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Brilliant Resonator HERO PredaZoo


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[spoiler=version 1]ZBAzPEV.jpg

 

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Basically, it's Horse Prince into Lonefire into Preda Engine into Zoodiacs. Opponent's turn I flip Mask Change
 
The problems I have with the deck are that the ceiling feels a little low and only have Red Res to trigger Shadow Mist. If I could make Synchros more easily then I could make N'tss to Summon Mist but the problems with that are Extra deck space and finding a Tuner. Any good Beast Warrior Tuners that can be easily Summoned? I'm not making full use of Bullhorn really.

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Yeah, I think you could very well tech the Neptune + Independent Nightengale as power play. Also, because of Norden you could tech a Bubbleman and maybe a few Tin Goldfish there for Toadally Bahamut, so you have more alternate plays available depending on your opening hand.

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I mean, if you're going this far in using both the Zoodiac Engine, the Predaplant Engine and running both Instant Fusion and Brilliant Fusion... Why not have the Independent Neptune as a power play?

I started trying to build that deck, but Independent Nightengale isn't on Dueling Nexus yet :( This deck is the result of me messing around after having my hopes crushed. Once Nightengale is up, I'll shoehorn that in for shaw.

 

 

Yeah, I think you could very well tech the Neptune + Independent Nightengale as power play. Also, because of Norden you could tech a Bubbleman and maybe a few Tin Goldfish there for Toadally Bahamut, so you have more alternate plays available depending on your opening hand.

I feel that Tinfish is likely too Normal Summon reliant for this deck, considering just how much I rely on NSing either Redres or Lonefire/Ophrys. However, I will try Bubbleman since it gives me something to search off ShadowMist if I don't want to/can't make DarkLaw. I like the idea of fitting Toad in here, since the deck is super weak to Raigeki and so forth. However, the main problem with that is extra deck space.

 

I could remove 1 Zoodiac Xyz since I don't really need to search a Beast Warrior (although I do like searching for Viper - very awesome card). I could remove the Utopias, since the deck sucks going second anyway. Probably will do that. When Nightengale is available, I'll remove Castel for Feral Imps.

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I suppose it's possible to exchange the Vipers for Bubblemen (or Bubbleman + Neptune) and trade the beast-warrior searcher for Independent...

 

I suppose the main problem you're running into with this deck is running out of plays. You go ham first turn, but after that if your opponent counters your setup, you have no backup plays and little ways of swinging things back into your favor. ...Or am I mistaken? Either way, I dunno if there's a way of fixing this problem without radically overhauling the deck...

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Updated the deck,

-1 Magical Mallet

-1 Utopia

-1 UTL

 

+1 Bubbleman

+1 Bahamut Shark

+1 Toadally Awesome


I suppose it's possible to exchange the Vipers for Bubblemen (or Bubbleman + Neptune) and trade the beast-warrior searcher for Independent...

I suppose the main problem you're running into with this deck is running out of plays. You go ham first turn, but after that if your opponent counters your setup, you have no backup plays and little ways of swinging things back into your favor. ...Or am I mistaken? Either way, I dunno if there's a way of fixing this problem without radically overhauling the deck...

Yeah, I don't mind if this deck has no turn 2 game.

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I started trying to build that deck, but Independent Nightengale isn't on Dueling Nexus yet :( This deck is the result of me messing around after having my hopes crushed. Once Nightengale is up, I'll shoehorn that in for shaw.

 

 

I feel that Tinfish is likely too Normal Summon reliant for this deck, considering just how much I rely on NSing either Redres or Lonefire/Ophrys. However, I will try Bubbleman since it gives me something to search off ShadowMist if I don't want to/can't make DarkLaw. I like the idea of fitting Toad in here, since the deck is super weak to Raigeki and so forth. However, the main problem with that is extra deck space.

 

I could remove 1 Zoodiac Xyz since I don't really need to search a Beast Warrior (although I do like searching for Viper - very awesome card). I could remove the Utopias, since the deck sucks going second anyway. Probably will do that. When Nightengale is available, I'll remove Castel for Feral Imps.

 

Yeah, Tin Goldfish was a bit of an stretch, but that extra Level4 WATER could have come in handy.

I was thinking you could try "A Hero Lives" so you can put a HERO straight on the board without spending your Normal Summon, and pick Mask Change if it is Mist. I get that you can use Mist in the hand for Red Resonator, but it shouldn't conflict too much with it since you can still Normal Summon, or better yet, drop another monster with its effect.

 

1 Photon Thrasher could help, too: opens Rank4 plays on first turn, it's LIGHT for Brilliant Fusion, and you already run ROTA for the option of searching it.

 

With so little Traps, I would give Treacherous Trap Hole a try, perhaps over BTH. Maybe it's just me, but I was reluctant of using it myself, but once I tested it and I realized how good is to be able to use Rafflesia's effect during your turn and destroy monsters that are already on the field with it.

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