Slinky Posted June 24, 2016 Report Share Posted June 24, 2016 Crystron QuonWater Machine Tuner / EffectLV1 500/500You can only use the effect of “Crystron Quon” once per turn.(1) During your opponent’s Main or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but its effects are negated, and if you Summoned that monster, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using that monster and this card only.Crystron CitriWater Machine / Tuner / EffectLV2 500/500You can only use the effect of “Crystron Citri” once per turn.(1) During your opponent’s Main or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but its effects are negated, and if you Summoned that monster, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using that Summoned monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.Crystron PrasiratorWater Machine / EffectLV2 500/2000You can only use 1 “Crystron Prasirator” effect per turn, and only once that turn.(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.(2) You can banish this card from your Graveyard; Special Summon 1 “Crystron” monster from your hand.Note: Still guessing on the name of this thing, we might change it later.Crystron SmogerWater Machine / EffectLV3 1000/1800You can only use 1 “Crystron Smoger” effect per turn, and only once that turn.(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.(2) You can banish this card from your Graveyard; add 1 “Crystron” Spell/Trap Card from your Deck to your hand.Crystron ThystvernWater Machine / EffectLV3 1500/1500You can only use 1 “Crystron Thystvern” effect per turn, and only once that turn.(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.(2) You can banish this card from your Graveyard; add 1 “Crystron” monster from your Deck to your hand, except “Crystron Thystvern”.Crystron RosenixWater Machine / EffectLV4 1800/1000You can only use 1 “Crystron Rosenix” effect per turn, and only once that turn.(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.(2) You can banish this card from your Graveyard; Special Summon 1 “Crystron Token” (Machine-Type/WATER/Level 1/ATK 0/DEF 0). It cannot be Tributed. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 24, 2016 Report Share Posted June 24, 2016 While they are capable of Summoning from the Deck, why does it feel like this archetype is slow? Non-sequitur: Oh my god! Citri is cute! Link to comment Share on other sites More sharing options...
Slinky Posted June 24, 2016 Author Report Share Posted June 24, 2016 Citri is also the best one, since it can turn Ametrix into a pseudo-battle fader much more easily than Quon can. Also noteworthy, is that Quon and Citri don't need to target Crystron monsters. They are completely generic so long as they target a non-tuner, meaning you can make higher levels as well. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 24, 2016 Report Share Posted June 24, 2016 Citri is also the best one, since it can turn Ametrix into a pseudo-battle fader much more easily than Quon can. Also noteworthy, is that Quon and Citri don't need to target Crystron monsters. They are completely generic so long as they target a non-tuner, meaning you can make higher levels as well.It's nice how they can Summon generic monsters. Also: For what it's worth, with the exception of one, these can be Summoned and added by Mother Grizzly and Salvage. Link to comment Share on other sites More sharing options...
Tinkerer Posted June 24, 2016 Report Share Posted June 24, 2016 Hmm... Crystron engine in SHS? Non-tuner blows up a level 4 and summons Citri. During your opponent's turn you use Citri to bring back the 4 and nuke their spells/traps with Shutendoji. Link to comment Share on other sites More sharing options...
Brinolovania Posted June 24, 2016 Report Share Posted June 24, 2016 I wonder if there's some way to combine this with some Pendulum deck or something to do shenanigans with the "destroy a card you control" effects. Link to comment Share on other sites More sharing options...
Toffee. Posted June 24, 2016 Report Share Posted June 24, 2016 Well so much for my fish theory Anyway... The Tuners are really funking adorable, both art and effect wise <3The Non-Tuners are very cool, again, both art and effect wiseI seriously love This Archetype. Link to comment Share on other sites More sharing options...
~Faytl~ Posted June 24, 2016 Report Share Posted June 24, 2016 Can these combo with Graydle or do they make them miss timing? Regardless, I seriously dig this archetype. So many good things right out the gate. Link to comment Share on other sites More sharing options...
