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If i have Number 13 and Number 31 and my opponent control a monster with multiple attacks, can i activate both 13 and 31 effect to force that monster to attack both my monsters?

don't see a reason why not, only you would have to wait for the first attack to end to use the other one's effect; otherwise it would only redirect the first attack.
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If i have Number 13 and Number 31 and my opponent control a monster with multiple attacks, can i activate both 13 and 31 effect to force that monster to attack both my monsters?

Well, if you were to activate both, the controller of the Number 13 and 31 have to choose the attack targets instead, since both must be attacked, and you can't choose both at the same time, so you could have them attack both, not that I see much reason since they both have the same effects regardless.

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Well, if you were to activate both, the controller of the Number 13 and 31 have to choose the attack targets instead, since both must be attacked, and you can't choose both at the same time, so you could have them attack both, not that I see much reason since they both have the same effects regardless.

Choose the attack targets? I'm pretty sure it would just create the double Marauding Captain type lock instead.

 

Even if you use the mandatory argument, their effects both state "if able", so if your opponent's monsters cannot attack for whatever reason (such as not being able to choose an attack target), then they still wouldn't be able to attack with those monsters.

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Choose the attack targets? I'm pretty sure it would just create the double Marauding Captain type lock instead.

 

Even if you use the mandatory argument, their effects both state "if able", so if your opponent's monsters cannot attack for whatever reason (such as not being able to choose an attack target), then they still wouldn't be able to attack with those monsters.

I looked it up before answering:

http://forum.duelingnetwork.com/index.php?/topic/160216-number-13-number-31

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Seems very arbitrary but I can't find a different source on the matter.

 

That being said, might be good practice to include sources with strange rulings like this that do have a form of precedent (double Marauding Captain (again))

 

That is all.

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Seems very arbitrary but I can't find a different source on the matter.

 

That being said, might be good practice to include sources with strange rulings like this that do have a form of precedent (double Marauding Captain (again))

 

That is all.

Meh, if they care enough to ask about a source, I'll try, but it wasn't exactly hard to find this on my own.

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Choose the attack targets? I'm pretty sure it would just create the double Marauding Captain type lock instead.

 

Even if you use the mandatory argument, their effects both state "if able", so if your opponent's monsters cannot attack for whatever reason (such as not being able to choose an attack target), then they still wouldn't be able to attack with those monsters.

 

I'd be inclined to agree with you if the wordings were the same and if yugioh followed logic (or even its own logic) consistently. However, I've found neither is true.

On the wording issue: These say the opponent must attack this card if able. Marauding Captain, however, says that the opponent cannot target other Warrior-Type monsters for attacks.

 

To apply MtG logic to it, you must follow as many requirements as possible without breaking any disqualifications. Marauding Captains (and other attack locks) use cannot and are as such disqualifications - Berserk Gorilla's requirement to attack, for example, can't get through an attack lock because it can't select a target, making it okay to follow 0 out of 1 requirements.

As for 13 and 31, they create requirements for attacking them. You must follow as many requirements as possible. Due to the structure of both requirements, you can only fulfill 1 of the requirements at a time by attacking either. This is fine; you can disobey requirements so long as you are still following the maximum you can follow. Since you can only fulfill 1 requirement, you get to choose which one you'd rather follow (and thus, choose an attack target from among the two). Outright refusing to attack would actually be an illegal move since you would be following 0 requirements when you could follow 1.

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I think I know the answer to this, but I'd rather check to be sure.

 

If you use "Phantom Knights of Break Sword" to target 1 card on your field and one on your opponent's, but say the card you target can't be destroyed by card effects, do you still pop the opponent's monster?

You would still destroy it, doesn't matter if a card can't be destroyed, it is still a legal target, so it will resolve what it can, that being destroying the other target.

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Just something stupid that popped into my head recently:

 

If I Special Summon a Gemini with something like Herculean Power, then Normal Summon it to give it's effect, can that monster be equipped with Bashing Shield since it was normal summoned for the effect, or does Bashing Shield's condition exclusively check initial summoning method?

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I wasn't too sure about this, so I asked around, and Sorrachi, a senior admin on DN, answered me, and as I thought, your answer here isn't quite right. Quoting from his words:

 

"If it's not an attack modifier it has to be clear it is continuous else it's likely lingering. The trigger words to continuous should look like key beetle and overly emphasize the "face-up card"."

 

In this case, Wickedwitch lingers after its activated, rather than being continuously applied, so it will not be negated by Effect Veiler. This is a bit more simple in other cases where it's more clear that it doesn't apply to itself, such as Abyss Dweller's detaching effect that doesn't directly affect the monster itself, so it won't be negated (the other effect will be though).

would the same be true if wickedwitch was 'negated' by 107?

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If i use creature swap , then opponent chain effect of escalation of the monarch, tribute summoning Caius, after that swap resolves and i choose to switch control of Caius with one of my monster, who will then get the caius effect? 

 

You currently control caius at that point where his effect would activate, therefore you should get that effect.  however note that your opponent chooses what monster to give you via swap.  It says "each player".  not that it affects the ruling at all, but just take not of that fact

 

This answer is incorrect. The player who triggered Caius' effect (the player who summoned it) will activate its effect. Explanation here.

 

isnt eff that can be activated during dmg step are:

 

> s/t that alter ATK/DEF

> Counter Traps

 

????

