Ryusei the Morning Star Posted January 7, 2017 Report Share Posted January 7, 2017 Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand. Recycling Poly is amazing, being able to pitch dead Terraforming for poly is amazing. TCG gets another amazing exclusive is all Link to comment Share on other sites More sharing options...
Lee Cheng Men Posted January 7, 2017 Report Share Posted January 7, 2017 So we'll get this card at February 10, which is 2 weeks earlier than Fusion Enforcer. Konami, that's so fcking clever! Link to comment Share on other sites More sharing options...
Brinolovania Posted January 7, 2017 Report Share Posted January 7, 2017 This feels like a card that's gonna be really good for a bunch of non-meta Fusion decks, but will be abused by something that becomes tier 1 which will get it limited. Link to comment Share on other sites More sharing options...
Lee Cheng Men Posted January 7, 2017 Report Share Posted January 7, 2017 This feels like a card that's gonna be really good for a bunch of non-meta Fusion decks, but will be abused by something that becomes tier 1 which will get it limited. Yeah, and this card's effect doesn't seem to have any restrictions. Link to comment Share on other sites More sharing options...
Resident Fascist Posted January 7, 2017 Report Share Posted January 7, 2017 Yeah, and this card's effect doesn't seem to have any restrictions. The restriction is that good fusion decks don't want to dedicate 4-6 spaces to a card that does nothing. Pretty much every good Fusion deck ever has relied on Fusion Spells other than generic Poly, and the ones that do run it use King of the Swamp anyway. Adding a card back is nice, but again, all good Fusion decks go plus while fusing anyway so it's win harder at best, utterly worthless at worst. It's good in bad fusion decks, bad in good fusion decks. Link to comment Share on other sites More sharing options...
Hyppal Posted January 7, 2017 Report Share Posted January 7, 2017 The restriction is that good fusion decks don't want to dedicate 4-6 spaces to a card that does nothing. Pretty much every good Fusion deck ever has relied on Fusion Spells other than generic Poly, and the ones that do run it use King of the Swamp anyway. Adding a card back is nice, but again, all good Fusion decks go plus while fusing anyway so it's win harder at best, utterly worthless at worst. It's good in bad fusion decks, bad in good fusion decks. wtf way that all about you can use this in preda and ll right m8? Link to comment Share on other sites More sharing options...
The Warden Posted January 7, 2017 Report Share Posted January 7, 2017 You can also use it in D-HEROs, who really need more ways to recover Poly aside from Fusion Recovery. Link to comment Share on other sites More sharing options...
The Highlander Posted January 7, 2017 Report Share Posted January 7, 2017 It is alright, it maintains advantage and makes lunalight playable ... that being said ... it is slow, very, very slow. Edit: This should not be understood as me not liking the card, however the "Yo w8ut m8 lik3 broken, ban pls, some m8ta deck could br8k it" kind of "argument" gets boring after a while. Link to comment Share on other sites More sharing options...
Resident Fascist Posted January 7, 2017 Report Share Posted January 7, 2017 wtf way that all about you can use this in preda and ll right m8? Sure is a good job Predator Plants are terrible, eh? Link to comment Share on other sites More sharing options...
~~~~ Posted January 7, 2017 Report Share Posted January 7, 2017 Sure is a good job Predator Plants are terrible, eh?as a fusion deck, yes, but as a rank 3 engine, no Seems like Ritual Sanctuary for Fusion Link to comment Share on other sites More sharing options...
SANDAA BORUTO Posted January 7, 2017 Report Share Posted January 7, 2017 It's a good card, but has the problem of being a field spell that can be easily dealt with before it can cause a lot of stuff. This could just be a normal spell and the second effect could be activated by banishing itself from the grave. As it is, it's good, just not great. Link to comment Share on other sites More sharing options...
Sleepy Posted January 7, 2017 Report Share Posted January 7, 2017 Sounds pretty good to me. At the very least it'll encourage an Elemental HERO variant that runs non-Masked fusions.I wanna try this with Necroshade recycling so I can Normal Summon Neos every turn. Or recycle Shadow Mist every turn as fodder or a random Twin Twister's discard, all while getting the searches.Or Fluffals, because iirc those do run Poly, and arguably want it more than their own Miracle Fusion. Can't say for sure how much competitive impact it is gonna get, but it sure has potential and it sure looks like a lot of fun. Link to comment Share on other sites More sharing options...
Resident Fascist Posted January 8, 2017 Report Share Posted January 8, 2017 as a fusion deck, yes, but as a rank 3 engine, no Seems like Ritual Sanctuary for FusionUnfortunately theres better Rank 3 engines around, and if you're splashing them, you're not going to be running this. Link to comment Share on other sites More sharing options...
goodfusion Posted January 8, 2017 Report Share Posted January 8, 2017 This card really, really makes me wish we had some more versatile or cheaper roid Fusions, as out of the current 2-mats only UFOroid Fighter can get at all decent ATK without Power Bond and Ambulance Rescueroid's effect is sadly almost useless with only 2300 to protect itself. Being able to return Expressroid after fusing with it would be very awesome. Still going to try it out though! Another way of getting Polymerization is fine by me. EDIT: It doesn't seem all that bad with UFOroid Fighter seeing as there are lots of good Warriors to return to hand (probably Honesty Neos) Link to comment Share on other sites More sharing options...
evilfusion Posted January 8, 2017 Report Share Posted January 8, 2017 I kind of like this. Mostly because Fluffal can probably use it decently. Whether it's worth using...mmm...probably not, actually. They have the card advantage to spare to search a Poly or retrieve one, and retrieving a Material used in a Fusion during the End Phase is very nice...but I don't think this offers them anything that Fusion Recovery doesn't already do better. Link to comment Share on other sites More sharing options...
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