Snatch Steal Posted July 10, 2016 Report Share Posted July 10, 2016 ❇︎ –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Nobody asked for a repost. –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– But I gave it to you anyway. –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– M☆gic Sign - Vigor✪✪✪✪FIRE< 3 > < 3 >[ Spellcaster / Pendulum / Effect ]When this card is Normal Summoned: You can Special Summon 1 Non-Fusion “M☆gic Sign” monster from face-up in your Extra Deck. A “M☆gic Sign” monster that was Fusion Summoned using this card as a Fusion Material Monster gains the following effect. • It can attack all monsters your opponent controls once each.ATK 1850 / DEF 200 M☆gic Sign - Courage✪✪✪✪EARTH< 5 > < 5 >[ Spellcaster / Pendulum / Effect ]When this card is Normal Summoned: You can add 1 “M☆gic Sign” monster from your Deck to your hand. A “M☆gic Sign” monster that was Fusion Summoned using this card as a Fusion Material Monster gains the following effect. • If it is Fusion Summoned: You can activate this effect; Return up to 2 cards your opponent controls to the Deck.ATK 200 / DEF 1850 M☆gic Sign - Grace✪✪✪✪WATER< 3 > < 3 >[ Spellcaster / Pendulum / Effect ]While you control a “M☆gic Sign” monster: You can Special Summon this card from your hand. A “M☆gic Sign” monster that was Fusion Summoned using this card as a Fusion Material Monster gains the following effect. • It cannot be destroyed by card effects. ATK 1500 / DEF 550 M☆gic Sign - Joy✪✪✪✪WIND< 5 > < 5 >[ Spellcaster / Pendulum / Effect ]When this card is Normal Summoned: You can add 1 “M☆gic” Spell/Trap Card from your Deck to your hand. A “M☆gic Sign” monster that was Fusion Summoned using this card as a Fusion Material Monster gains the following effect. • If it is Fusion Summoned: Add 1 “M☆gic” card from your Main Deck to your hand.ATK 550 / DEF 1500 –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– M☆gic Sign - Royalty✪✪✪✪✪✪✪✪DARK[ Spellcaster / Fusion / Effect ]2 “M☆gic Sign” monstersMust first be Fusion Summoned by Tributing the above Fusion Materials you control (you do not use Polymerization). Cannot be targeted by card effects. Your opponent cannot activate cards or effects during the Battle Phase or End Phase. During either player’s turn: You can return this card to the Extra Deck; Special Summon 2 “M☆gic Sign” monsters with different names from face-up in your Extra Deck. ATK 2800 / DEF 1000 M☆gic Sign - Marvel✪✪✪✪✪✪✪✪LIGHT[ Spellcaster / Fusion / Effect ]2 “M☆gic Sign” monstersMust first be Fusion Summoned by Tributing the above Fusion Materials you control (you do not use Polymerization). This card gains 500 ATK and DEF for each other face-up “M☆gic” card you control. When this card is Fusion Summoned: You can Special Summon 1 “M☆gic Sign” monster from your Main Deck. During either player’s turn: You can return this card to the Extra Deck; Special Summon 2 “M☆gic Sign” monsters with different names from face-up in your Extra Deck. ATK 1000 / DEF 2800 –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– M☆gic Pe☆cemaker[ Quick-Play Spell ]Destroy all cards in the Pendulum Zones, then draw 1 card for each of your destroyed “M☆gic” cards. You can only activate 1 “M☆gic Pe☆cemaker” per turn. M☆gic M☆gnet[ Continuous Spell ]While you control a “M☆gic Sign” monster: You can Special Summon 1 “M☆gic Sign” monster from your hand. When this card is destroyed and sent to the Graveyard: You can add 1 “M☆gic Sign” monster from face-up in your Extra Deck to your hand. You can only use each effect of “M☆gic M☆gnet” once per turn. –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– M☆gic M☆dness[ Counter Trap ]When your opponent would activate the effect of a face-up Attack Position monster on the field that was Special Summoned this turn: Shuffle 1 "M☆gic Sign" monster from face-up in your Extra Deck into your Deck; Negate that effect, and if you do, shuffle that monster into the Deck. –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– ❇︎ Link to comment Share on other sites More sharing options...
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