Ryusei the Morning Star Posted December 29, 2015 Report Share Posted December 29, 2015 Win conditions are not checked mid-resolution of an effect. You still have to discard.Would LP drain not be considered a win condition then? Because iirc, Ring of Destruction checks mid effect to deal damage Link to comment Share on other sites More sharing options...
Skulblaka98 Posted December 29, 2015 Report Share Posted December 29, 2015 Would LP drain not be considered a win condition then? Because iirc, Ring of Destruction checks mid effect to deal damage "If a player’s Life Points reach 0 during the resolution of a card effect or a player is required to draw and cannot, the Duel immediately ends. If a card’s special victory condition, such as that of Exodia the Forbidden One is achieved during the resolution of a card effect, the Duel does not immediately end. If the victory condition is still true after the current effect on the Chain resolves completely, the Duel ends." https://yugiohblog.konami.com/articles/?p=7038 Link to comment Share on other sites More sharing options...
~Faytl~ Posted December 31, 2015 Report Share Posted December 31, 2015 If a Pendulum monster is equipped to say, Relinquished, by it's effect, when it's destroyed in that spell/trap zone as an equipped monster, does it go to the Graveyard or Extra Deck? Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted December 31, 2015 Report Share Posted December 31, 2015 If a Pendulum monster is equipped to say, Relinquished, by it's effect, when it's destroyed in that spell/trap zone as an equipped monster, does it go to the Graveyard or Extra Deck?Extra, if it was on the field, it always goes to Extra when destroyed. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted January 1, 2016 Report Share Posted January 1, 2016 Kaiju ruling My opponent summons a Kaiju to my side of the field. Can I remove counters from my opponent's Kyotou Waterfront in order to use my Kaiju's effect? Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 1, 2016 Report Share Posted January 1, 2016 Kaiju ruling My opponent summons a Kaiju to my side of the field. Can I remove counters from my opponent's Kyotou Waterfront in order to use my Kaiju's effect?Please read the card more carefully, it's quite obvious: Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn you activate this effect. Link to comment Share on other sites More sharing options...
ÆƵ– Posted January 1, 2016 Report Share Posted January 1, 2016 Yup yup. kaijus remove kaiju counters from anywhere in the field. You could even use capture misson of you wanted. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted January 1, 2016 Report Share Posted January 1, 2016 Please read the card more carefully, it's quite obvious: Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn you activate this effect.Figured as much. Just had to double check after what just happened on DN. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted January 1, 2016 Report Share Posted January 1, 2016 My opponent Normal Summons Superheavy Samurai Battleball, and uses its effect targeting Destiny HERO Diamond Dude under my control. I chain Mask Change, targeting Shadow Mist to summon Dark Law. CL1 BattleballCL2 Mask Change How would Battleball resolve? Would it banish itself and be unable to summon anything due to lack of Level 4 Superheavy Samurai synchro monsters? Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 1, 2016 Report Share Posted January 1, 2016 My opponent Normal Summons Superheavy Samurai Battleball, and uses its effect targeting Destiny HERO Diamond Dude under my control. I chain Mask Change, targeting Shadow Mist to summon Dark Law. CL1 BattleballCL2 Mask Change How would Battleball resolve? Would it banish itself and be unable to summon anything due to lack of Level 4 Superheavy Samurai synchro monsters?Your last statement is a bit confusion, but regardless, it will resolve without effect, since it must send both it and the opponent's monster to the Graveyard to resolve properly. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted January 2, 2016 Report Share Posted January 2, 2016 "Once per turn, during either player's turn, you can pay 1000 LP; This cannot be destroyed this turn." Can I activate this effect on the Damage Step? Link to comment Share on other sites More sharing options...
IQuitDolphin Posted January 2, 2016 Report Share Posted January 2, 2016 Only specific card effects can activate in the Damage Step Counter Trap Cards.Mandatory Effects.Effects that directly modify ATK/DEF.Quick Effects that negate a card effect.Effects that mention activation in the Damage Step.Effects that activate in response to its own card being moved or flipped face-up. --- As that effect does not fit in any of the categories below, that effect cannot be activated in the Damage Step. However, it can be activated in the Battle Step. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted January 2, 2016 Report Share Posted January 2, 2016 If my opponent activates MC2 and targets his face up TGU. And I chain book of moon, can he still summon Dark Law, because the game does not know the level of TGU at that point? Link to comment Share on other sites More sharing options...
ÆƵ– Posted January 2, 2016 Report Share Posted January 2, 2016 http://yugioh.wikia.com/wiki/Mask_Change_II (its original Attribute/Level, if face-down.) C'mon winter, read your cards) Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted January 3, 2016 Report Share Posted January 3, 2016 Why can't Penguin Soldier target itself if attacked? Link to comment Share on other sites More sharing options...
