.Rai Posted September 6, 2016 Report Share Posted September 6, 2016 Please do note that these two planeswalkers are meant to be pretty underpowered, as they're in the Planeswalker Intro decks. However, it confirms we'll get (a different) Nissa in Aether Revolt. Link to comment Share on other sites More sharing options...
Rodrigo Posted September 6, 2016 Report Share Posted September 6, 2016 Wow, they weren't kidding when they said these planeswalkers wouldn't be constructed viable. xD I really like the Hellion, seems like RDW is back. Link to comment Share on other sites More sharing options...
Delibirb Posted September 6, 2016 Report Share Posted September 6, 2016 The module synergy is funny but not overly impressive. At least not at first glance. Link to comment Share on other sites More sharing options...
Resident Fascist Posted September 6, 2016 Report Share Posted September 6, 2016 Are the junkwalkers Mythic in the set? They barely even deserve to be rares. Link to comment Share on other sites More sharing options...
.Rai Posted September 6, 2016 Author Report Share Posted September 6, 2016 Are the junkwalkers Mythic in the set? They barely even deserve to be rares. You won't find them in packs. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 6, 2016 Report Share Posted September 6, 2016 The module synergy is funny but not overly impressive. At least not at first glance.I mean once you have all 3 it becomes "pay 1: get a guy, get an energy, get a counter" Link to comment Share on other sites More sharing options...
Delibirb Posted September 6, 2016 Report Share Posted September 6, 2016 I mean once you have all 3 it becomes "pay 1: get a guy, get an energy, get a counter"Actually it'd be "Play a guy, get an energy, get a counter, pay 1, get a guy, get an energy, get a counter, pay 1 again as necessary." Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 6, 2016 Report Share Posted September 6, 2016 Actually it'd be "Play a guy, get an energy, get a counter, pay 1, get a guy, get an energy, get a counter, pay 1 again as necessary."I was just referring to the cost and reward of each iteration of the loop. Also keep in mind it is also started whenever you get an energy, which I feel may be easier than the other triggers. Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 6, 2016 Report Share Posted September 6, 2016 I actually don't think the PW Deck Nissa is terrible. Like, she stays super loyal and her Ult will win a game. Her -3 is also fun with the actually good Nissa. PW Deck Chandra is about the power level of some of the earlier Chandras. Thats kind of sad when you think about it. Experiment seems really sweet. Like the built in cheat clause that kills you if you try to get too cleaver. Hellion is your standard Red hasty dude for constructed. How powerful it is will come down to how easy it is to make energy. The combo machine is really cute. Perfect for the world. I know Karlov is excited for the Module since any soul sister trigger becomes "1: make a 1/1, gain 1, and grow Karlov" Link to comment Share on other sites More sharing options...
Forest Fire Posted September 7, 2016 Report Share Posted September 7, 2016 Panharmonicon would add to the craziness, netting you 2 energy counters (as 1 then 1) getting two +1/+1 counters, getting you 2 1/1 servos (for {2}) then getting you 4 energy counters, etc. pretty sweet. the deck im making in my head just keeps getting better Link to comment Share on other sites More sharing options...
Sixty Posted September 7, 2016 Report Share Posted September 7, 2016 a one of nissa in deploy decks seems decent. she keeps you in the race and draws more cards. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.