Lonk Posted September 2, 2016 Report Share Posted September 2, 2016 Creature (12): 2x Curious Homunculus3x Sanguinary Mage4x Stormchaser Mage2x Docent of Perfection1x Bedlam Reveler Instant (18): 2x Lightning Axe2x Turn Aside1x Compelling Deterrence2x Horribly Awry2x Unsubstantiate4x Anticipate2x Catalog2x Convolute1x Engulf the Shore Sorcery (6): 4x Tormenting Voice2x Nagging Thoughts Enchantment (2): 2x Fevered Visions Land (22): 13x Island7x Mountain2x Highland Lake My IRL build so far. The main star of the Deck is Docent, which is pretty much the wincon of the Deck. Fevered Visions is really good for drawing cards needed to help out my monsters with Prowess as well as burning the opponent. I need to know what changes are best in the Deck. Do note that, due to Kaladesh being released in a month, I will not be adding in suggestions from Dragons of Tarkir and Magic Origins. Link to comment Share on other sites More sharing options...
bury the year Posted September 3, 2016 Report Share Posted September 3, 2016 Docent may be a good card in Limited, but at the end of the day in Standard, it's a five-drop that's incredibly vulnerable to removal and does nothing by itself. I don't think it's the right card to build a deck around. If you want to do something spell-heavy in the current meta, look into Thermo-Thing. Here's a list I've adapted from MTGGoldfish that doesn't use DTK/ORI cards. It's not as budget as your build, but at least it doesn't have any Jace VPs. 4 Stormchaser Mage4 Thermo-Alchemist3 Thing in the Ice2 Bedlam Reveler 4 Fevered Visions4 Fiery Temper3 Collective Defiance3 Galvanic Bombardment3 Incendiary Flow2 Lightning Axe2 Tormenting Voice2 Unsubstantiate 10 Mountain6 Island4 Wandering Fumarole3 Highland Lake1 Geier Reach Sanitarium Link to comment Share on other sites More sharing options...
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