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Make a Link Monster Game


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Seraphim of the Eternal Light

Link 3 - LIGHT - Fairy/Link/Effect

ATK 2600

W / E / S

3 Fairy-Type monsters

While there is a monster at this card's Link Point, you take no damage. Once per turn, during either player's turn: You can Tribute 1 monster at this card's Link Point; this turn, monsters your opponent controls cannot activate their effects.

 

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1 or more monsters [Link 3+]

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Database Dragon

LIGHT | Cyberse | Link-3 | Link | Effect

NE | E | SE

1 or more monsters

While there is a monster at this card's Link Point, whenever this card destroys an opponent's monster by battle, draw 1 card. Once per turn, during either player's turn: You can tribute 1 Cyberse-type monster at this card's Link Point; double the ATK of all Cyberse-type monsters you control until the end of the turn.

ATK 2000

 

2 or more Fish-type monsters

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Lobster Lord

WATER Links: NW NE SW SE

Fish/Link/Effect

2 or more Fish-type monsters

If a monster at this card's Link Point is sent to the Graveyard, you can Special Summon 1 level 4 or lower Fish-type monster from your Deck. If an opponent's monster is in this card's Link Point, Fish-type monsters you control are unaffected by monster effects.

2900/LINK 4

 

1 [or more] LIGHT Monsters + 1 [or more] DARK Monsters

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Chaos Envoy

Link 2 - LIGHT - Warrior/Link/Effect

ATK 1900

W / E

1 LIGHT monster + 1 DARK monster

This card's Attribute is also treated as DARK-Attribute on the field or in the Graveyard. Once per turn: You can Special Summon 2 monsters from your hand or Deck to this card's Link Point (1 LIGHT and 1 DARK). If you would Special Summon a monster by banishing LIGHT and DARK monsters in your Graveyard, you can banish the appropriate monsters you control instead. 

 

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1 "Trickstar" monster

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Trickstar Cloudian 

Link 1 - LIGHT - Fairy/Link/Effect

ATK 1900

Link Point: South

1 "Trickstar" monster

As long as there is a monster at this card's Link Point: This card cannot be destroyed by battle or card effects. Whenever your opponent Normal or Special Summons a monster: Inflict 200 damage to your opponent. When this destroyed and sent to the Graveyard: You can add 1 Level 4 or lower "Trickstar" monster from your Graveyard to your hand.

 

. . .

 

2 "Raidraptor" monsters

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Raidraptor - Lightning Falcon

Link 2 - DARK - Winged Beast/Link/Effect

ATK 1700

SW / SE

2 "Raidraptor" monsters

If this card is Link Summoned: You can Special Summon 1 Rank 5 or lower "Raidraptor" Xyz Monster from your Extra Deck to this card's Link Point. Once per turn: You can target 1 monster at this card's Link Point; this turn, it can attack your opponent directly. If this card is sent to the Graveyard: You can target 1 "Raidraptor" Xyz Monster you control; attach this card to that monster as Xyz Material.

 

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1 or more "tellarknight" monsters

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Stellarknight Terebellum

Link 4 Light

Warrior/Link/Effect

NW, SW, NE, SE

2700/4

1 or more "tellarknight" monsters

All "tellarknight" monsters Linked to this card cannot be destroyed by card effects. Once per turn, you can activate one of these effects:

1. Special Summon 1 "tellarknight" monster from your deck.

2. Move 1 "tellarknight" Xyz monster you control to an Unlinked Monster Zone.

3. Negate the effects of 1 monster your opponent controls that is linked to this card.

You can only control 1 "Stellarknight Terebellum".

 

2 "Blue-Eyes" monsters

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Stellarknight Terebellum

Link 4 Dark

Warrior/Link/Effect

NW, SW, NE, SE

1 or more "tellarknight" monsters

All "tellarknight" monsters Linked to this card cannot be destroyed by card effects. Once per turn, you can activate one of these effects:

1. Special Summon 1 "tellarknight" monster from your deck.

2. Move 1 "tellarknight" Xyz monster you control to an Unlinked Monster Zone.

3. Negate the effects of 1 monster your opponent controls that is linked to this card.

You can only control 1 "Stellarknight Terebellum".

