Azuriena Posted December 18, 2017 Report Share Posted December 18, 2017 Thanks for your reply, 2 more questions:1 - When a card face "choose the attack target" for an opponent monster's attack, can I choose another opponent monster for an attack target?2 - When Ultimate Ancient Gear Golem is destroyed, can it special summon another Ultimate Ancient Gear Golem from the graveyard? 1. I'm not sure what you're trying to ask. Refer to specific cards and their names.2. No. Ultimate Ancient Gear Golem has "Ancient Gear Golem" in its name, but it isn't "Ancient Gear Golem". Link to comment Share on other sites More sharing options...
beckon9 Posted December 18, 2017 Report Share Posted December 18, 2017 Refer to question 1, the cards are "Call of the Earthbound" and "Patrician of Darkness". Link to comment Share on other sites More sharing options...
Azuriena Posted December 18, 2017 Report Share Posted December 18, 2017 Refer to question 1, the cards are "Call of the Earthbound" and "Patrician of Darkness". I see, thanks. No, you can't choose your opponent's monsters for the attack. It must still be a valid target. Link to comment Share on other sites More sharing options...
Sleepy Posted December 19, 2017 Report Share Posted December 19, 2017 Is Supreme King Starving Venom capable of copying Number 5's material-attaching effect? Link to comment Share on other sites More sharing options...
Dova Posted December 19, 2017 Report Share Posted December 19, 2017 No. Only Xyz Monsters can have Xyz Materials attached to them. Link to comment Share on other sites More sharing options...
Azuriena Posted December 19, 2017 Report Share Posted December 19, 2017 Is Supreme King Starving Venom capable of copying Number 5's material-attaching effect?Sure. It simply won't be able to activate it (for the reason Dova stated). Link to comment Share on other sites More sharing options...
Sleepy Posted December 19, 2017 Report Share Posted December 19, 2017 Thank you both~I was hoping for the "cannot exist with attachments" rule to allow the attachment and then immediately detach it again or something like that, for the sake of those "when sent to the GY" effects, but I guess not xD Link to comment Share on other sites More sharing options...
beckon9 Posted December 22, 2017 Report Share Posted December 22, 2017 Can I use Pendulum Storm or Wavering Eyes while there are no pendulum cards on the field? Link to comment Share on other sites More sharing options...
Dova Posted December 22, 2017 Report Share Posted December 22, 2017 No. Unless you are able to actually do what the effect requires, you are unable to activate it. This is the same reason you cannot activate Raigeki if your opponent controls no monsters. Link to comment Share on other sites More sharing options...
beckon9 Posted December 23, 2017 Report Share Posted December 23, 2017 when there are 2 field spell cards on the field, can both players inherit the effect from both field spell cards? Link to comment Share on other sites More sharing options...
Dova Posted December 23, 2017 Report Share Posted December 23, 2017 Treat a Field Spell as any face-up Continuous Spell. Effects such as "All FIRE monsters gain 300 ATK and DEF" would apply to both players, as it doesn't specify which monsters of which players are affected by this effect. Similarly, on Mound of the Bound of the Bound Creator, where "Level 10 or higher monsters on the field cannot be targeted or destroyed by cards or effects", this effect would apply to ALL Level 10 monsters on the field. However, any reference to "you" or something similar in the card text indicates an effect that only the controlling player can activate, use, or have applied to them. Link to comment Share on other sites More sharing options...
beckon9 Posted December 24, 2017 Report Share Posted December 24, 2017 If I already normal summon, can I banish Vampire Sorcerer from the Graveyard to normal summon again? Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted December 24, 2017 Report Share Posted December 24, 2017 If I already normal summon, can I banish Vampire Sorcerer from the Graveyard to normal summon again?No, Vampire Sorcerer does not grant you an extra Normal Summon, like cards such as Fire Formation - Tensu. It simply allows you to Normal Summon that turn without Tributing. Link to comment Share on other sites More sharing options...
ÆƵ– Posted December 25, 2017 Report Share Posted December 25, 2017 While on the topic of Vampires, does Crimson Knight Vampire Bram's and Shadow Vampire's attack-restricting effects "cancel" each other? Say, I summon Vamp Duke with shadow, then xyz for bram and nab something from my opp. Would the monster I grabbed from my opp be able to attack? Link to comment Share on other sites More sharing options...
~~~~ Posted December 25, 2017 Report Share Posted December 25, 2017 Aez, in that case the monster you Special Summoned from your opponent's GY with Bram's effect can't attack since Shadow Vampire's effect is still applying to prevent your monsters other than that Vampire Duke from attacking. Having two similar restrictions on what you can attack with (1 from Bram and 1 from Shadow) applying to different monsters only means that none of your monsters can attack. A simple way to remember this is that Bram and Shadow's attack restriction clauses are effects that prevent monsters from attacking. ...that is unless the monster you summoned from your opponent's GY was the legendary Paleozoic Anomalocaris, or another monster that is unaffected by monster effects, since it is unaffected by the effect that stops it from attacking. Link to comment Share on other sites More sharing options...
Dragulas Posted December 25, 2017 Report Share Posted December 25, 2017 If a monster under the clause banish it when it leaves the field is banished by something that banishes until a certain phase (temporarily), does it return? Link to comment Share on other sites More sharing options...
Azuriena Posted December 25, 2017 Report Share Posted December 25, 2017 If a monster under the clause banish it when it leaves the field is banished by something that banishes until a certain phase (temporarily), does it return? No. Link to comment Share on other sites More sharing options...
beckon9 Posted December 30, 2017 Report Share Posted December 30, 2017 When a monster got destroyed or returned to the hand during Battle Phase, after it attacked. Then the same monster got re-summoned on the field by a card's effect during the same Battle Phase. Can it attack again? Link to comment Share on other sites More sharing options...
