TF2_The_Scout Posted January 15, 2017 Report Share Posted January 15, 2017 MonstersBlackwing-Zephyros the Elite x1Harpie Channeler x3Harpie Dancer x3Harpie Harpist x3Harpie Lady x3Harpie Queen x3Harpie's Pet Dragon x1Summoner Monk x2Rescue Rabbit x1 SpellsElegant Egotist x1Divine Wind of Mist Valley x1Harpie's Hunting Grounds x3Hysteric Sign x3Instant Fusion x2Swallow's Nest x2 TrapsHarpie's Feather Storm x3Hysteric Party x3Icarus Attack x2 Extra DeckNorden x1Mavelus x1Abyss Dweller x1Daigusto Emeral x1Dark Rebellion Xyz Dragon x1Evilswarm Ouroboros x1Harpie's Pet Phantasmal Dragon x1Ice Beast Zerofyne x1Lightning Chidori x2Number 11: Big Eye x1Number 39: Utopia x1Utopia the Lightning x1Number 74: Master of Blades x1Red-Eyes Flare Metal Dragon x1 Side DeckCyber Dragon Core x1Droll & Lock Bird x1Gamciel, the Snapping Turtle Kaiju x1Neo-Spacian Grand Mole x1Raigeki x1Cursed Seal of the Forbidden Spell x1Imperial Iron Wall x1Light-Imprisoning Mirror x1Shadow-Imprisoning Mirror x1Mistake x1Non-Fusion Area x1Skill Drain x1Solemn Warning x1Space-Time Trap Hole x1Chimeratech Fortress Dragon x1 Link to comment Share on other sites More sharing options...
Darj Posted January 15, 2017 Report Share Posted January 15, 2017 Not an expert in Harpies but still, I think you got too many monsters there; 21 feels like a lot, and I'm questioning if Kuribandit is that necessary. I get that it can trigger excavated Harpists and grab a Spell/Trap, but it's still taking your Normal Summon and by activating at the End Phase it's a bit slow. I think Summoner Monks would be more helpful, by allowing you to put Level4s on board and discarding Signs for their 2nd effect. You could try only 1 Pet Dragon to cut on the monster count, too. Also, no Divine Wind of Mist Valley? I thought it was a big player in Harpies.Seeing Swallow's Nest in the main deck tempts me to suggest the WIND Barrier Statue, at the very least in the side Deck. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted January 16, 2017 Author Report Share Posted January 16, 2017 I took out the Kuribandits and a Dragon to add in the Summoner Monks and a Divine Wind. Also, is Non-Fusion Area any good now? From what I understand, the meta nowadays is very fusion heavy. Link to comment Share on other sites More sharing options...
Darj Posted January 16, 2017 Report Share Posted January 16, 2017 I don't think so. AFAIK the most noteworthy Fusions are ABC-Dragon Buster and Eidolon Beasts/Invoked in OCG, but the former is a Contact Fusion rather than a proper Fusion Summon so I believe Non-Fusion Area can't stop it, and by the time TCG gets Eidolons, Zoodiacs will be around too, and those are a much bigger threat and the ones that should get your attention in side Decking; not to mention that both rely on banishing along Infernoids, so Imperial Iron Wall/Artifact Lancea should be better side Deck calls. Then again, a Red-Eyes did end in the top in a recent OCG tournament, and it is a bit Fusion-based, but seems it was more of a rogue deck that happened to reach that far.In short, there are better things to side in than Non-Fusion Area, IMO. Link to comment Share on other sites More sharing options...
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