Zauls Posted June 11, 2016 Report Share Posted June 11, 2016 3x Channeler3x Harpist3x Queen2x Dancer2x Cyber1x Zephyros1x Pet Dragon 3x Hunting Ground3x Demise3x Sign2x Swallow's Nest1x Elegant Egostist1x Soul Charge1x Raigeki2x Instant Fusion 3x Hysteric Party2x Strike1x Warning1x Vanity's1x Bottomless 1x Dweller1x Castel1x Emeral1x Dire Wolf1x Cowboy1x 1011x Giant Hand1x Rhapsody1x Rafflesia1x Phantasmal Dragon1x Chidori1x Dracossack1x Big Eye1x Red-Eyes Flare1x Norden 3x Veiler3x System Down3x Twin Twister3x Stygian Dirge3x Mask of Restrict Just a build I'm playing round with, working decently well so far. Demise has beautiful interactions with Sign, Harpist and Party. IMO Harpies are as good as they've been since that time Jeff Jones and Billy Brake played them. Link to comment Share on other sites More sharing options...
Toffee. Posted June 11, 2016 Report Share Posted June 11, 2016 Isn't Harpie 1 preferred over Cyber? I've seen them being interchangeable with eachother, but still. Link to comment Share on other sites More sharing options...
~~~~ Posted June 11, 2016 Report Share Posted June 11, 2016 I don't know Harpies very well, but could +3 Cupidity help? Also for the Extra Deck, why no Utopias? Link to comment Share on other sites More sharing options...
Snatch Steal Posted June 11, 2016 Report Share Posted June 11, 2016 I don't know Harpies very well, but could +3 Cupidity help? Also for the Extra Deck, why no Utopias? Might not need it exactly with Phantasmal? And yeah, at least one Harpie Lady 1 is a good idea. Also, I'd run at least one Twin Twisters in Main, possibly 2, since there are a couple things that don't mind being in grave for it. Link to comment Share on other sites More sharing options...
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