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If Number 88 Gimmick Puppet of Leo activate its effect while skill drain is face-up, would the controller be able to conduct battle phase that turn?

 

 

Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect
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If Number 88 Gimmick Puppet of Leo activate its effect while skill drain is face-up, would the controller be able to conduct battle phase that turn?

They cannot, its a condition of activating the card, similar to that of Pot of Duality not allowing you to Special Summon monsters. As such, negating the effect does not have an effect on the condition. Keep in mind that negating the activation will also treat that condition as never taking place, so if Divine Wrath was used instead, you may conduct your Battle Phase, and again like Pot of Duality, if that had its activation negated by something like Magic Jammer, you can Special Summon once again that turn.

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I control a face-up "Earthbound Immortal Uru" and a face-down "Earthbound Immortal Cusillu". My opponent attacks Cusillu with Malefic Cyber End Dragon. Which effect resolves first, the "only control 1 Earthbound Immortal" effect, or Cusillu's effect to prevent itself from being destroyed by battle?

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I control a face-up "Earthbound Immortal Uru" and a face-down "Earthbound Immortal Cusillu". My opponent attacks Cusillu with Malefic Cyber End Dragon. Which effect resolves first, the "only control 1 Earthbound Immortal" effect, or Cusillu's effect to prevent itself from being destroyed by battle?

http://yugioh.wikia.com/wiki/Card_Rulings:Malefic

 

Suppose you control a face-up monster like "Malefic Blue-Eyes White Dragon" or "Malefic Red-Eyes B. Dragon" or "Malefic Stardust Dragon" and another such monster which is face-down. If the face-down monster is flipped by an attack, then the flipped monster is destroyed after damage calculation by the effect of "Malefic Blue-Eyes White Dragon".

 

Damage Calculation must be completed first, so Cusillu will go through battle and can use its effect to prevent its battle destruction and halve the opponent's life points, then will be destroyed after the battle ends.

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Damage Calculation must be completed first, so Cusillu will go through battle and can use its effect to prevent its battle destruction and halve the opponent's life points, then will be destroyed after the battle ends.

If I tribute my only other Earthbound Immortal monster, and I do not control another Earthbound Immortal at the end of the Damage Step, does it still get destroyed?

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Damage Calculation must be completed first, so Cusillu will go through battle and can use its effect to prevent its battle destruction and halve the opponent's life points, then will be destroyed after the battle ends.

 

Incorrect. You choose whether or not you are going to apply Cusillu's effect during damage calculation, but it is actually applied at the end of the damage step. Since it is destroyed before this time, you never tribute a monster, nor do you half the opponent's life points.

 

If I tribute my only other Earthbound Immortal monster, and I do not control another Earthbound Immortal at the end of the Damage Step, does it still get destroyed?

 

I don't understand how this is occuring in your scenario. You don't tribute the monster until the end of the damage step, by which time Cusillu has long since been destroyed by game mechanics.

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Guess YGOPRO screwed shiz up. It allowed me to Tribute a monster, and Cusillu stayed on the field.

 

What?  What effect allowed you to do so and when?  During the damage step?  Cuz I don't think there is a single card that lets you do that at that time to an earthbound.  However, for the more general scenario, so long as that monster was tributed before Cusillu was actually physically flipped up, then you are good to go.  That means that the effect would most likely have to take place during attack declaration or sooner.

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Okay, Scenario (Replay got corrupted):

 

I have Cusillu face-down, and Uru face-up. Opponent attacks Cusillu, flipping it up. YGOPro asks me if I want to Tribute a monster for its effect. I say yes, and tribute Uru. Opponent's LP is halved, and Cusillu stays on the field after the battle. Thanks YGOPro for possibly doing a wrong rule!

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Simple question here, but humor me. If I have 3 odd eyes gravity out does the opponent have to pay 1500 life points to use a card?

yep.  That resolution is not limited to any sort of OPT, so that would indeed be the case

 

Should have actually read the card before assuming it was worded like Red-eyes.  No, Gravity specifically requires that "500 life points must be paid to activate card effects"  So long as that 500 is paid, it actually would satisfy all 3 instances of Gravity at the same time.

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If my opp msts my set coth and I chain it to get superbia, does superbia go off? If not, what makes it miss the timing?

In both TCG and OCG it will not. In TCG, there is a rule where a monster with a trigger effect MUST remain in the area where the trigger is met (In Superbia's case, it must remain on the field because the trigger is met when it is special summoned). This includes removing an atlantean from the Graveyard before it activates, and similar.

 

In OCG, it misses timing because the last thing to happen is not Superbia being summoned, but MST resolving, combined with the fact that Superbia has a "When...you can..." wording (this is the only trigger effect wording that misses timing)

 

(NOTE: TCG has the same Missing the Timing ruling as OCG, I just felt like the must-remain-in-trigger-area deserved a mention too.)

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Okay, so Battle Ball's effect state:

 

If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.

 

So, I tried to use this with a Pendulum Monster, and my friend said the monster goes to the Extra Deck since it's a Pendulum, and because only Battle Ball went to the graveyard and there is no level two Synchro, nothing happens. I pointed out the part in bold, but he was adamant about it.

 

What's the ruling?

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Pends do go to extra with that eff and similar (i.e. mask change 2), and as such, nothing will happen. It's one of those weird things like machina fortress using itself as cost.

 

But it specifically states 'send both it and this card to the graveyard'.

 

The mechanics usually bend to the cards, not the other way around.

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Okay, so Battle Ball's effect state:

 

If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.

 

So, I tried to use this with a Pendulum Monster, and my friend said the monster goes to the Extra Deck since it's a Pendulum, and because only Battle Ball went to the graveyard and there is no level two Synchro, nothing happens. I pointed out the part in bold, but he was adamant about it.

