per turn.

 

A Link-3 mini-Saryuja Skull Dread (I mean, name would be Saryuja ____ Dread, and will follow the shtick of Saryuja to use differently-named monsters as materials for more bonuses).

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Forgive me for the lack of creativity, but I cannot but think of a Sarjuya lite when it must include Sarjuya and Dread in its name.

 

Saryuja Spine Dread

EARTH/Dragon/Link/Rating 3/Effect/ATK 2100

Markers: Top, bottom-left, bottom-right

2+ monsters with different names
This card gains effects based on the number of monsters used for its Link Summon.
● 2+: Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand to a Zone this card points to.
● 3: When this card is Link Summoned: You can add the bottom 2 cards of your Deck to your hand, then place 1 card from your hand on the top of the Deck.

 

 

Next:

A Link monster that rewards you on some way (it gains effects, gives bigger bonuses, gets stronger, etc.) the more monsters are directly and indirectly linked to it. To elaborate on what I call an "indirect link", if X card in the EM Zone points to, let's say, Proxy Dragon, and Proxy Dragon points to a Normal monster, then that Normal Monster is indirectly linked to X card.

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Network Octolinker

N/SW/S/SE

WATER/Cyberse/Link/Effect

2+ Cyberse monsters.

This card gains an effect according to the number of cards this card points to and the other cards in zones pointed by link monsters that this card points to:

-2 or more: Once per turn: you can banish the first card from the top of your deck, then move a card that you control to a zone this card or to a zone pointed by a link monster this card points to.

-6 or more: This card can't be tributed or destroyed.

-8 or more: Once per turn, during your standby phase: gain 100 Lp for every other card in a zone this card points to or in a zone pointed by a link monster this card points to.

2500 ATK/Link-4

 

Next: a link that makes you pendulum summon like in Master Rule 3

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Odd-Eyes Master Dragon

DARK | Link 4 | UL-DL-D-R | Dragon | Effect

3+ Dragon Pendulum Monsters with a scale of 8 or higher

When you would Pendulum Summon, you can Pendulum Summon as many face up monsters from the Extra Deck as well. Once per turn, you can Destroy 1 Pendulum Monster on the field add 1 "Odd-Eyes" card from your Deck to your hand; if the destroyed monster was also a Dragon monster, Special Summon 1 "Odd-Eyes" monster from your Extra Deck (the Summon is treated as that monster's card type's Summon). "Odd-Eyes" monsters you control cannot be targeted by your opponent's card effects except while they are in the Pendulum Zone. 

3400

 

Next: Make a Link for Weevile Underwood

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Beetlord, King of the Hive

WIND

Insect/Link/Effect

ATK 1000

LINK 2

SW SE

2 Insect monsters

This card's name becomes "Petit Moth" while on the field or in the GY. When this card is Link Summoned: You can add 1 "Cocoon of Evolution" from your Deck or GY to your hand. You can only use this effect of "Beetlord, King of the Hive" once per turn. While this card is equipped with "Cocoon of Evolution", this card's ATK becomes 2000, also it cannot be destroyed by battle or card effects.

 

N/C: A Fire Fist Link.

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#27

https://en.wikipedia.org/wiki/Ruan_Xiao%27er

 

Brotherhood of the Fire Fist - Echidna (刀炎星−ハリモグルアン; Touensei - Harimoguruan)

Link 2 | FIRE | Beast-Warrior | Link | Effect

1600

W S

2 Beast-Warrior monsters

When this card is Link Summoned: You can take 1 Beast-Warrior monster from your Deck, and either add it to your hand or Special Summon it. Monsters this card points to gain 500 ATK/DEF, also if they battle an opponent's monster, any battle damage they inflict to your opponent is doubled. 

 

Animal / person name portmanteaus are hard. 