Slinky Posted June 24, 2016 Author Report Share Posted June 24, 2016 it'll only work with Eagle, but yes, it works. Link to comment Share on other sites More sharing options...
The Highlander Posted June 24, 2016 Report Share Posted June 24, 2016 Definitely not bad and burial from a different dimension becomes even better. However we need to know their other synchros and spells/traps to see how good they really are. Also all except rosenix are salvage targets. Link to comment Share on other sites More sharing options...
Lizardonx Posted June 24, 2016 Report Share Posted June 24, 2016 I thought shiranuis were bad with their shitty level 6 that only took zombies for no reason, These just takes wtf why restrictions to a whole new level. Also aren't these supposed to be pendulums? Link to comment Share on other sites More sharing options...
Tinkerer Posted June 24, 2016 Report Share Posted June 24, 2016 These just takes wtf why restrictions to a whole new level.Can ya explain? These guys feel like they have very reasonable restrictions imo. Link to comment Share on other sites More sharing options...
Lizardonx Posted June 24, 2016 Report Share Posted June 24, 2016 Machine synchros are very mediocre defensively and this deck relies heavily on plays on the enemy's turn. I don't really think wiping out backrow or turning a few monsters into defense is that good with the current level of power creep. I'm not even seeing any straightforward path into phoenixion either. If they said machine monsters instead of machine synchros at least you can make infinity to provide real defense. Besides what's the point of making an accel synchro deck if the only ones you can use are phoenixion and the quite bad TGs? Link to comment Share on other sites More sharing options...
~British Soul~ Posted June 24, 2016 Report Share Posted June 24, 2016 *looks at the pool of machine synchros* It'll certainly be interesting to summon Powered Inzektron during your opponent's turn. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 24, 2016 Report Share Posted June 24, 2016 Machine synchros are very mediocre defensively and this deck relies heavily on plays on the enemy's turn.Care to elaborate?I don't really think wiping out backrow or turning a few monsters into defense is that good with the current level of power creep.If you're going to argue this, at least get ypur facts straight. The Synchro Monster not only banishes cards in the Spell & Trap Card Zone, but in the Pendulum Zone and Graveyard, too. Link to comment Share on other sites More sharing options...
Toffee. Posted June 24, 2016 Report Share Posted June 24, 2016 This Archetype could be really damn funny if it's Spell/Traps end up being like the Fire Formation cards.You know... Continuous stuff that supports the Archetype/enables more plays/etc, then acts as fodder for the Maindeck monsters/etc. Also-I find it amusing how we have a few Crystrons that are targets for Machine Duplication Link to comment Share on other sites More sharing options...
The Highlander Posted June 24, 2016 Report Share Posted June 24, 2016 Also-I find it amusing how we have a few Crystrons that are targets for Machine Duplication ! Nice, dup allows them to play at least a bit faster. Also supply squad sounds decent, considering you would usually want to pop themselves. Link to comment Share on other sites More sharing options...
Alastar Rainford Posted June 24, 2016 Report Share Posted June 24, 2016 I actually think these guys still have potential. I mean if you wanna accel, just wait till opponent's turn to summon things like quasar, crystal,or any other non-machines. Link to comment Share on other sites More sharing options...
Blake Posted June 24, 2016 Report Share Posted June 24, 2016 I thought shiranuis were bad with their shitty level 6 that only took zombies for no reason, These just takes wtf why restrictions to a whole new level. Also aren't these supposed to be pendulums?"Shiranui were bad" were being operative Aside from not being comparable, as there's no Xenophobia to sword, only a means to keep it from being too powerfl by limiting what it summons, the deck has been genuinely "okay" to decent since we got Sage. So why are you comparing them to a different deck that got a second wave support that made it playable? Anyways, it's weird that they're not Legacy Support or Pendulums. 015-019 is generally where we've been getting the legacy archetypes, while Chemical Beasts are where the Pendulum deck notmally goes. Given that this is post-Anime and pre-Aroma/etc. support, which Chemical Beasts are directly ahead of (implying PSY-Frame/Super quantum count as third archetype deals, which makes sense), this is the "Dracoslayer" archetype, unless they randomly decided to end the story with Metalfoes. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted June 24, 2016 Report Share Posted June 24, 2016 Shame these aren't rock-types... ...otherwise this could of been the legit Crystal Gems Deck. OT: These cards are decent for a archetype as they enable Machine Synchros very quickly as their effects synergise well with each other. Link to comment Share on other sites More sharing options...