 

2 "Blue-Eyes" monsters

 

(Missing the ATK much?)

 

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Blue-Eyes Eclipse Dragon

Link 2 - LIGHT - Dragon/Link/Effect

ATK 2500

W / E

2 "Blue-Eyes" monsters

Once per turn: You can target 1 monster in your Main Monster Zone; shuffle that monster into the Deck, then move this card to the Main Monster Zone that monster was in. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Blue-Eyes" Fusion or Synchro Monster from your Extra Deck or Graveyard.

 

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1 Pendulum Monster

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Performapal Cyber Jester

LIGHT

Link 1

S

Cyberse/Link/Effect

1 Pendulum Monster

Once per turn, if you Pendulum Summon a monster to this card's Link Point: You can draw 1 card. If this card is sent from an Extra Monster Zone to the GY: You can add 1 face-up "Performapal" Pendulum monster from your Extra Deck to your hand.

1000 ATK

 

2 or more Sea Serpent monsters

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(Fixed my last post)

Mutiny on High Seas

Link 3 Water

Warrior/Link/Effect

SW, N, E

2400/3

2 or more Sea Serpent monsters

Once per turn, you can destroy 1 Water monster you control, then banish 2 cards from your opponent's Extra Deck. If you control a level 5 or higher Water monster, then you can move this card to an unoccupied Main Monster Zone. You can only use this once while this card is face-up on the field.

 

2 "Zoodiac" monsters

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Let's find a way to make them even more degenerate.

 

Zoodiac Jade Emperor

Link 2 - EARTH - Beast-Warrior/Link/Effect

ATK 1600

W / E

2 "Zoodiac" monsters

If this card is Link Summoned: You can Special Summon 1 "Zoodiac" monster from your hand or Graveyard, except "Zoodiac Jade Emperor". "Zoodiac" monsters at a Link Point gain 500 ATK and DEF, also they cannot be targeted by card effects. 

 

(So yeah, play this after Missus Radiant, then proceed to spam into this as needed. So Drancia and co, enjoy the added protection before Konami axes you.)

 

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2 "Majespecter" monsters

(Because other furry Deck needs support in VRAINS)

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Majespecter Wildebeest

Link 2 Wind

Spellcaster/Link/Effect

W, SE

1900/2

2 "majespecter"  monsters

If you control only "Majespecter" monsters, you negate the activate of a Spell or Trap card your opponent controls. If a "Majespecter" monster(s) would be sent face-up to your Extra Deck, you can add them to your hand instead. Cannot be targeted or destroyed by your opponent's card effects.

 

2 "Blackwing" monsters (including a Tuner)

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Assault Blackwing - Kirizan the Intertwiner

Link 2 | DARK | Winged-Beast/Link/Effect

ATK 1800

W / SE

2 "Blackwing" monsters (including a Tuner)

You can Normal Summon 1 "Blackwing" monster to this card's Link Point in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 "Blackwing" monster in your Extra Monster Zone; return 1 other "Blackwing" monster in your Main Monster Zone to the hand, then move the targeted monster to your Main Monster Zone.

 

BWs are spam heavy, so they need the EMZ free.

 

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Link 3

1 or more monsters

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Trinity Assembloom

Link 3 Dark

Cyverse/Link/Effect

SW, N, SE

2600/3

Once per turn, you can banish 1 card from your graveyard, then banish 1 card your opponent controls. This card can attack 3 times during the battle phase, but any damage dealt by a direct attack, is halved. If this card is in your graveyard, you can banish 1 Cyverse monster from your Graveyard, then add this card to your Extra Deck.

 

1 or more "Cyberdark" monsters

(since they got new cards)

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Cyberdark Chimera

Link 3 - DARK - Machine/Link/Effect

ATK 2200

E / SW / SE

1 or more "Cyberdark" monsters

When Link Summoning this card, you can also treat 1 DARK Machine-Type Fusion Monster as the number of monsters used to Fusion Summon it. Once per turn: You can Special Summon 1 "Cyberdark" monster from your Deck or Graveyard to this card's Link Point. Monsters you control gain 200 ATK for every "Cyberdark" monster at this card's Link Point. During either player's turn, if a card or effect activates that would target another "Cyberdark" monster you control: You can destroy 1 monster at this card's Link Point; negate the activation, then your opponent takes 500 damage.

