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First of the Dra... WYRMS!


BatMed

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first_of_the_wyrms_by_batmed-dam3dmn.png

 

1 Normal Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned and cannot be Special Summoned by other ways. You can only control 1 “First of the Wyrms". Unaffected by your opponent's Spell/Trap effects. At the start of the Damage Step, if this card battles a Special Summoned monster: Take control of that monster. It becomes LIGHT-Attribute and loses 500 ATK and gains 500 DEF.

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See now, the first effect and second effect are becoming too lock-happy in regards to this card. Like, one and a lessened version of the second would be okay, (Normal Spell/Trap immunity? temporary possession to attack in FotW's place? Two more cents past that and I'd suffer brass poisoning.) but BOTH Spell/Trap Immunity and monster possession by battle? Shoot, and I thought Utopic Future was busted. 

 

But still, that Normal Tuner requirement will not be the easiest thing to fulfill. And it's not like you can spam this from the Graveyard. But this thing is gonna get Limited yesterday in cold vaccuum, its so goooooooooooooooood. (okay, might be a tad generous there, On both counts.)

 

Still, keep it up.

 

8.9/10.

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See now, the first effect and second effect are becoming too lock-happy in regards to this card. Like, one and a lessened version of the second would be okay, (Normal Spell/Trap immunity? temporary possession to attack in FotW's place? Two more cents past that and I'd suffer brass poisoning.) but BOTH Spell/Trap Immunity and monster possession by battle? Shoot, and I thought Utopic Future was busted. 

 

But still, that Normal Tuner requirement will not be the easiest thing to fulfill. And it's not like you can spam this from the Graveyard. But this thing is gonna get Limited yesterday in cold vaccuum, its so goooooooooooooooood. (okay, might be a tad generous there, On both counts.)

 

Still, keep it up.

 

8.9/10.

Thanks for the review ^^

But I really don't think it's that goooooooooooood. Opressive, yeah. Immune, sure (Normal Tuner, so it worth it). But it won't stay in the field for more than 2 turn: "Castel" it or strike it down with "the lightning"

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