heraldry_lord Posted August 20, 2016 Report Share Posted August 20, 2016 Form of the HydraMana Cost: {X}{3}{G}{G}{G}EnchantmentForm of the Hydra enters the battlefield with X head counters on it.At the end of each turn, your life total becomes X, where X is the number of head counters on Form of the Hydra.Whenever damage equal to or greater than your life total is dealt to you, remove a head counter from Form of the Hydra.As long as there are one or more head counters on Form of the Hydra, you can't lose the game.{X}{G}{G}: Form of the Hydra deals X damage to target creature. That creature deals damage equal to its power to you. Form of the DemonMana Cost: {5}{B}{B}{B}Enchantment When Form of the Demon enters the battlefield, your life total becomes 5. At the beginning of your upkeep and end step, target opponent loses 5 life and you gain 5 life.Creatures without flying can't attack you.{B}{B}, Sacrifice a creature: Draw X cards and gain X life, where X is that creature's power. Form of the SphinxMana Cost: {7}{U}{U}{U}EnchantmentYou have no maximum hand size.At the beginning of your upkeep, scry 3, then draw two cards.At the end of each turn, your life total becomes 4.Creatures without flying can't attack you.{1}{U}{U}: Name a nonland card. Your opponents can't cast spells with the chosen name or activate the abilities of permanents with the chosen name.Form of the AngelMana Cost: {5}{W}{W}{W}EnchantmentAt the beginning of your upkeep and end step, you may exile target creature.At the end of each turn, your life total becomes 4.Creatures without flying can't attack you.{1}{W}{W}: Prevent all combat damage that would be dealt to creatures and planeswalkers you control this turn. Link to comment Share on other sites More sharing options...
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