 

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2 "Metalfoes" monsters

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  • 2 weeks later...

Looks like I'm ending up doing my own prompt again to move the game along.
 

Fullmetalfoes Chrontius

Link 2 | FIRE | Psychic | Link | Effect

ATK 2000

W / E
2 "Metalfoes" monsters
Once per turn: You can target 1 "Metalfoes" monster in your Main Monster Zone; destroy it, then you can activate 1 of these effects.
• Move 1 "Metalfoes" monster in your Extra Monster Zone to your Main Monster Zone.
• Special Summon 1 "Metalfoes" monster from your Graveyard.

 

https://en.wikipedia.org/wiki/List_of_fictional_elements,_materials,_isotopes_and_atomic_particles

(Based on chronoton)

 

I tried.

 

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2 Level 4 monsters

(Yeah, this essentially boils down to a Link 2 for the most commonly spammed Level in this game. Have at it, will you.)

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Utopic Ark Musketeer

WIND | Warrior | Link 2 | Link | Effect

Links SE SW

2 Level 4 monsters

Once per turn, if a Level 4 monster you control would be destroyed by battle: You can pay 500 LP, that monster cannot be destroyed by battle this turn. You can Tribute 2 other Level 4 monsters you control, then target 1 card your opponent controls; shuffle that target into the Deck. You can only use this effect of "Utopic Ark Musketeer" once per turn.

ATK 2100

 

2 or more DARK Dragon monsters

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A technical note that Vullets technically can fulfill the 2 DARK Dragon thing easily, and because of the power curve for Links, 2500 is awfully high for a Link 2 (at 3, would be fine). That, and 2+ monsters generally means Link 3 and above (since monsters cannot count as zero Link Material).

 

But moving on...

 

Dark Draco the Dragon Lord

Link 3 - DARK - Dragon/Link/Effect

ATK 2600

W / E / S

3 DARK Dragon monsters

You can only use the (3) effect of this card's name once per turn. (1) Once per turn: You can Special Summon 1 Dragon monster from your hand or Graveyard to this card's Link Point. (2) While there is a Dragon monster at this card's Link Point, this card cannot be targeted by card effects. (3) You can destroy 1 other Dragon monster you control; your opponent takes damage equal to that monster's ATK. 

 

[spoiler=stuff]

(I initially named it Draconus because supposed to be Dark counterpart, but out of respect for him because he does not like Link Monsters [which this obviously is], name was changed.)

 

 

 

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1+ monsters

(Again, a generic Link 2 and above)

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(something about making own prompt again)

 

Link Storm Rider

Link 3 - WIND - Winged Beast/Link/Effect

ATK 2300 

N / S / E

1+ monsters

Cannot be targeted by an opponent's card effects. During either player's turn: You can target 1 monster at this card's Link Point and 1 other card on the field; shuffle both targets into the Deck. 

 

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2 EARTH monsters

(I'll leave the Link Number of this one up to you)

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Gogogo Titan

Link 2 / Rock-Type EARTH monster

ATK 2200

S / N

2 EARTH monsters

"Gogogo" monsters you control cannot be targeted by card effects while these cards are face-up Defense Position. Once per turn: Discard 1 EARTH monster from your hand, Special Summon 1 "Gogogo" monster to this card's Link Zone.

 

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3 Token monsters

(You can decide this card's Link Number)

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Escapegoat

Link 3/Beast/Earth

ATK 0

S/SW/SE

3 Token monsters

When your opponent special summons a monster(s): Special Summon 1 "Sheep Token" (Level 1/EARTH/Beast/0/0) to one of this card's link zones. Your opponent must target monsters linked to this card for effects and attacks. Your opponent cannot deal piercing damage.

 

4 or more Pendulum Monsters

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