-kyo- Posted June 6, 2016 Report Share Posted June 6, 2016 quick-playTarget 1 "Igknight" card you control; destroy it, and if you do, Special Summon 1 "Igknight" monster from your Deck. You can only activate 1 "Igknight Unite" per turn. http://yugioh.wikia.com/wiki/Igknight_Unite Link to comment Share on other sites More sharing options...
~~~~ Posted June 6, 2016 Report Share Posted June 6, 2016 This is what the deck already does though Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 6, 2016 Report Share Posted June 6, 2016 Would this be considered overkill or completely needless, as they're already capable of consistency. Though, what if your Pendulum Summon is negated? Link to comment Share on other sites More sharing options...
~~~~ Posted June 6, 2016 Report Share Posted June 6, 2016 Though, what if your Pendulum Summon is negated?This is the only argument that I can think of for this card. However, if an Igknight PSummon gets negated, it's usually game over for them anyway, and going minus even more doesn't seem like it would help much. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 6, 2016 Report Share Posted June 6, 2016 This is the only argument that I can think of for this card. However, if an Igknight PSummon gets negated, it's usually game over for them anyway, and going minus even more doesn't seem like it would help much.True. This card wouldn't make much of a difference. Link to comment Share on other sites More sharing options...
玄魔の王 Posted June 6, 2016 Report Share Posted June 6, 2016 Hey, guys. This can fetch the 2 non-Pendulums. J/S. Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 6, 2016 Report Share Posted June 6, 2016 it also pops the Igknight Trap. Overall I'd like it to just be a quick play Ignition Phoenix, but this isn't too bad I guess. Link to comment Share on other sites More sharing options...
cardgameking Posted June 6, 2016 Report Share Posted June 6, 2016 You know, I just realised Igknight Burst doesn't target which is nice.The ability to summon Champion on the fly to work as a pseudo-Castel is actually pretty neat. That is about it though. Link to comment Share on other sites More sharing options...
Tinkerer Posted June 6, 2016 Report Share Posted June 6, 2016 Chain to Igknight Reload? Link to comment Share on other sites More sharing options...
Toffee. Posted June 6, 2016 Report Share Posted June 6, 2016 Just occurred to me that This card is a continuation of: Link to comment Share on other sites More sharing options...
Snatch Steal Posted June 6, 2016 Report Share Posted June 6, 2016 Just occurred to me that This card is a continuation of: I knew it had to be something Anyway, I definitely think this is a good card. It does what Ignition Phoenix does, which is fill up your extra without hurting your advantage I foresee rhongomyniad being made much easier with this, or you can at least pull off the unstoppable Tyrant Neptune. Link to comment Share on other sites More sharing options...
Lonk Posted June 6, 2016 Report Share Posted June 6, 2016 The fact it can summon the 2 non-Pendulum Igknight monsters gives Igknight Decks more plays than just 'Pendulum Summon and hope it doesn't get negated or you lose'. That's always a plus. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 7, 2016 Report Share Posted June 7, 2016 Though, how often are those Effect Igknight monsters used and how often would they be used with this card? Link to comment Share on other sites More sharing options...
Lonk Posted June 7, 2016 Report Share Posted June 7, 2016 Though, how often are those Effect Igknight monsters used and how often would they be used with this card? The only reason why the Effect Igknight monsters aren't used is simply because they couldn't be Pendulum Summoned. Now that they have an easy way to get out via Unite, they should be the highest priority targets to get out mainly because of the fact that using it to Summon any other Igknight monster is kind of meh and summoning Ignister from the Main Deck by popping one of your Igknight cards sounds amazing on paper. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 7, 2016 Report Share Posted June 7, 2016 The only reason why the Effect Igknight monsters aren't used is simply because they couldn't be Pendulum Summoned. Now that they have an easy way to get out via Unite, they should be the highest priority targets to get out mainly because of the fact that using it to Summon any other Igknight monster is kind of meh and summoning Ignister from the Main Deck by popping one of your Igknight cards sounds amazing on paper.Nice. But how many copies of them should be used, and should both be used or only one of them? Link to comment Share on other sites More sharing options...
Lonk Posted June 8, 2016 Report Share Posted June 8, 2016 Nice. But how many copies of them should be used, and should both be used or only one of them? I think only Champion would be played because Monsters have more protection effects than Spell/Traps do. That's just my scrub opinion though. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 8, 2016 Report Share Posted June 8, 2016 I think only Champion would be played because Monsters have more protection effects than Spell/Traps do. That's just my scrub opinion though.It also helps that it doesn't target, so if you happen to out Majespecter Unicorn's effect, you can remove it from the field. Link to comment Share on other sites More sharing options...
The Warden Posted June 8, 2016 Report Share Posted June 8, 2016 Igknights used the 8 because Trade-In. Literally the only reason it was used. Link to comment Share on other sites More sharing options...
cr47t Posted June 11, 2016 Report Share Posted June 11, 2016 Hey, guys. This can fetch the 2 non-Pendulums. J/S.Sweet, we can actually have access to them now. :^) Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 11, 2016 Report Share Posted June 11, 2016 Igknights used the 8 because Trade-In. Literally the only reason it was used.So is it not worth the effort otherwise? Link to comment Share on other sites More sharing options...
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