 


 

"Chronomaly" Link

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Chronomaly Archetiect, Da Vinci

LIGHT | Link 2 | DL-D | Spellcaster | Effect

2 Light Machine monsters

Once per turn while this card points to a "Chronomaly" monster, you can also XYZ Summon "Chronomaly" monster(s) by using 1 "Chronomaly" monster this card points to with a different name as XYZ material. (If you used a XYZ monster, any XYZ materials attached to it become XYZ materials for the new XYZ monster). When a "Chronomaly" monster is Summoned to a Zone this card points to, target 1 monster your opponent controls, reduce the ATK of that monster by the ATK of the "Chronomaly" monster Summoned. 

1800

 

Dinomist link monster

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Dinomist Mosas (Mosasaurus)

SW/S/SE

WATER/Machine/Link/Effect

2+ WATER and/or Machine monsters

When a "Dinomist" card(s) would be added face-up to your Extra Deck: you can target one of those cards and shuffle it into the Main Deck. If the only face-up cards you control are "Dinomist" cards and/or "Dinomic Powerload": you can Pendulum Summon monsters from your Extra Deck in all of your Main Monster Zones.

2100 Atk/Link-3

 

Next: Basically trolls your opponent in every possible way (maybe not every, but in many ways).

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Network Server Slayer

Link 3 | DARK | Cyberse | Link | Effect

2000

NW W E

3 monsters

This card gains the following effects based on the number of monsters co-linked to this card.

● 1+: Monsters your opponent controls cannot attack the turn they are Summoned.

● 2+: Once per turn, if a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card.

● 3: Your opponent cannot Special Summon monsters, except Link Monsters.

 


 

Hedgehog-themed Link

 

(inb4 someone makes a sonic/shadow link)

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One Thousand, Five Hundred Needles

EARTH/Beast/Link/Rating 2/Effect/ATK 1800
Markers: Down, Down-left
2 monsters, including at least 1 Beast monster

If this card is Link Summoned: Special Summon 1 Beast monster with 1800 DEF from your hand, Deck or GY in face-up or face-down Defense Position. It cannot attack. You can only use this effect of "One Thousand, Five Hundred Needles" once per turn. At the end of the Damage Step, if a Beast monster you control battles an opponent's monster and its DEF is higher than the ATK of the opponent's monster: Destroy the opponent's monster.

 

 

Next:

Fish

LIGHT or DARK

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Chaos Shark, Master of the Beyond
Link 4 | LIGHT | Fish | Link | Effect
3000
W E SW SE
2+ monsters, including 1 LIGHT and 1 DARK monster
Must first be Link Summoned. You can only use each effect of 'Chaos Shark, Master of the Beyond" each once per turn. (1) You can Special Summon 2 of your banished monsters (1 LIGHT and 1 DARK) to zones a Link Monster you control points to. (2) You can send 1 LIGHT or 1 DARK monster from your Deck to the GY; activate the appropriate effect.
● LIGHT: Banish 1 card your opponent controls, face-down.

● DARK: Banish 1 random card from your opponent's hand, face-down.

 

At least Fish got themselves another LIGHT member, albeit it supports actual Fishes less than it does with Chaos. 

 

====

Here's another one that technically does stuff for Fishes.

 

Radiant Shark Empress of the Deep Sea

Link 3 | LIGHT | Fish | Link | Effect

2300

SW S SE

2+ Fish monsters

(1) Other Fish monsters you control cannot be targeted or destroyed by your opponent's effects, also you take no battle involving Fish monsters you control. (2) Once per turn, if a Fish monster you control destroys an opponent's monster by battle or effect: You can draw 1 card for each Fish monster you control, except this card. (3) If this Link Summoned card leaves the field: You can Special Summon 1 Fish monster from your hand or GY, except "Radiant Shark Empress of the Deep Sea".

 


 

"Zoodiac" Link

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Zoodiac Cattail

Beast-Warrior/Link/Effect EARTH ATK ? LINK-1 (Down)

1 Xyz Monster

If this card points to a "Zoodiac" monster, it gains ATK equal to that monster's DEF. Once per turn: You can Special Summon 1 "Zoodiac" monster from your hand. If a "Zoodiac" Xyz Monster is Special Summoned to the zone this card points to (except during the Damage Step): You can attach 1 "Zoodiac" monster from your Deck to that monster as material. You can only use this effect of "Zoodiac Cattail" up to thrice per turn.

