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Zodiac and friends


Tinkerer

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Monsters (22)

 

1 Coach Captain Bearman - Because going into Giantrainer for 3 draws and a possible 2400 burn on turn 1 is amusing

3 Terrortop - Going +3-5 off of one card is nutty

1 Taken - Need I explain?  *sigh* when a man and a woman love each other very much...

3 Juun Molmorat - It's quite crazy.  Besides this deck, I'm using this particular engine in a Koa'ki Mieru stun build as well.

1 Fire Fist Bear - Not really necessary, but having it on-demand is nice.  You never know.

1 Fire Fist Rooster - For the Fire Fist engine.  Annoying if dead in the hand, but if it dies, Spirit is able to bring it back and trigger it.

2 Fire Fist Spirit - For the Fire Fist engine.  Pretty self-explanitory.

3 Fire Fist Leopard - Because getting out a Tenki/Tensu can sometimes be that important.

1 Lunalight White Rabbit - Brings back dem Black Sheep for the rare Cat Dancer play or as a R2 play.  Also has that bounce effect which... I dunno where I was going with that.

3 Lunalight Black Sheep - The important Fusion Substitute searcher.  Why Fusion Substitute instead of Poly?  The fusion materials (except White Rabbit) should never be in hand.

3 Volcanic Scattershot - Because I like Raigeki.  Honestly, the 8 cards that make up this engine could probably be scrapped for others.  I'll tinker a bit more with it.

 

Spells (14)

 

3 Tenki - Should be fairly obvious.  The deck's got a lot of feral fighters.

1 Tensu - That extra Normal Summon is a life saver.  It opens up SO many more plays.  However, being easily searchable lends it to only being a 1-of.

3 Triangle of the Zodiac Beasts (Juun Continuous Spell) - Because getting out Molmorat without using up a Normal Summon is that important.

3 Fusion Substitute - see Lunalight Black Sheep and Elder Entity Norden

3 Foolish w/ Belongings - Because I REALLY like Raigeki.  The deck used to have Luna Light Perfume as well which this helped set up, but it felt too costly.

1 Raigeki - ...

 

Traps (5)

 

3 Jar of Avarice - Because it truly is incredible how fast this deck burns through its cards.  If you don't have less than 26 cards in your deck by your second turn, something is wrong... or you used a jar of avarice to replenish your lost resources like a good duelist.  Who's a good duelist? You are! yes you are!

2 Blaze Accelerator Reload - *cough* I should probably stop watching dog and baby videos for a while... Anyway, this gives you your only real deck protection, but it is also has a nice "cowboy for game"-type burn for 1500.

 

Extra (15)

 

1 Lunalight Cat Dancer - You don't go into it much, but it's sometimes nice to have a 2600 body to push for damage.

1 Elder Entity Norden - A pseudo-draw engine.  You go into the triple Juun Xyzs, then use Bullhorn to grab and pitch Black Sheep.  You now have 3 empty Xyzs that you can Fuse into Norden which brings back a Molmo which lets you go into another Xyz which you can detach for its effect then use Fusion Substitute to return Norden for a draw.

1 Fire Fist Horse Prince - Beatstick like Cat Dancer, but also pulls out Rooster from the deck to swap Fire Formations and set-up another Synchro summon next turn.

1 Vulcan the Divine - can return used Tenkis for additional use later.

1 Coach King Giantrainer - A first-turn combo allowing you to draw 3 cards.  It's really cool, but it uses up the Normal Summon and is not necessarily worth it.  Considering replacing it with a Castel or something.

2 Juun Bull - Dude's quite nice and a helpful play extender

1 Juun Tiger - Exclusively used for combo plays

1 Juun Dragon? - Placed atop a used up Juun for the little protection it offers during the opponent's turn.

1 Juun Pig - Exclusively used for combo plays

1 Diamond Dire Wolf - Because the number of Beast-warriors you run is quite high

1 Daigusto Emeral - You REALLY need that recycle capability

1 M-X-Saber Invoker - Pull Molmorat from the deck.  I really cannot overstate Molmo's importance

1 Sky Calvary Centaur - best R2 option for White Rabbit/Black Sheep

1 F0 - Why not?  The Norden plays are usually if I go first while the F0 play helps if going second.

 

 

Because I really wanted to share this deck.  Don't go expecting to see me a bunch though.

 

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