Cherz Posted July 2, 2016 Report Share Posted July 2, 2016 Monsters (21):x3 Maxx "C"x3 Naturia Bamboo Shootx3 Naturia Cherriesx3 Naturia Cliffx1 Naturia Cosmobeetx1 Naturia Fruitflyx2 Naturia Marronx2 Traptrix Dionaeax3 Traptrix Myrmello Spells (7):x2 Magic Planterx2 Moon Mirror Shieldx1 Raigekix2 Twin Twisters Traps (12):x1 Bottomless Trap Holex3 Gozen Matchx3 Naturia Sacred Treex1 Quaking Mirror Forcex1 Solemn Strikex1 Solemn Warningx2 Time-Space Trap Hole Extra deck (15):x1 Armades, Keeper of Boundariesx1 Black Rose Dragonx1 Black Rose Moonlight Dragonx1 Clear Wing Synchro Dragonx1 Goyo Guardianx1 Naturia Barkionx2 Naturia Beastx1 Naturia Landoisex1 Trishula, Dragon of the Ice Barrierx1 Castel, the Skyblaster Musketeerx1 Daigusto Emeralx1 Gagaga Cowboyx1 Number 106: Giant Handx1 Traptrix Rafflesia So yeah, I've found this to be the best working. The deck is pretty efficient, and can make use of dead cards. i run 3 Maxx "C" for maximum chance of drawing it since it helps me draw into stuff that I need during the opponents turn, but if it starts clogging I can swap it out for p much any plant I want since its an earth insect and Sacred Tree likes that. Furthermore, Planters make use of Gozen if it isnt working, giving me a +2 cards in hand. Better yet, Planter on Sacred Tree lets me draw 2 and search a Naturia card. The deck is a large amount of floaters, and can usually hold out long enough for me to drop bamboo and protect him with the holes searched from the Traptrix, or the Moon Mirror shield that makes him impossible to run over. If planters/TT are dead in my hand, Landoise comes into play. Being earth he can coexist with Bamboo Shoot under Gozen Match, and locks down effects by disposing of planters/Twin Twisters. Takes some time to set up, but with all its consistency it is a pretty damn good deck, and efficient to boot. I've tested a few times, but it has a great match up against any pendulum deck, good vs Kozmo because Gozen Match, and it creamed monarchs. I have lost to Infernoid, Kozmo, and Frogs in my various tests, but over all it seems to work pretty well considering its Naturias. Thoughts, opinions, and suggestions? Link to comment Share on other sites More sharing options...
EndUser Posted July 3, 2016 Report Share Posted July 3, 2016 What is the reason for losing to Infernoid and Frogs (!)? Also, since you both have won and lost against Kozmo, doen't it make them still good? Link to comment Share on other sites More sharing options...
Cherz Posted July 3, 2016 Author Report Share Posted July 3, 2016 What is the reason for losing to Infernoid and Frogs (!)? Also, since you both have won and lost against Kozmo, doen't it make them still good?I was unable to stop Harmodik. I couldn't get Landoise out fast enough, so it kept floating and popping my Bamboo shoot. Also the Gozen didn't hurt them. Frogs was because i didn't know the match up. Kozmo is a 50 50. I have to open well and play carefully, or they'll get out big monsters. But if I can drop bamboo gozen and lay a trap hole, I got the match set. Link to comment Share on other sites More sharing options...
Cherz Posted July 12, 2016 Author Report Share Posted July 12, 2016 b00mp Link to comment Share on other sites More sharing options...
Blsisold Posted July 13, 2016 Report Share Posted July 13, 2016 id personally play safe zone over moon shield, Zone protects it from a lot more as well as it can be used offensively. (also a target for planter)needs trishula. Its relatively easy to make with the traptrix engine and it has great stun. Fruitfly is pretty ehhhhhhh. Like the steal is nice but overall it seems like a super dead card. id take it out for a trap hole, a strike or another quaking Link to comment Share on other sites More sharing options...
Snatch Steal Posted July 15, 2016 Report Share Posted July 15, 2016 I don't like Maxx "C". It's really only good for a little while, and nets you maybe 1 card, except against Burning Abyss, who float enough not to care about taking the challenge. Also, why Gozen Match? I don't know if you would be doing too much damage to many Decks. Kozmo and Monarch only ever use 2-3 attributes. Light Imprisoning or Shadow Imprisoning may be better, unless you're concerned about Dracopals. Link to comment Share on other sites More sharing options...
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