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Waiting an Eternity ~ Rebellion


Blake

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3 Darklord Ixtab

3 Darklord Mastema

3 Darklord Superbia

2 Darklord Tezcatlipoca

2 Darklord Zerato

1 Darklord Lucifer

3 Altar of the Darklords

3 Casting out the Darklords

3 Into the Void

3 Pot of Desires

2 Trade-In

1 Soul Charge

1 Upstart Goblin

3 Call of the Haunted

3 Darklords Falling from Grace

2 Darklords' Temptation

2 Oasis of Dragon Souls 

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2 Galaxy-Eyes Cipher Blade Dragon

1 Divine Dragon Knight Felgrand

1 Gaia Dragon, the Thunder Charger

1 Galaxy-Eyes Cipher Dragon

1 Galaxy-Eyes Full Metal Photon Dragon

1 Hieratic Sun Dragon Overlord of Heliopolis

1 Mecha Phantom Beast Dracossack

1 Number 11: Big Eye

1 Number 35: Ravenous Tarantula

1 Number 38: Hope Harbinger Dragon Titanic Galaxy

1 Number 77: The Seven Sins

1 Number S39: Utopia the Lightning

1 Red-Eyes Flare Metal Dragon

1 Superdreadnought Rail Cannon Gustav Max

 

Deck bricks, so it needs a lot of draws.

 

Into the Void has been shockingly good, between the lower monster count and Mastema clearing out any monsters as fodder for its summon, not to mention searching superbia so that it's in hand for the void dump, provided you could not previously get it into the grave.

 

Upstart would be better tho

 

Optimal opening has Mastema + Ixtab + Titanic Galaxy on board, in testing. 

 

Mastema is better than it looks, especially once you get past the "it costs too much" mentality. Being able to turn your traps into spells, dump extra copies of the rota, and so forth can really speed you up.

 

The bosses of the deck are Cipher Dragon (and upgrades), Titanic Galaxy, and Ravenous Spooder, who wins games because you chose to play the deck.

 

Lots of ability to just output a fuckton of damage for little cost. Lucifer is just a punishment for decks that have to devote/G1, and would probably end up getting sided out in a lot of matchups. Still better than a third Tezcat, because that card is so funking dead, geeze.

 

ask anything you wanna here, set isn't out so not doing a huge writeup

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Am curious on these points:

 

-No Allure

-No S/T Destruction

-Utopia the Lightning?

  • Lower monster count/high value of each monster bar Tezcat, Lucifer (50/50), and the second Zerato means Allure really isn't worth it.
  • Twin Twister felt unneeded, honestly. Barring Vanity's, I lose to nothing, because the deck has more plays to make after a solemn.
  • See below.

 

Utopia Lightning in the extra looks pretty hilarious, is this because you aim to interrupt a lightning play then Cipher Dragon the Utopia? (Ofc there's also using another Temptation after)

I don't think Cipher Dragon can do that, though I'd just go into the FA/Blades instead.

 

What I can do is disrupt a Utopia on summon (hardcast) then steal it again during my turn (softcast). This also means that the utopia I steal has defensive capabilities for the remainder of the turn, so my opponent has to devote resources to remove it or just wait for it to come home.

 

i also realize i forgot frankenderp but idk if i want to, considering that stealing an 8 to go into felgrand is pretty good, and it's the only r8 i'd cut for it

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What's the brickrate?

Pretty average, honestly. Less than most TCG decks, just has a problem if you draw too much support and not enough oomph.

 

3 Mastema

3 Ixtab

3 RotA

3 Cupidity

2 Trade-In

 

into the void and upstart reduce you to a 36 card deck T1, meaning that 7/18ths of the deck are your cards that speed you up, though trade-in and mastema are a bit weaker on their own than the other three.

 

I think that, provided the pegasus isn't sheet/the last trap fills a niche that slides in without compromising consistency, deck should not be bricky come release.

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