Rodrigo Posted January 2, 2017 Report Share Posted January 2, 2017 Starting the year off with a bang! Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 2, 2017 Report Share Posted January 2, 2017 Revolt seems a little like Morbid. Should have a similar play pattern so it should be pretty fun. Cord for artifacts. That isn't super shocking imo. Sram seems solid. Wonder if we're getting a cycle of "free CMC 3 or less" cards. And after reading the article, thats a yes. Link to comment Share on other sites More sharing options...
bury the year Posted January 2, 2017 Report Share Posted January 2, 2017 For those who haven't seen this absolutely nutty piece of removal yet. Instant staple in Modern, and likely Legacy as well. Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 3, 2017 Report Share Posted January 3, 2017 Works with fetch lands. Thats all we really need to know. Link to comment Share on other sites More sharing options...
Miror B Posted January 3, 2017 Report Share Posted January 3, 2017 No mentions on blink/revolt interactions? Blink allowing you to re-use the revolt effects of permanents. The example being blinking Silkweaver Elite, which removes it from the battlefield, then makes it re-enter and you draw a card from that alone. Of course this might be very limited since the stronger revolts seem to be on the non-permanents or something you really can't compound on. Link to comment Share on other sites More sharing options...
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