 

What's the ruling?

Your friend is the correct one, but has the wrong reasoning for it. (at least there's another reason that's easier to explain and has source)

 

https://yugiohblog.konami.com/articles/?p=4514

 

Look specifically at the "then" bit. A is required for B, but not vice versa.

 

Battle Ball says to send BOTH monsters to the Graveyard, THEN you Summon a Synchro Monster. Since you did not send BOTH to the graveyard (A), you cannot Special Summon the Synchro Monster. (B).

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Your friend is the correct one, but has the wrong reasoning for it. (at least there's another reason that's easier to explain and has source)

 

https://yugiohblog.konami.com/articles/?p=4514

 

Look specifically at the "then" bit. A is required for B, but not vice versa.

 

Battle Ball says to send BOTH monsters to the Graveyard, THEN you Summon a Synchro Monster. Since you did not send BOTH to the graveyard (A), you cannot Special Summon the Synchro Monster. (B).

Exactly! (Sorry this is turning into an argument, but no one is answering what I'm pointing out.)

 

Battle Ball says to SEND THEM BOTH TO THE GRAVEYARD.

 

How do Pendulums go to the extra when the thing says to SEND THEM BOTH to the graveyard?

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Exactly! (Sorry this is turning into an argument, but no one is answering what I'm pointing out.)

 

Battle Ball says to SEND THEM BOTH TO THE GRAVEYARD.

 

How do Pendulums go to the extra when the thing says to SEND THEM BOTH to the graveyard?

How does Black Magician of Chaos get banished when you use an effect to send it to the Graveyard?

 

How does a Synchro Monster go to the Extra when Compulsory Evac device says "Send it to the hand"?

 

That's just how this game works.

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But it specifically states 'send both it and this card to the graveyard'.

 

The mechanics usually bend to the cards, not the other way around.

 

This is where you are wrong in your assumption.  As Miror explained, this is a common misconception in the yugioh community.  You would be correct, but Battle Ball resolves in two steps, and that's the key here.  Pendulum monsters cannot be sent to the graveyard from the field (except with a very few rare cases that send to the graveyard as cost i believe, but don't quote me on that).  The cost of Battle Ball is the target.  Resolution 1 is sending it to the grave.  Resolution 2 is summoning the synchro.  Resolution 1 must happen compeletely and totally before Resolution 2 can even be considered.  Since pendulums cannot be sent from the field to the grave, resolution 1 can never actually resolve, and as such neither can resolution 2.

 

Additionally, Game Mechanics always precede card effects, EXCEPT when said effect SPECIFICALLY entitles a conidtion that is prevented by game mechanics.  As Miror explained, when a card says "banish it when it leaves the field", then it gets banished, regardless on what did it.  It's not just that Pendulum Monsters can't be sent the the grave by normal convention, it's as if the graveyard doesn't actually exist while they are on the field.  You can't be sent somewhere that doesn't exist.

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Okay, Scenario (Replay got corrupted):

 

I have Cusillu face-down, and Uru face-up. Opponent attacks Cusillu, flipping it up. YGOPro asks me if I want to Tribute a monster for its effect. I say yes, and tribute Uru. Opponent's LP is halved, and Cusillu stays on the field after the battle. Thanks YGOPro for possibly doing a wrong rule!

 

Automatic dueling applications are not ruling sources. YGOPro, DevPro, etc. are not to be trusted for rulings.

 

If my opp msts my set coth and I chain it to get superbia, does superbia go off? If not, what makes it miss the timing?

 

Darklord Superbia's effect is an optional "when" effect, so its trigger had to be the last thing to happen for it to be able to activate. In your scenario, Superbia is summoned at Chain Link 2, and the last thing to happen is the MST at Chain Link 1 resolving, so Superbia's effect cannot be activated.

 

jNYtu0Z.jpg

 

 

 

In both TCG and OCG it will not. In TCG, there is a rule where a monster with a trigger effect MUST remain in the area where the trigger is met (In Superbia's case, it must remain on the field because the trigger is met when it is special summoned). This includes removing an atlantean from the Graveyard before it activates, and similar.

 

The mechanic as you have described here is only being enforced in KDE-US' territories. For territories governed by KDE-E, the effect will activate so long as the card remains public knowledge.

 

https://ygorganization.com/advanced-rulings-location-matters/

 

Simple question here, but humor me. If I have 3 odd eyes gravity out does the opponent have to pay 1500 life points to use a card?

 

Yes.

 

 

yep.  That resolution is not limited to any sort of OPT, so that would indeed be the case

 

Should have actually read the card before assuming it was worded like Red-eyes.  No, Gravity specifically requires that "500 life points must be paid to activate card effects"  So long as that 500 is paid, it actually would satisfy all 3 instances of Gravity at the same time.

 

Incorrect.

 

Okay, so Battle Ball's effect state:

 

If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.

 

So, I tried to use this with a Pendulum Monster, and my friend said the monster goes to the Extra Deck since it's a Pendulum, and because only Battle Ball went to the graveyard and there is no level two Synchro, nothing happens. I pointed out the part in bold, but he was adamant about it.

 

What's the ruling?

 

If a Pendulum Card would be sent from the field to the Graveyard, it is returned to the Extra Deck instead.

 

But it specifically states 'send both it and this card to the graveyard'.

 

The mechanics usually bend to the cards, not the other way around.

 

: ^)

 

How exactly is the Pendulum Card supposed to meet the "would be sent to the Graveyard" requirement if it worked the way you are describing it?

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Automatic dueling applications are not ruling sources. YGOPro, DevPro, etc. are not to be trusted for rulings.

He asked for the situation, and I gave it. I was asking if that ruling given was correct. I don't trust DevPro as a rule :P

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