Kid Gambino Posted December 30, 2017 Report Share Posted December 30, 2017 When a monster got destroyed or returned to the hand during Battle Phase, after it attacked. Then the same monster got re-summoned on the field by a card's effect during the same Battle Phase. Can it attack again? Yes; if a card leaves the field and re-enters the field the same turn, any limitations it had before are reset, so that includes the amount of times it can attack and utilize it's effects. Link to comment Share on other sites More sharing options...
beckon9 Posted December 30, 2017 Report Share Posted December 30, 2017 Thank-you for your reply, can I use a face down monster card for special summon such as fusion, xyz or link summon? Link to comment Share on other sites More sharing options...
Dragulas Posted December 31, 2017 Report Share Posted December 31, 2017 Thank-you for your reply, can I use a face down monster card for special summon such as fusion, xyz or link summon?Only for a Fusion Summon set (face-down) monsters are allowed as materials, for any other summon from the ED the materials must be face up Link to comment Share on other sites More sharing options...
~~~~ Posted December 31, 2017 Report Share Posted December 31, 2017 contact fusion can also use face-down monsters while not technically being a fusion summon Link to comment Share on other sites More sharing options...
Darj Posted December 31, 2017 Report Share Posted December 31, 2017 Questions about hypothetical effects, mainly for card-making purposes: 1. I have a Continuous or Field Spell with an OPT effect. If I use en affect that makes it to be also treated as a Trap Card or Quick-Play Spell, can it then use that OPT effect as a Spell Speed 2 effect, or is it not that simple? If the latter, what are the options to indeed turn that effect into a Spell Speed 2? 2. Let's say I want to make an effect that lets you activate a Equip Spell from the GY, Deck, etc. But, I want it to be compatible with "Equip Reborns" and, as you know, these first target a monster, Summon it and then are equipped to it. So, AFAIK if I were to make a mere "activate 1 Equip Spell from GY" effect, then it wouldn't exactly work with these cards because then it would need to start a chain but, putting it simply, you cannot start a chain in the middle of an ongoing chain. How can I make the effect work, then? I'm thinking of "when the chain this effect was activated resolves you can; activate 1 Equip Spell from your GY". Would that do the trick? Another alternative I can think of is taking some tips from Diamond Dude and make the Equip activate at a different time. Link to comment Share on other sites More sharing options...
Azuriena Posted December 31, 2017 Report Share Posted December 31, 2017 Questions about hypothetical effects, mainly for card-making purposes: 1. I have a Continuous or Field Spell with an OPT effect. If I use en affect that makes it to be also treated as a Trap Card or Quick-Play Spell, can it then use that OPT effect as a Spell Speed 2 effect, or is it not that simple? If the latter, what are the options to indeed turn that effect into a Spell Speed 2? 2. Let's say I want to make an effect that lets you activate a Equip Spell from the GY, Deck, etc. But, I want it to be compatible with "Equip Reborns" and, as you know, these first target a monster, Summon it and then are equipped to it. So, AFAIK if I were to make a mere "activate 1 Equip Spell from GY" effect, then it wouldn't exactly work with these cards because then it would need to start a chain but, putting it simply, you cannot start a chain in the middle of an ongoing chain. How can I make the effect work, then? I'm thinking of "when the chain this effect was activated resolves you can; activate 1 Equip Spell from your GY". Would that do the trick? Another alternative I can think of is taking some tips from Diamond Dude and make the Equip activate at a different time.1. first, quick-play spells don't have fast effects except when they're activated. you likely want it to be treated as a continuous trap card. in which case, answer unknown. for cards that are both monsters and a trap card, their effects are either a monster effect or a trap effect. never both. if you wanted the effect to become ss2 trap effect, i'd suggest you explicitly state so on the effect. like "this becomes also a trap effect you can activate during either player's turn, if this card is a trap" 2. well there is no Prexedent for activation equip spell cards with effects. however judging from how it works with field spells i do think indeed it would simply be unchoosable for such an effect. you might want to take a look at Bait Doll, which can allow cards to activate and target and such during a resolving chain link. so just follow thatgoing for the "activate at later time" solution defeats the purpose of the effect imo since at that point why not just add it to your hand (not saying they are identical or even similar in functionally but why go for such a weird effect krt that point; brings not much new to the table in exchange for its playing and rules complexity). and diamond dude effect in particular wouldn't work since there is no associated card to equip, just an effect Link to comment Share on other sites More sharing options...
Darj Posted January 1, 2018 Report Share Posted January 1, 2018 1. first, quick-play spells don't have fast effects except when they're activated. you likely want it to be treated as a continuous trap card. in which case, answer unknown. for cards that are both monsters and a trap card, their effects are either a monster effect or a trap effect. never both. if you wanted the effect to become ss2 trap effect, i'd suggest you explicitly state so on the effect. like "this becomes also a trap effect you can activate during either player's turn, if this card is a trap" 2. well there is no Prexedent for activation equip spell cards with effects. however judging from how it works with field spells i do think indeed it would simply be unchoosable for such an effect. you might want to take a look at Bait Doll, which can allow cards to activate and target and such during a resolving chain link. so just follow thatgoing for the "activate at later time" solution defeats the purpose of the effect imo since at that point why not just add it to your hand (not saying they are identical or even similar in functionally but why go for such a weird effect krt that point; brings not much new to the table in exchange for its playing and rules complexity). and diamond dude effect in particular wouldn't work since there is no associated card to equip, just an effect With "a later time" I mainly meant like, the next Phase or something, not necessarily the next turn. But I will take a look at Bait Doll.Thanks for your reply. Link to comment Share on other sites More sharing options...
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