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[Leaderboard] Sad Quasar vs Black D'Sceptyr (Voting)


Abdelrahman

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Rules:

▪ All Leaderboard rules apply

▪ Best of 3 votes, or most votes by deadline wins.

▪ All voters must elaborate on their votes.

▪ Both contestants have the right to refuse votes, but must explain why they refuse the vote.

▪ You are permitted to vote C if you do not feel that either card deserves to win by virtue of design.

▪ Cards must be PM'd to me, preferably written.

▪ Remove any evidence of the card being made by you to ensure anonymity.

▪ In case a downtime or an emergency happens, the deadlines may be extended.

 

Deadlines:

▪ The deadline for entries is 3 days after accepting a challenger.

▪ The contest ends 4 days after the cards are uploaded.

▪ In the case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.

 

Rewards:

▪ The winner gets a rep from the loser.

▪ All voters get a rep for voting.

 

Requirements:

▪ Challenger's choice. (1 Ritual Monster that's based off 1 of the creatures in here + its corresponding Ritual Spell)

 

Entries:

[spoiler=Set A]

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Invocation of The Fallen Ones

Ritual Spell Card

This card can be used to Ritual Summon any Fairy-Type or Fiend-Type Ritual Monster from your Graveyard. You must also Tribute monsters from your hand or field, and/or banish 1 monster from your Graveyard that was discarded and sent there this turn, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. While this card is in your Graveyard: You can pay 1000 LP, then target 1 other "Fallen One" card in your Graveyard and 1 Spell/Trap Card on the field; shuffle both of those targets into the Deck. You can only use this effect of "Invocation of the Fallen Ones" once per turn.

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Darklord Beleth

DARK / Level 12

[Fairy / Ritual / Effect]

ATK: 1100 / DEF: 3300

You can Ritual Summon this card with "Invocation of the Fallen Ones". During either player's Standby Phase: You can discard this card and 1 other "Darklord" or "Fallen One" card; negate the effects of 1 face-up monster currently on the field, and if you do, gain LP equal to its ATK. You can only use this effect of "Darklord Beleth" once per turn. While this Ritual Summoned card is face-up on the field, it is unaffected by other monsters' effects, also switch the original ATK and DEF of all face-up monsters on the field.

 

[spoiler=Set B]

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Red-Eyes Dark Ritual

Ritual Spell Card

This card can be used to Ritual Summon any "Red-Eyes" Ritual Monster. You must also Tribute "Red-Eyes" monsters from your hand or field, except "Red-Eyes B. Chick", and/or banish "Red-Eyes B. Dragon" from your Graveyard, whose total Levels equal or exceed the Level of the "Red-Eyes" Ritual Monster you Ritual Summon.

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Red-Eyes Dragon of Asmodeus

DARK / Level 8

[Dragon / Ritual / Effect]

ATK: 4000 / DEF: 0

You can Ritual Summon this card with "Red-Eyes Dark Ritual". Must be Ritual Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. If this card destroys an opponent's monster by battle and sends it to the Graveyard: You can inflict damage to your opponent equal to double the destroyed monster's ATK in the Graveyard. If this card is destroyed by an opponent's card effect: You can Special Summon 1 Fusion Monster from your Extra Deck, that lists "Red-Eyes" as Material. (This Special Summon is treated as a Fusion Summon.)

 

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Okay, this is my first time reviewing cards, so let's see how this goes.

 

Set A:

I love that these cards combine the Darklord and Fallen Ones archetypes, being equally beneficial for both.

 

Invocation of the Fallen Ones

This could work for Cyber Angels as well as the presumably intended target. I'm not saying they need it, but this could provide them with some good beatsticks. My one concern is that, even at the cost of LP, you have access to a Continuous Spell that puts your monsters back into your deck, and sends one of your opponent's Spell/Traps back to their decks. And because it's in the Graveyard, it would be harder to get rid of.

 

Darklord Beleth

This one has a pretty balanced ability. Nothing too powerful, but still a formidable foe.

 


 

Set B:

 

Red-Eyes Dark Ritual

So we have a generic Ritual Spell here. I'm glad that you didn't add anything extra to this card, as Red-Eyes really doesn't need any huge buffs.

 

Red-Eyes Dragon of Asmodeus

I think that this card is way too powerful for its level. It's just like a retrain of Blue-Eyes Chaos MAX Dragon, but with a little extra crazy on the side. All that, and you can special summon another 3000+ ATK monster when it's destroyed.

 


 

My vote goes to Set A, for the overall ingenuity and usability of the set.

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