 

A Link-1 Link Monster whose material is a powerful monster (e.g. "1 monster with 4000 or more DEF").

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Big Bang Minor Meteor

FIRE/Rock/Link/Effect

Arrow: Down

 

1 Level/Rank 7 or higher monster with 2500 or more ATK

If this card is Special Summoned: You can destroy 1 card your opponent controls, then inflict damage to your opponent equal to this card's ATK. Once per chain, if your opponent takes damage, inflict damage to your opponent equal to this card's ATK. If this card is destroyed and sent to the GY: You can tribute 1 Level/Rank 7 or higher monster with 2500 or more ATK; Special Summon this card from your GY to an Extra Monster Zone.

 

200/LINK-1

 

You need a boss monster to Summon it, but it can chain burn and infinitely come back to alternating EMZ allowing you to get more ED monsters in MMZ.

 

Next: Lucha-Warlord

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Lucha-Warlord

Link 2 | EARTH | Warrior | Link | Effect

2400

SW SE

2 Level 5 or higher monsters with 2000 or more ATK

If this card or a monster it points to battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card or a monster it points to attacks a Defense Position monster, inflict piercing battle damage to your opponent.

 


 

Wyrm Link

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Firestorm Lindwyrm

E,S,W

FIRE/Wyrm/Link/Effect

2+ Wyrm monsters

When this card is Link Summoned: you can banish one Wyrm monster from your GY, then shuffle one card from your opponent's field for every monster co-linked to this card.

During your Standby Phase: shuffle one Wyrm banished monster into your deck for every monster co-linked to this card.

2100 ATK/ Link-3

 

Next: another Lindwyrm monster that does stuff when co-linked (basically a Knightmare ripoff)

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Sandstorm Lindwyrm

WIND | Link 3 | Wyrm | Link | Effect

N W E

2400

2+ Wyrm monsters

When this card is Link Summoned: Shuffle up to 2 other cards on the field into the Deck, then if this card was co-linked, draw 1 card. Once per turn (Quick Effect): You can target 1 monster this card points to and 1 other card on the field; return them to the hands.

 

Ohai Wyrm conglomerate of both Unicorn ED monsters (Knightmare Unicorn and Majespecter Unicorn - Kirin [without the protection]). Now do Yang Zings and stuff deserve to make this?

 


 

Hmm, shall we do another Lindwyrm monster for different Attributes?

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Maelstrom Lindwyrm

WATER

Wyrm/Link/Effect

Link-3 / 2200 ATK

N / S / E

 

2+ Wyrm monsters

When this card is Link Summoned: Send random cards from your opponent's hand to GY, up to number of every co-linked monster to this card. During Battle Phase, if a Wyrm monster this card points to battles: That monster gains 500 ATK for each monster co-linked to this card until the end of Battle Phase.

--------------------------

So far, Dark, Earth and Light Lindwyrms are missing.

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Lightshower Lindwyrm

LIGHT | Link 3 | Wyrm | Link | Effect

2300

NE E SW 

2+ Wyrm monsters

When this card is Link Summoned: You can have your opponent take 200 damage for each card they control, then if this card was co-linked, you can gain that lost LP. Once per turn, if a Wyrm monster this card points to battles an opponent's monster: You can have that monster gain ATK equal to half the ATK of the opponent's monster it is battling until the end of the Damage Step.

 


 

Next for you are DARK and EARTH; pick one.

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Earthquake Lindwyrm

N/S/W

EARTH/Wyrm/Link/Effect

2+ Wyrm monsters

When this card is summoned: destroy a number of cards on the field up to the number of co-linked monsters on the field.

Once per turn (Quick Effect): you can destroy every monster on the field with an ATK lower than this card's, except Wyrm monsters.

2200 ATK/ Link-3

 

Next: the remaining Lindwyrm

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