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Ciphers [ANIME]


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RankUpMagicCipherShock-JP-Anime-AV.png


Rank-Up-Magic Cipher Shock


Quick-Play Spell


 


During the Battle Phase: Target 1 battling "Cipher" Xyz Monster you control; it cannot be destroyed by that battle, also negate the effects of all monsters that were on the field when this card was activated, until the end of this turn. After damage calculation, if the targeted monster battled, end the Battle Phase, then Special Summon from your Extra Deck, 1 "Cipher" Xyz Monster that is 1 Rank higher than that target, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)


 


 


SplitGuard-JP-Anime-AV.png


Split Guard


Continuous Trap


 


While you control 2 or more monsters with the same name, the first time each monster on the field would be destroyed each turn, by battle or card effect, it is not destroyed.


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That RUM is awful.

 

Like, it almost legitimately doesn't do anything you'd want from a RUM. You need a Cipher Xyz (cool, we have precisely 3 of those, and two of the are Rank 9), it needs to be battling to activate this (uh...okay), and then it's a protection from battle that Ranks-Up after said battle, by ending the Battle Phase. Sure, it's cool that it negates all faceup monsters when doing so, but it's...just so bizarrely conditional. Not difficult, just awkward as hell.

 

Split Guard is actually kind of amusing, but if it's meant to combo with the Cipher Dragons, it doesn't do it very well, since both Cipher and Neo Cipher only take control until the End Phase, so it's kind of mediocre.

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