Progenitor Posted January 3, 2016 Report Share Posted January 3, 2016 Why can't Penguin Soldier target itself if attacked?The same reason Mecha Phantom Beast Hamstrat is destroyed by battle even when flipped up from an attack:Flip effects activate and resolve AFTER damage calculation, but BEFORE the end of the damage step. Therefore penguin soldier is already "destroyed" when it's effect activates. It just hasn't actually moved to the graveyard yet. Link to comment Share on other sites More sharing options...
thesynchrohero Posted January 4, 2016 Report Share Posted January 4, 2016 Not sure if this is the right place to ask as my question is about a custom card but I don't know where else I could ask, so here goes : If I call a card 'Scrapmetal ___' could effects that target 'Scrap' monsters target it Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 4, 2016 Report Share Posted January 4, 2016 Not sure if this is the right place to ask as my question is about a custom card but I don't know where else I could ask, so here goes : If I call a card 'Scrapmetal ___' could effects that target 'Scrap' monsters target itYup, as long as it's included in the text, you can target it. The exception is HERO, where cards that say Hero won't work. Link to comment Share on other sites More sharing options...
Synchronized Posted January 5, 2016 Report Share Posted January 5, 2016 If the case with Oenguin Soldier is true, why is it that you can use Majespecter Tempest to negate Farmgirl during the damage step even if the monster would be destroyed? Link to comment Share on other sites More sharing options...
Progenitor Posted January 5, 2016 Report Share Posted January 5, 2016 If the case with Oenguin Soldier is true, why is it that you can use Majespecter Tempest to negate Farmgirl during the damage step even if the monster would be destroyed?Good question. I believe it's because it tributes as cost, while Penguin Soldier doesn't actually have a cost. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted January 5, 2016 Report Share Posted January 5, 2016 It works because MST negates. ----- I'll take a stab at it I guess; I may be wrong. During the Battle Phase, and specifically the Damage Step, there are a serious of steps, informally called "substeps". Kozmo Farmgirl's effect activates in "Substep 5": Battle damage - after damage calculation. At this point in time, monsters are still face-up on the field, as monsters are only sent to the Graveyard after the Damage Step has concluded, which is informally called "Substep 7": End of the Damage Step - monsters destroyed by battle are sent to the Graveyard. For this reason, Majespecter Tempest can be activated to negate Kozmo Farmgirl's Quick Trigger Effect, even though the Majespecter monster is already considered to have been destroyed. The reason why Penguin Soldier cannot return itself is because it is considered "destroyed" at that point in the Damage Step, and therefore cannot target itself, as you cannot target destroyed cards. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 6, 2016 Report Share Posted January 6, 2016 It works because MST negates. ----- I'll take a stab at it I guess; I may be wrong. During the Battle Phase, and specifically the Damage Step, there are a serious of steps, informally called "substeps". Kozmo Farmgirl's effect activates in "Substep 5": Battle damage - after damage calculation. At this point in time, monsters are still face-up on the field, as monsters are only sent to the Graveyard after the Damage Step has concluded, which is informally called "Substep 7": End of the Damage Step - monsters destroyed by battle are sent to the Graveyard. For this reason, Majespecter Tempest can be activated to negate Kozmo Farmgirl's Quick Trigger Effect, even though the Majespecter monster is already considered to have been destroyed. The reason why Penguin Soldier cannot return itself is because it is considered "destroyed" at that point in the Damage Step, and therefore cannot target itself, as you cannot target destroyed cards.Those substeps aren't really a thing, and also there was recently released an official guide to the Damage Step shown here: http://www.yugioh-card.com/en/gameplay/damage_step/ Link to comment Share on other sites More sharing options...
IQuitDolphin Posted January 6, 2016 Report Share Posted January 6, 2016 It's why I said informal, since I know that those aren't actually a thing. People still say "inherent" summon like it's the official term, which it is not. ---- Even so, my reasoning is still the same, regardless. Monsters are sent to the graveyard when destroyed by battle AFTER the sequence "After Damage Calculation", which means the Majespecter monster SHOULD still be on the field for it to be tributed. This is all just playing devil's advocate here, I do not know if this is valid or not. Link to comment Share on other sites More sharing options...
Synchronized Posted January 8, 2016 Report Share Posted January 8, 2016 Is the sending of a monster (your own) via Magical Dimension considered a card effect? In short, if I magical dimension fortune lady light to summon another monster from my hand, does her effect trigger ? Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 8, 2016 Report Share Posted January 8, 2016 Is the sending of a monster (your own) via Magical Dimension considered a card effect? In short, if I magical dimension fortune lady light to summon another monster from my hand, does her effect trigger ?Well, it's actually Tributing, not sending, just wanted to get that out of the way. Now, it is an effect, but as the last thing happen is not Tributing (see the "then" on Magical Dimension), it will not activate, as it's a "when...you can" effect. More info can be found here: https://yugiohblog.konami.com/articles/?p=4514http://yugioh.wikia.com/wiki/Missing_the_timing Link to comment Share on other sites More sharing options...
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