 

Did you try reading the link from YGOrganization that was linked to you? It literally lists and explains what effects can be activated during the damage step. I'll link it again for you: https://ygorganization.com/that-wacky-damage-step/

 

google isnt a good source of ruling, same w/ ygopro

 

thats why asking here or maybe *cough*dnf*cough* much better

 

oh i cant believe i said dnf

 

Google isn't a good enough source for you (it isn't a source anyway, it's a search engine) but you come here to ask your questions anyway? That makes no sense. Use google and you'll almost always either find the card's rulings on wikia or a thread from DNF or Pojo which answers your question.

 

Very simple question, couldn't find it anywhere. Hypothetical situation: say your opponent is playing Kozmo, and wants to enter the BP. You want to activate Effect Veiler before they enter the BP, targeting their Kozmoll Wickedwitch on field. They chain, activating Witch's effect. Now I realize that Witch resolves first, but will it keep its protection from destruction, or will it be negated? (Basically, is it the type of effect that lingers, or does it apply continuously for the turn? A simple sentence answer would be more than enough, I feel like I'm overthinking things lol).

 

Once a monster's effect resolves, any lasting change that it makes lingers, unless that effect is modifying the monster's own stats, in which case it is continuously maintained. The effects of permanent S/T cards are (usually) continuously applied unless stated otherwise, but there isn't that much consistency on this.

 

That very specifically depends on the card in question.  For example, effect veiler is worded as thus:

 

 

 

This means that all effects of that monster, whether they had been activated or not yet, are going to be negated.  In addition, effect veiler's wording also applies to continuous effects and conditions.  For example, if I were to Veiler my opponent's Constellar Pollux, they would not be able to normal summon an additional time.  The same mindset applies to Wickedwitch's protection.  Said protection is considered a continuous condition that is being enacted from a monster's effect, so negating wickedwitch will also remove the protection from wickedwitch's condition.  Breakthrough Skill also acts in this manner.

 

You cannot negate a condition. Certainly not with Effect Veiler....

 

What is it when an effect forces damage calculation (ex: Titanic Galaxy) that prevents effects like honest or kalut from activating?

 

Ignoring the fact that neither Honest nor Kalut can be activated during damage calculation, you cannot activate a card/effect whilst a chain is resolving. Damage calculation is performed during the resolution of Titanic Galaxy's effect.

 

Well, you can't activate Honest or Kalut in damage calculation, so that's probably why, I don't believe there's anything preventing you from still activating effects at that point if you're forced into it though.

 

See above.

 

Can I use Into the Void while it is one of the 3 cards in my hand?

 

http://lmgtfy.com/?q=ruling+into+the+void

 

You can activate Into the Void when you have only 3 cards in your hand, including Into the Void. [TCG]

 

Can Psyframe Omega return face down banished cards

 

Yes.

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would the same be true if wickedwitch was 'negated' by 107?

Not sure why you put negated in quotes, as 107 does negate effects. That being said, if you don't chain Wickedwitch's effect it will still keep its effect. If you use it afterwards it will be negated as its effects are already negated.

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Its effects on the field are negated, so any ATK/DEF changes it continuously applies to itself also won't apply.

I think it gains 800 ATK as a part of its Summoning Method.

THe creator God of Light Horakthy declares winning the moment it was Special Summoned, it won't be affected by skill drain if the effect didn't activate from the field.

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Just something stupid that popped into my head recently:

 

If I Special Summon a Gemini with something like Herculean Power, then Normal Summon it to give it's effect, can that monster be equipped with Bashing Shield since it was normal summoned for the effect, or does Bashing Shield's condition exclusively check initial summoning method?

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If I chain storm4th during my SP and one of my opponent's monsters is Psyframe Omega, do I have the ability to tribute his Omega at the start of the MP?

You are asking if your opponent can activate Omega's effect first? They cannot, the game state is open when you go into another Phase, so the turn player has the right to perform an action such as Tribute Summoning.

 

More info here:

http://www.yugioh-card.com/en/gameplay/fasteffects_timing.html

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Not sure why you put negated in quotes, as 107 does negate effects. That being said, if you don't chain Wickedwitch's effect it will still keep its effect. If you use it afterwards it will be negated as its effects are already negated.

negate was in quotes because i wasn't sure if it actually negated witch's effect. and yes, witch was activated before the battle phase and 107

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Just something stupid that popped into my head recently:

 

If I Special Summon a Gemini with something like Herculean Power, then Normal Summon it to give it's effect, can that monster be equipped with Bashing Shield since it was normal summoned for the effect, or does Bashing Shield's condition exclusively check initial summoning method?

 

 

You equip Bashing Shield to a monster that has been Normal Summoned/Set. The Gemini monster in your scenario is both a special summoned monster and a normal summoned monster. It can be equipped with Bashing Shield.

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I think it gains 800 ATK as a part of its Summoning Method.

THe creator God of Light Horakthy declares winning the moment it was Special Summoned, it won't be affected by skill drain if the effect didn't activate from the field.

Horakhty has a victory condition. Conditions cannot be negated. Also, it has no activated effects and no effects at all other than the fact that its Special Summon cannot be negated. So it is not comparable to Frightfur Sheep in this case.

 

Frightfur Sheep's effect that activates in the Graveyard won't be negated by Skill Drain, but its ATK gain is still applied continuously to itself. It acts like any such other effects when the monster's effects are negated.

 

If a monster that is "immunized" by Azure-Eyes Silver Dragon changes control (by F0, etc.), would that monster still be affected by Azure-Eyes' effect?

Yes. That effect of Azure-Eyes affects monsters you controlled at the time the effect resolved.

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