~~~~ Posted June 24, 2016 Report Share Posted June 24, 2016 Quondam + Rosenix = OmegaShame they didn't get a Level 3 Tuner for it + Ametrix = Crystal Wing. Link to comment Share on other sites More sharing options...
Lizardonx Posted June 24, 2016 Report Share Posted June 24, 2016 Care to elaborate? If you're going to argue this, at least get ypur facts straight. The Synchro Monster not only banishes cards in the Spell & Trap Card Zone, but in the Pendulum Zone and Graveyard, too.They can't deal with monsters other than turning special summoned ones into defense position. yes there are probably cheeky accel synchro plays for black rose or something with the synchro tuner, but you could easily do it with less hassle with yang zings or synchrons or whatever"Shiranui were bad" were being operative Aside from not being comparable, as there's no Xenophobia to sword, only a means to keep it from being too powerfl by limiting what it summons, the deck has been genuinely "okay" to decent since we got Sage. So why are you comparing them to a different deck that got a second wave support that made it playable? Anyways, it's weird that they're not Legacy Support or Pendulums. 015-019 is generally where we've been getting the legacy archetypes, while Chemical Beasts are where the Pendulum deck notmally goes. Given that this is post-Anime and pre-Aroma/etc. support, which Chemical Beasts are directly ahead of (implying PSY-Frame/Super quantum count as third archetype deals, which makes sense), this is the "Dracoslayer" archetype, unless they randomly decided to end the story with Metalfoes.I didn't feel like the level 6 Synchro needed such strict summoning conditions just like how I feel like crystrons are too over restricted with their machine synchro only nonsense. For the record I think shiranuis were one of the best one off archetypes in Arc-V Link to comment Share on other sites More sharing options...
Progenitor Posted June 24, 2016 Report Share Posted June 24, 2016 They can't deal with monsters other than turning special summoned ones into defense position. yes there are probably cheeky accel synchro plays for black rose or something with the synchro tuner, but you could easily do it with less hassle with yang zings or synchrons or whateverThe point is to use your flooding correctly in order to make Ametrix, and consequently Phoenixion on your opponent's turn in order to completely stall their play, and give you a chance to retaliate on your turn. Remember that the synchros don't have to be destroyed by an opponent's card specifically. If you stack into Phoenixion, then destroy it to grab a Tuner, you also get any monster in your grave which allows you to make something to deal with their board. Yes the machine restriction hurts and these guys don't have any real sort of power play, but that's not how they are designed. They are, as we see now, built to make your opponent's life miserable on their turn as you whip out stronger monsters Link to comment Share on other sites More sharing options...
Lizardonx Posted June 24, 2016 Report Share Posted June 24, 2016 As a synchro based archetype these things would have had plenty of power plays if not for the blasted machine restrictions. Ametrix didn't even have the decency to flip them facedown to prevent them from being used as further synchro/xyz fodder. I don't even know why the tuners are locked to machines when yang zings and synchrons have been enjoying opponent turn black rose and trish drops for years and neither have even come close to being competitive. Then there's still the fact that it seems like they were supposed to be a pendulum archetype based on set patterns but Konami decided lolno for god knows what reason. Link to comment Share on other sites More sharing options...
Tinkerer Posted June 24, 2016 Report Share Posted June 24, 2016 Are the tuners' effects quick? Link to comment Share on other sites More sharing options...
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