Jump to content

[TCG] IRL Phantom Knight BA


Βyakuya

Recommended Posts

http://imgur.com/a/qfBsY

^^^

Imgur Album with the decklist. 

 

This deck as it is has successfully made me undefeated in a 5 Round locals with about 50-60+ players. I have already made some changes such as replacing an F0 with another Beatrice and messing with ratios. This deck is my bread and butter which I've invested on while everything was low, and now it's showing results. Consider it a 666 Rep accomplishment thread.

 

Cnc?

Link to comment
Share on other sites

Have you considered Genex Ally Birdman?

 

>Bouncing TGU is meh since you can only NS once per turn

>SSing Boots from hand is once per turn

>PKs specialed by the traps get banished if you want to Synchro

>There's no point bouncing PKs you summon by the trap; they get banished anyways

>No real application with BAs, they just die when they see Birdman

>The Extra is tight enough as it is, and if I wanted to run Synchros, Rubic is more consistent than this

>Non searchable and is likely to be a clog in hand or useless dump from Dante

 

Yeah there are zero reasons why I or anyone else consider it. I imagine being mentioned a while back when BAs were about 2 sets old but this is PK Fire. Not much of those gimmicks work here.

Link to comment
Share on other sites

Crane Crane?

 

It's ok but like Birdman its nothing worth milling or drawing into since you can't search or float off it. Veilering or reacting to Crane leaves you vulnerable since BAs will die if you try to bring anything while Crane is still active. I'm better off just using TGU or just use the PKs since they are most versatile with Boots and Fogblade since getting rid of them in hand is a priority to use the NS on.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...